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Side by Side Diff: ui/display/display_layout_unittest.cc

Issue 2814843007: Fix expected PlacementList sort order. (Closed)
Patch Set: Don't register invalid layouts Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/display/display.h" 5 #include "ui/display/display.h"
6 6
7 #include <tuple> 7 #include <tuple>
8 #include <vector> 8 #include <vector>
9 9
10 #include "testing/gtest/include/gtest/gtest.h" 10 #include "testing/gtest/include/gtest/gtest.h"
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84 EXPECT_EQ(150, layout->placement_list[0].offset); 84 EXPECT_EQ(150, layout->placement_list[0].offset);
85 } 85 }
86 86
87 TEST(DisplayLayoutTest, SwapPrimaryDisplayThreeDisplays) { 87 TEST(DisplayLayoutTest, SwapPrimaryDisplayThreeDisplays) {
88 std::unique_ptr<DisplayLayout> layout = 88 std::unique_ptr<DisplayLayout> layout =
89 DisplayLayoutBuilder(456) 89 DisplayLayoutBuilder(456)
90 .AddDisplayPlacement(123, 456, Position::LEFT, 0) 90 .AddDisplayPlacement(123, 456, Position::LEFT, 0)
91 .AddDisplayPlacement(789, 456, Position::RIGHT, 0) 91 .AddDisplayPlacement(789, 456, Position::RIGHT, 0)
92 .Build(); 92 .Build();
93 93
94 // Initial layout will be 123 --> 456 <-- 789. 94 // Note: Placement order is determined by least significant 8 bits of IDs.
95 // Initial layout will be 123 (0x7B) --> 456 (0x1C8) <-- 789 (0x315).
95 EXPECT_EQ(456, layout->primary_id); 96 EXPECT_EQ(456, layout->primary_id);
96 EXPECT_EQ(123, layout->placement_list[0].display_id); 97 EXPECT_EQ(789, layout->placement_list[0].display_id);
97 EXPECT_EQ(456, layout->placement_list[0].parent_display_id); 98 EXPECT_EQ(456, layout->placement_list[0].parent_display_id);
98 EXPECT_EQ(Position::LEFT, layout->placement_list[0].position); 99 EXPECT_EQ(Position::RIGHT, layout->placement_list[0].position);
99 EXPECT_EQ(789, layout->placement_list[1].display_id); 100 EXPECT_EQ(123, layout->placement_list[1].display_id);
100 EXPECT_EQ(456, layout->placement_list[1].parent_display_id); 101 EXPECT_EQ(456, layout->placement_list[1].parent_display_id);
101 EXPECT_EQ(Position::RIGHT, layout->placement_list[1].position); 102 EXPECT_EQ(Position::LEFT, layout->placement_list[1].position);
102 103
103 // Swap layout to 123 --> 456 --> 789. 104 // Swap layout to 123 --> 456 --> 789.
104 layout->SwapPrimaryDisplay(789); 105 layout->SwapPrimaryDisplay(789);
105 EXPECT_EQ(789, layout->primary_id); 106 EXPECT_EQ(789, layout->primary_id);
106 EXPECT_EQ(123, layout->placement_list[0].display_id); 107 EXPECT_EQ(123, layout->placement_list[0].display_id);
107 EXPECT_EQ(456, layout->placement_list[0].parent_display_id); 108 EXPECT_EQ(456, layout->placement_list[0].parent_display_id);
108 EXPECT_EQ(Position::LEFT, layout->placement_list[0].position); 109 EXPECT_EQ(Position::LEFT, layout->placement_list[0].position);
109 EXPECT_EQ(456, layout->placement_list[1].display_id); 110 EXPECT_EQ(456, layout->placement_list[1].display_id);
110 EXPECT_EQ(789, layout->placement_list[1].parent_display_id); 111 EXPECT_EQ(789, layout->placement_list[1].parent_display_id);
111 EXPECT_EQ(Position::LEFT, layout->placement_list[1].position); 112 EXPECT_EQ(Position::LEFT, layout->placement_list[1].position);
112 113
113 // Swap layout to 123 <-- 456 <-- 789. 114 // Swap layout to 123 <-- 456 <-- 789.
114 layout->SwapPrimaryDisplay(123); 115 layout->SwapPrimaryDisplay(123);
115 EXPECT_EQ(123, layout->primary_id); 116 EXPECT_EQ(123, layout->primary_id);
116 EXPECT_EQ(456, layout->placement_list[0].display_id); 117 EXPECT_EQ(789, layout->placement_list[0].display_id);
117 EXPECT_EQ(123, layout->placement_list[0].parent_display_id); 118 EXPECT_EQ(456, layout->placement_list[0].parent_display_id);
118 EXPECT_EQ(Position::RIGHT, layout->placement_list[0].position); 119 EXPECT_EQ(Position::RIGHT, layout->placement_list[0].position);
119 EXPECT_EQ(789, layout->placement_list[1].display_id); 120 EXPECT_EQ(456, layout->placement_list[1].display_id);
120 EXPECT_EQ(456, layout->placement_list[1].parent_display_id); 121 EXPECT_EQ(123, layout->placement_list[1].parent_display_id);
121 EXPECT_EQ(Position::RIGHT, layout->placement_list[1].position); 122 EXPECT_EQ(Position::RIGHT, layout->placement_list[1].position);
122 } 123 }
123 124
125 // Makes sure that only the least significant 8 bits of the display IDs in the
126 // placement lists are used to validate their sort order.
127 TEST(DisplayLayoutTest, PlacementSortOrder) {
128 // Sorted placement lists by full IDs, but not sorted by the least significant
129 // 8 bits of the IDs.
130 std::unique_ptr<DisplayLayout> layout(new DisplayLayout);
131 layout->primary_id = 456;
132 layout->placement_list.emplace_back(0x0405, 456, Position::LEFT, 0,
133 DisplayPlacement::TOP_LEFT);
134 layout->placement_list.emplace_back(0x0506, 0x0405, Position::RIGHT, 0,
135 DisplayPlacement::TOP_LEFT);
136 layout->placement_list.emplace_back(0x0604, 0x0506, Position::RIGHT, 0,
137 DisplayPlacement::TOP_LEFT);
138 EXPECT_FALSE(DisplayLayout::Validate({456, 0x0405, 0x0506, 0x0604}, *layout));
139
140 // Full IDs not sorted, but least significant 8 bits of the IDs are sorted.
141 layout->placement_list.clear();
142 layout->placement_list.emplace_back(0x0504, 456, Position::LEFT, 0,
143 DisplayPlacement::TOP_LEFT);
144 layout->placement_list.emplace_back(0x0605, 0x0504, Position::RIGHT, 0,
145 DisplayPlacement::TOP_LEFT);
146 layout->placement_list.emplace_back(0x0406, 0x0605, Position::RIGHT, 0,
147 DisplayPlacement::TOP_LEFT);
148 EXPECT_TRUE(DisplayLayout::Validate({456, 0x0504, 0x0605, 0x0406}, *layout));
149 }
150
124 namespace { 151 namespace {
125 152
126 class TwoDisplays 153 class TwoDisplays
127 : public testing::TestWithParam<std::tuple< 154 : public testing::TestWithParam<std::tuple<
128 // Primary Display Bounds 155 // Primary Display Bounds
129 gfx::Rect, 156 gfx::Rect,
130 // Secondary Display Bounds 157 // Secondary Display Bounds
131 gfx::Rect, 158 gfx::Rect,
132 // Secondary Layout Position 159 // Secondary Layout Position
133 DisplayPlacement::Position, 160 DisplayPlacement::Position,
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460 std::make_tuple( 487 std::make_tuple(
461 gfx::Rect(0, 0, 800, 600), gfx::Rect(0, 0, 1024, 768), 488 gfx::Rect(0, 0, 800, 600), gfx::Rect(0, 0, 1024, 768),
462 DisplayPlacement::Position::RIGHT, 7, 0, 489 DisplayPlacement::Position::RIGHT, 7, 0,
463 gfx::Rect(0, 0, 800, 600), gfx::Rect(800, -175, 1024, 768)), 490 gfx::Rect(0, 0, 800, 600), gfx::Rect(800, -175, 1024, 768)),
464 std::make_tuple( 491 std::make_tuple(
465 gfx::Rect(0, 0, 800, 600), gfx::Rect(0, 0, 1024, 768), 492 gfx::Rect(0, 0, 800, 600), gfx::Rect(0, 0, 1024, 768),
466 DisplayPlacement::Position::BOTTOM, 7, 0, 493 DisplayPlacement::Position::BOTTOM, 7, 0,
467 gfx::Rect(0, 0, 800, 600), gfx::Rect(-231, 600, 1024, 768)))); 494 gfx::Rect(0, 0, 800, 600), gfx::Rect(-231, 600, 1024, 768))));
468 495
469 } // namespace display 496 } // namespace display
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