Index: content/browser/renderer_host/render_widget_host_view_android.cc |
diff --git a/content/browser/renderer_host/render_widget_host_view_android.cc b/content/browser/renderer_host/render_widget_host_view_android.cc |
index 3d5e597188c7408a5d07df7f34927b96ab9a78e0..9c5c0889d04f4cead3f3acbf0f55245f7a33fbba 100644 |
--- a/content/browser/renderer_host/render_widget_host_view_android.cc |
+++ b/content/browser/renderer_host/render_widget_host_view_android.cc |
@@ -60,6 +60,7 @@ |
#include "content/browser/renderer_host/render_view_host_impl.h" |
#include "content/browser/renderer_host/render_widget_host_impl.h" |
#include "content/browser/renderer_host/render_widget_host_input_event_router.h" |
+#include "content/common/gpu_stream_constants.h" |
#include "content/common/input_messages.h" |
#include "content/common/site_isolation_policy.h" |
#include "content/common/view_messages.h" |
@@ -175,6 +176,9 @@ void GLHelperHolder::Initialize() { |
if (!gpu_channel_host) |
return; |
+ int32_t stream_id = kGpuStreamIdDefault; |
+ gpu::SchedulingPriority stream_priority = kGpuStreamPriorityUI; |
+ |
// This is for an offscreen context, so we don't need the default framebuffer |
// to have alpha, stencil, depth, antialiasing. |
gpu::gles2::ContextCreationAttribHelper attributes; |
@@ -202,9 +206,9 @@ void GLHelperHolder::Initialize() { |
const GURL url("chrome://gpu/RenderWidgetHostViewAndroid"); |
provider_ = new ui::ContextProviderCommandBuffer( |
- std::move(gpu_channel_host), gpu::GPU_STREAM_DEFAULT, |
- gpu::GpuStreamPriority::NORMAL, gpu::kNullSurfaceHandle, url, |
- automatic_flushes, support_locking, limits, attributes, nullptr, |
+ std::move(gpu_channel_host), stream_id, stream_priority, |
+ gpu::kNullSurfaceHandle, url, automatic_flushes, support_locking, limits, |
+ attributes, nullptr, |
ui::command_buffer_metrics::BROWSER_OFFSCREEN_MAINTHREAD_CONTEXT); |
if (!provider_->BindToCurrentThread()) |
return; |