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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/gpu/gpu_service.h" | 5 #include "services/ui/gpu/gpu_service.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/debug/crash_logging.h" | 8 #include "base/debug/crash_logging.h" |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/memory/shared_memory.h" | 10 #include "base/memory/shared_memory.h" |
11 #include "base/message_loop/message_loop.h" | 11 #include "base/message_loop/message_loop.h" |
12 #include "base/threading/thread_task_runner_handle.h" | 12 #include "base/threading/thread_task_runner_handle.h" |
13 #include "build/build_config.h" | 13 #include "build/build_config.h" |
14 #include "cc/output/in_process_context_provider.h" | 14 #include "cc/output/in_process_context_provider.h" |
15 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" | 15 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
16 #include "gpu/command_buffer/service/gpu_switches.h" | 16 #include "gpu/command_buffer/service/gpu_switches.h" |
| 17 #include "gpu/command_buffer/service/scheduler.h" |
17 #include "gpu/command_buffer/service/sync_point_manager.h" | 18 #include "gpu/command_buffer/service/sync_point_manager.h" |
18 #include "gpu/config/gpu_info_collector.h" | 19 #include "gpu/config/gpu_info_collector.h" |
19 #include "gpu/config/gpu_switches.h" | 20 #include "gpu/config/gpu_switches.h" |
20 #include "gpu/config/gpu_util.h" | 21 #include "gpu/config/gpu_util.h" |
21 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 22 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
22 #include "gpu/ipc/common/memory_stats.h" | 23 #include "gpu/ipc/common/memory_stats.h" |
23 #include "gpu/ipc/gpu_in_process_thread_service.h" | 24 #include "gpu/ipc/gpu_in_process_thread_service.h" |
24 #include "gpu/ipc/service/gpu_channel.h" | 25 #include "gpu/ipc/service/gpu_channel.h" |
25 #include "gpu/ipc/service/gpu_channel_manager.h" | 26 #include "gpu/ipc/service/gpu_channel_manager.h" |
26 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" | 27 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
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87 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, | 88 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, |
88 scoped_refptr<base::SingleThreadTaskRunner> io_runner, | 89 scoped_refptr<base::SingleThreadTaskRunner> io_runner, |
89 const gpu::GpuFeatureInfo& gpu_feature_info) | 90 const gpu::GpuFeatureInfo& gpu_feature_info) |
90 : main_runner_(base::ThreadTaskRunnerHandle::Get()), | 91 : main_runner_(base::ThreadTaskRunnerHandle::Get()), |
91 io_runner_(std::move(io_runner)), | 92 io_runner_(std::move(io_runner)), |
92 watchdog_thread_(std::move(watchdog_thread)), | 93 watchdog_thread_(std::move(watchdog_thread)), |
93 gpu_memory_buffer_factory_( | 94 gpu_memory_buffer_factory_( |
94 gpu::GpuMemoryBufferFactory::CreateNativeType()), | 95 gpu::GpuMemoryBufferFactory::CreateNativeType()), |
95 gpu_info_(gpu_info), | 96 gpu_info_(gpu_info), |
96 gpu_feature_info_(gpu_feature_info), | 97 gpu_feature_info_(gpu_feature_info), |
97 sync_point_manager_(nullptr), | |
98 bindings_(base::MakeUnique<mojo::BindingSet<mojom::GpuService>>()), | 98 bindings_(base::MakeUnique<mojo::BindingSet<mojom::GpuService>>()), |
99 weak_ptr_factory_(this) { | 99 weak_ptr_factory_(this) { |
100 weak_ptr_ = weak_ptr_factory_.GetWeakPtr(); | 100 weak_ptr_ = weak_ptr_factory_.GetWeakPtr(); |
101 } | 101 } |
102 | 102 |
103 GpuService::~GpuService() { | 103 GpuService::~GpuService() { |
104 DCHECK(main_runner_->BelongsToCurrentThread()); | 104 DCHECK(main_runner_->BelongsToCurrentThread()); |
105 bind_task_tracker_.TryCancelAll(); | 105 bind_task_tracker_.TryCancelAll(); |
106 logging::SetLogMessageHandler(nullptr); | 106 logging::SetLogMessageHandler(nullptr); |
107 g_log_callback.Get() = | 107 g_log_callback.Get() = |
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161 } | 161 } |
162 | 162 |
163 shutdown_event_ = shutdown_event; | 163 shutdown_event_ = shutdown_event; |
164 if (!shutdown_event_) { | 164 if (!shutdown_event_) { |
165 owned_shutdown_event_ = base::MakeUnique<base::WaitableEvent>( | 165 owned_shutdown_event_ = base::MakeUnique<base::WaitableEvent>( |
166 base::WaitableEvent::ResetPolicy::MANUAL, | 166 base::WaitableEvent::ResetPolicy::MANUAL, |
167 base::WaitableEvent::InitialState::NOT_SIGNALED); | 167 base::WaitableEvent::InitialState::NOT_SIGNALED); |
168 shutdown_event_ = owned_shutdown_event_.get(); | 168 shutdown_event_ = owned_shutdown_event_.get(); |
169 } | 169 } |
170 | 170 |
| 171 if (gpu_preferences_.enable_gpu_scheduler) { |
| 172 scheduler_ = base::MakeUnique<gpu::Scheduler>( |
| 173 base::ThreadTaskRunnerHandle::Get(), sync_point_manager_); |
| 174 } |
| 175 |
171 // Defer creation of the render thread. This is to prevent it from handling | 176 // Defer creation of the render thread. This is to prevent it from handling |
172 // IPC messages before the sandbox has been enabled and all other necessary | 177 // IPC messages before the sandbox has been enabled and all other necessary |
173 // initialization has succeeded. | 178 // initialization has succeeded. |
174 gpu_channel_manager_.reset(new gpu::GpuChannelManager( | 179 gpu_channel_manager_.reset(new gpu::GpuChannelManager( |
175 gpu_preferences_, this, watchdog_thread_.get(), | 180 gpu_preferences_, this, watchdog_thread_.get(), |
176 base::ThreadTaskRunnerHandle::Get(), io_runner_, sync_point_manager_, | 181 base::ThreadTaskRunnerHandle::Get(), io_runner_, scheduler_.get(), |
177 gpu_memory_buffer_factory_.get(), gpu_feature_info_, | 182 sync_point_manager_, gpu_memory_buffer_factory_.get(), gpu_feature_info_, |
178 std::move(activity_flags))); | 183 std::move(activity_flags))); |
179 | 184 |
180 media_gpu_channel_manager_.reset( | 185 media_gpu_channel_manager_.reset( |
181 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); | 186 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); |
182 if (watchdog_thread()) | 187 if (watchdog_thread()) |
183 watchdog_thread()->AddPowerObserver(); | 188 watchdog_thread()->AddPowerObserver(); |
184 } | 189 } |
185 | 190 |
186 void GpuService::Bind(mojom::GpuServiceRequest request) { | 191 void GpuService::Bind(mojom::GpuServiceRequest request) { |
187 if (main_runner_->BelongsToCurrentThread()) { | 192 if (main_runner_->BelongsToCurrentThread()) { |
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508 | 513 |
509 void GpuService::Stop(const StopCallback& callback) { | 514 void GpuService::Stop(const StopCallback& callback) { |
510 DCHECK(io_runner_->BelongsToCurrentThread()); | 515 DCHECK(io_runner_->BelongsToCurrentThread()); |
511 main_runner_->PostTaskAndReply(FROM_HERE, base::Bind([] { | 516 main_runner_->PostTaskAndReply(FROM_HERE, base::Bind([] { |
512 base::MessageLoop::current()->QuitWhenIdle(); | 517 base::MessageLoop::current()->QuitWhenIdle(); |
513 }), | 518 }), |
514 callback); | 519 callback); |
515 } | 520 } |
516 | 521 |
517 } // namespace ui | 522 } // namespace ui |
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