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1 /* | 1 /* |
2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) | 2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #ifndef TouchAdjustment_h | 20 #ifndef TouchAdjustment_h |
21 #define TouchAdjustment_h | 21 #define TouchAdjustment_h |
22 | 22 |
23 #include "platform/geometry/IntPoint.h" | 23 #include "platform/geometry/IntPoint.h" |
24 #include "platform/geometry/IntRect.h" | 24 #include "platform/geometry/IntRect.h" |
25 #include "platform/heap/Handle.h" | 25 #include "platform/heap/Handle.h" |
26 #include "wtf/RefPtr.h" | 26 #include "platform/wtf/RefPtr.h" |
27 #include "wtf/Vector.h" | 27 #include "platform/wtf/Vector.h" |
28 | 28 |
29 namespace blink { | 29 namespace blink { |
30 | 30 |
31 class Node; | 31 class Node; |
32 | 32 |
33 bool FindBestClickableCandidate(Node*& target_node, | 33 bool FindBestClickableCandidate(Node*& target_node, |
34 IntPoint& target_point, | 34 IntPoint& target_point, |
35 const IntPoint& touch_hotspot, | 35 const IntPoint& touch_hotspot, |
36 const IntRect& touch_area, | 36 const IntRect& touch_area, |
37 const HeapVector<Member<Node>>&); | 37 const HeapVector<Member<Node>>&); |
38 bool FindBestContextMenuCandidate(Node*& target_node, | 38 bool FindBestContextMenuCandidate(Node*& target_node, |
39 IntPoint& target_point, | 39 IntPoint& target_point, |
40 const IntPoint& touch_hotspot, | 40 const IntPoint& touch_hotspot, |
41 const IntRect& touch_area, | 41 const IntRect& touch_area, |
42 const HeapVector<Member<Node>>&); | 42 const HeapVector<Member<Node>>&); |
43 bool FindBestZoomableArea(Node*& target_node, | 43 bool FindBestZoomableArea(Node*& target_node, |
44 IntRect& target_area, | 44 IntRect& target_area, |
45 const IntPoint& touch_hotspot, | 45 const IntPoint& touch_hotspot, |
46 const IntRect& touch_area, | 46 const IntRect& touch_area, |
47 const HeapVector<Member<Node>>&); | 47 const HeapVector<Member<Node>>&); |
48 // FIXME: Implement the similar functions for other gestures here as well. | 48 // FIXME: Implement the similar functions for other gestures here as well. |
49 | 49 |
50 } // namespace blink | 50 } // namespace blink |
51 | 51 |
52 #endif | 52 #endif |
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