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Side by Side Diff: gpu/ipc/service/gpu_channel.h

Issue 2814843002: gpu: GPU service scheduler. (Closed)
Patch Set: Do not allow HIGH priority contexts by unprivileged clients. Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_
6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <memory> 11 #include <memory>
12 #include <string> 12 #include <string>
13 #include <unordered_map> 13 #include <unordered_map>
14 14
15 #include "base/containers/hash_tables.h" 15 #include "base/containers/hash_tables.h"
16 #include "base/macros.h" 16 #include "base/macros.h"
17 #include "base/memory/ref_counted.h" 17 #include "base/memory/ref_counted.h"
18 #include "base/memory/weak_ptr.h" 18 #include "base/memory/weak_ptr.h"
19 #include "base/process/process.h" 19 #include "base/process/process.h"
20 #include "base/threading/thread_checker.h" 20 #include "base/threading/thread_checker.h"
21 #include "base/trace_event/memory_dump_provider.h" 21 #include "base/trace_event/memory_dump_provider.h"
22 #include "build/build_config.h" 22 #include "build/build_config.h"
23 #include "gpu/command_buffer/common/gpu_stream_constants.h"
23 #include "gpu/command_buffer/service/sync_point_manager.h" 24 #include "gpu/command_buffer/service/sync_point_manager.h"
24 #include "gpu/gpu_export.h" 25 #include "gpu/gpu_export.h"
25 #include "gpu/ipc/common/gpu_stream_constants.h"
26 #include "gpu/ipc/service/gpu_command_buffer_stub.h" 26 #include "gpu/ipc/service/gpu_command_buffer_stub.h"
27 #include "gpu/ipc/service/gpu_memory_manager.h" 27 #include "gpu/ipc/service/gpu_memory_manager.h"
28 #include "ipc/ipc_sender.h" 28 #include "ipc/ipc_sender.h"
29 #include "ipc/ipc_sync_channel.h" 29 #include "ipc/ipc_sync_channel.h"
30 #include "ipc/message_router.h" 30 #include "ipc/message_router.h"
31 #include "ui/gfx/geometry/size.h" 31 #include "ui/gfx/geometry/size.h"
32 #include "ui/gfx/native_widget_types.h" 32 #include "ui/gfx/native_widget_types.h"
33 #include "ui/gl/gl_share_group.h" 33 #include "ui/gl/gl_share_group.h"
34 #include "ui/gl/gpu_preference.h" 34 #include "ui/gl/gpu_preference.h"
35 35
36 struct GPUCreateCommandBufferConfig; 36 struct GPUCreateCommandBufferConfig;
37 37
38 namespace base { 38 namespace base {
39 class WaitableEvent; 39 class WaitableEvent;
40 } 40 }
41 41
42 namespace gpu { 42 namespace gpu {
43 43
44 class PreemptionFlag; 44 class PreemptionFlag;
45 class Scheduler;
45 class SyncPointManager; 46 class SyncPointManager;
46 class GpuChannelManager; 47 class GpuChannelManager;
47 class GpuChannelMessageFilter; 48 class GpuChannelMessageFilter;
48 class GpuChannelMessageQueue; 49 class GpuChannelMessageQueue;
49 class GpuWatchdogThread; 50 class GpuWatchdogThread;
50 51
51 class GPU_EXPORT FilteredSender : public IPC::Sender { 52 class GPU_EXPORT FilteredSender : public IPC::Sender {
52 public: 53 public:
53 FilteredSender(); 54 FilteredSender();
54 ~FilteredSender() override; 55 ~FilteredSender() override;
(...skipping 20 matching lines...) Expand all
75 76
76 DISALLOW_COPY_AND_ASSIGN(SyncChannelFilteredSender); 77 DISALLOW_COPY_AND_ASSIGN(SyncChannelFilteredSender);
77 }; 78 };
78 79
79 // Encapsulates an IPC channel between the GPU process and one renderer 80 // Encapsulates an IPC channel between the GPU process and one renderer
80 // process. On the renderer side there's a corresponding GpuChannelHost. 81 // process. On the renderer side there's a corresponding GpuChannelHost.
81 class GPU_EXPORT GpuChannel : public IPC::Listener, public FilteredSender { 82 class GPU_EXPORT GpuChannel : public IPC::Listener, public FilteredSender {
82 public: 83 public:
83 // Takes ownership of the renderer process handle. 84 // Takes ownership of the renderer process handle.
84 GpuChannel(GpuChannelManager* gpu_channel_manager, 85 GpuChannel(GpuChannelManager* gpu_channel_manager,
86 Scheduler* scheduler,
85 SyncPointManager* sync_point_manager, 87 SyncPointManager* sync_point_manager,
86 GpuWatchdogThread* watchdog, 88 GpuWatchdogThread* watchdog,
87 scoped_refptr<gl::GLShareGroup> share_group, 89 scoped_refptr<gl::GLShareGroup> share_group,
88 scoped_refptr<gles2::MailboxManager> mailbox_manager, 90 scoped_refptr<gles2::MailboxManager> mailbox_manager,
89 scoped_refptr<PreemptionFlag> preempting_flag, 91 scoped_refptr<PreemptionFlag> preempting_flag,
90 scoped_refptr<PreemptionFlag> preempted_flag, 92 scoped_refptr<PreemptionFlag> preempted_flag,
91 scoped_refptr<base::SingleThreadTaskRunner> task_runner, 93 scoped_refptr<base::SingleThreadTaskRunner> task_runner,
92 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, 94 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner,
93 int32_t client_id, 95 int32_t client_id,
94 uint64_t client_tracing_id, 96 uint64_t client_tracing_id,
95 bool is_gpu_host); 97 bool is_gpu_host);
96 ~GpuChannel() override; 98 ~GpuChannel() override;
97 99
98 // The IPC channel cannot be passed in the constructor because it needs a 100 // The IPC channel cannot be passed in the constructor because it needs a
99 // listener. The listener is the GpuChannel and must be constructed first. 101 // listener. The listener is the GpuChannel and must be constructed first.
100 void Init(std::unique_ptr<FilteredSender> channel); 102 void Init(std::unique_ptr<FilteredSender> channel);
101 103
104 base::WeakPtr<GpuChannel> AsWeakPtr();
105
102 void SetUnhandledMessageListener(IPC::Listener* listener); 106 void SetUnhandledMessageListener(IPC::Listener* listener);
103 107
104 // Get the GpuChannelManager that owns this channel. 108 // Get the GpuChannelManager that owns this channel.
105 GpuChannelManager* gpu_channel_manager() const { 109 GpuChannelManager* gpu_channel_manager() const {
106 return gpu_channel_manager_; 110 return gpu_channel_manager_;
107 } 111 }
108 112
113 Scheduler* scheduler() const { return scheduler_; }
114
109 SyncPointManager* sync_point_manager() const { return sync_point_manager_; } 115 SyncPointManager* sync_point_manager() const { return sync_point_manager_; }
110 116
111 GpuWatchdogThread* watchdog() const { return watchdog_; } 117 GpuWatchdogThread* watchdog() const { return watchdog_; }
112 118
113 const scoped_refptr<GpuChannelMessageFilter>& filter() const { 119 const scoped_refptr<GpuChannelMessageFilter>& filter() const {
114 return filter_; 120 return filter_;
115 } 121 }
116 122
117 const scoped_refptr<gles2::MailboxManager>& mailbox_manager() const { 123 const scoped_refptr<gles2::MailboxManager>& mailbox_manager() const {
118 return mailbox_manager_; 124 return mailbox_manager_;
119 } 125 }
120 126
121 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner() const { 127 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner() const {
122 return task_runner_; 128 return task_runner_;
123 } 129 }
124 130
125 const scoped_refptr<PreemptionFlag>& preempted_flag() const { 131 const scoped_refptr<PreemptionFlag>& preempted_flag() const {
126 return preempted_flag_; 132 return preempted_flag_;
127 } 133 }
128 134
129 base::ProcessId GetClientPID() const; 135 base::ProcessId GetClientPID() const;
130 136
131 int client_id() const { return client_id_; } 137 int client_id() const { return client_id_; }
132 138
133 uint64_t client_tracing_id() const { return client_tracing_id_; } 139 uint64_t client_tracing_id() const { return client_tracing_id_; }
134 140
135 base::WeakPtr<GpuChannel> AsWeakPtr();
136
137 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner() const { 141 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner() const {
138 return io_task_runner_; 142 return io_task_runner_;
139 } 143 }
140 144
141 FilteredSender* channel_for_testing() const { return channel_.get(); } 145 FilteredSender* channel_for_testing() const { return channel_.get(); }
142 146
143 // IPC::Listener implementation: 147 // IPC::Listener implementation:
144 bool OnMessageReceived(const IPC::Message& msg) override; 148 bool OnMessageReceived(const IPC::Message& msg) override;
145 void OnChannelConnected(int32_t peer_pid) override; 149 void OnChannelConnected(int32_t peer_pid) override;
146 void OnChannelError() override; 150 void OnChannelError() override;
(...skipping 26 matching lines...) Expand all
173 177
174 uint64_t GetMemoryUsage(); 178 uint64_t GetMemoryUsage();
175 179
176 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( 180 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer(
177 const gfx::GpuMemoryBufferHandle& handle, 181 const gfx::GpuMemoryBufferHandle& handle,
178 const gfx::Size& size, 182 const gfx::Size& size,
179 gfx::BufferFormat format, 183 gfx::BufferFormat format,
180 uint32_t internalformat, 184 uint32_t internalformat,
181 SurfaceHandle surface_handle); 185 SurfaceHandle surface_handle);
182 186
187 void HandleMessage(const IPC::Message& msg);
188
183 // Handle messages enqueued in |message_queue_|. 189 // Handle messages enqueued in |message_queue_|.
184 void HandleMessageOnQueue(); 190 void HandleMessageOnQueue();
185 191
186 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are 192 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are
187 // processed as soon as possible because the client is blocked until they 193 // processed as soon as possible because the client is blocked until they
188 // are completed. 194 // are completed.
189 void HandleOutOfOrderMessage(const IPC::Message& msg); 195 void HandleOutOfOrderMessage(const IPC::Message& msg);
190 196
191 #if defined(OS_ANDROID) 197 #if defined(OS_ANDROID)
192 const GpuCommandBufferStub* GetOneStub() const; 198 const GpuCommandBufferStub* GetOneStub() const;
(...skipping 24 matching lines...) Expand all
217 base::ProcessId peer_pid_ = base::kNullProcessId; 223 base::ProcessId peer_pid_ = base::kNullProcessId;
218 224
219 scoped_refptr<GpuChannelMessageQueue> message_queue_; 225 scoped_refptr<GpuChannelMessageQueue> message_queue_;
220 226
221 // The message filter on the io thread. 227 // The message filter on the io thread.
222 scoped_refptr<GpuChannelMessageFilter> filter_; 228 scoped_refptr<GpuChannelMessageFilter> filter_;
223 229
224 // Map of routing id to command buffer stub. 230 // Map of routing id to command buffer stub.
225 std::unordered_map<int32_t, std::unique_ptr<GpuCommandBufferStub>> stubs_; 231 std::unordered_map<int32_t, std::unique_ptr<GpuCommandBufferStub>> stubs_;
226 232
233 // Map of stream id to scheduler sequence id.
234 std::map<int32_t, SequenceId> stream_sequences_;
235
227 // The lifetime of objects of this class is managed by a GpuChannelManager. 236 // The lifetime of objects of this class is managed by a GpuChannelManager.
228 // The GpuChannelManager destroy all the GpuChannels that they own when they 237 // The GpuChannelManager destroy all the GpuChannels that they own when they
229 // are destroyed. So a raw pointer is safe. 238 // are destroyed. So a raw pointer is safe.
230 GpuChannelManager* const gpu_channel_manager_; 239 GpuChannelManager* const gpu_channel_manager_;
231 240
241 Scheduler* const scheduler_;
242
232 // Sync point manager. Outlives the channel and is guaranteed to outlive the 243 // Sync point manager. Outlives the channel and is guaranteed to outlive the
233 // message loop. 244 // message loop.
234 SyncPointManager* const sync_point_manager_; 245 SyncPointManager* const sync_point_manager_;
235 246
236 IPC::Listener* unhandled_message_listener_ = nullptr; 247 IPC::Listener* unhandled_message_listener_ = nullptr;
237 248
238 // Used to implement message routing functionality to CommandBuffer objects 249 // Used to implement message routing functionality to CommandBuffer objects
239 IPC::MessageRouter router_; 250 IPC::MessageRouter router_;
240 251
241 // Whether the processing of IPCs on this channel is stalled and we should 252 // Whether the processing of IPCs on this channel is stalled and we should
(...skipping 28 matching lines...) Expand all
270 // any WeakPtrs to Controller are invalidated before its members variable's 281 // any WeakPtrs to Controller are invalidated before its members variable's
271 // destructors are executed, rendering them invalid. 282 // destructors are executed, rendering them invalid.
272 base::WeakPtrFactory<GpuChannel> weak_factory_; 283 base::WeakPtrFactory<GpuChannel> weak_factory_;
273 284
274 DISALLOW_COPY_AND_ASSIGN(GpuChannel); 285 DISALLOW_COPY_AND_ASSIGN(GpuChannel);
275 }; 286 };
276 287
277 // This filter does three things: 288 // This filter does three things:
278 // - it counts and timestamps each message forwarded to the channel 289 // - it counts and timestamps each message forwarded to the channel
279 // so that we can preempt other channels if a message takes too long to 290 // so that we can preempt other channels if a message takes too long to
280 // process. To guarantee fairness, we must wait a minimum amount of time 291 // process. To guarantee fairness, we must wait a minimum amount of time
vmiura 2017/05/04 21:27:37 Is this preemption description still valid?
sunnyps 2017/05/10 23:15:15 I moved the filter and message queue to gpu_channe
281 // before preempting and we limit the amount of time that we can preempt in 292 // before preempting and we limit the amount of time that we can preempt in
282 // one shot (see constants above). 293 // one shot (see constants above).
283 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO 294 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO
284 // thread, generating the sync point ID and responding immediately, and then 295 // thread, generating the sync point ID and responding immediately, and then
285 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message 296 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message
286 // into the channel's queue. 297 // into the channel's queue.
287 // - it generates mailbox names for clients of the GPU process on the IO thread. 298 // - it generates mailbox names for clients of the GPU process on the IO thread.
288 class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter { 299 class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter {
289 public: 300 public:
290 GpuChannelMessageFilter( 301 GpuChannelMessageFilter(
291 GpuChannel* gpu_channel, 302 GpuChannel* gpu_channel,
303 Scheduler* scheduler,
292 scoped_refptr<GpuChannelMessageQueue> message_queue, 304 scoped_refptr<GpuChannelMessageQueue> message_queue,
293 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner); 305 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner);
294 306
307 // Methods called on main thread.
295 void Destroy(); 308 void Destroy();
296 309
310 // Called when scheduler is enabled.
311 void AddRoute(int32_t route_id, SequenceId sequence_id);
312 void RemoveRoute(int32_t route_id);
313
314 // Methods called on IO thread.
297 // IPC::MessageFilter implementation. 315 // IPC::MessageFilter implementation.
298 void OnFilterAdded(IPC::Channel* channel) override; 316 void OnFilterAdded(IPC::Channel* channel) override;
299 void OnFilterRemoved() override; 317 void OnFilterRemoved() override;
300 void OnChannelConnected(int32_t peer_pid) override; 318 void OnChannelConnected(int32_t peer_pid) override;
301 void OnChannelError() override; 319 void OnChannelError() override;
302 void OnChannelClosing() override; 320 void OnChannelClosing() override;
303 bool OnMessageReceived(const IPC::Message& message) override; 321 bool OnMessageReceived(const IPC::Message& message) override;
304 322
305 void AddChannelFilter(scoped_refptr<IPC::MessageFilter> filter); 323 void AddChannelFilter(scoped_refptr<IPC::MessageFilter> filter);
306 void RemoveChannelFilter(scoped_refptr<IPC::MessageFilter> filter); 324 void RemoveChannelFilter(scoped_refptr<IPC::MessageFilter> filter);
307 325
308 bool Send(IPC::Message* message); 326 bool Send(IPC::Message* message);
309 327
310 private: 328 private:
311 ~GpuChannelMessageFilter() override; 329 ~GpuChannelMessageFilter() override;
312 330
313 bool MessageErrorHandler(const IPC::Message& message, const char* error_msg); 331 bool MessageErrorHandler(const IPC::Message& message, const char* error_msg);
314 332
315 IPC::Channel* ipc_channel_ = nullptr; 333 IPC::Channel* ipc_channel_ = nullptr;
316 base::ProcessId peer_pid_ = base::kNullProcessId; 334 base::ProcessId peer_pid_ = base::kNullProcessId;
317 std::vector<scoped_refptr<IPC::MessageFilter>> channel_filters_; 335 std::vector<scoped_refptr<IPC::MessageFilter>> channel_filters_;
318 336
319 GpuChannel* gpu_channel_ = nullptr; 337 GpuChannel* gpu_channel_ = nullptr;
338 // Map of route id to scheduler sequence id.
339 std::map<int32_t, SequenceId> route_sequences_;
320 base::Lock gpu_channel_lock_; 340 base::Lock gpu_channel_lock_;
321 341
342 Scheduler* scheduler_;
322 scoped_refptr<GpuChannelMessageQueue> message_queue_; 343 scoped_refptr<GpuChannelMessageQueue> message_queue_;
323 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; 344 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_;
324 345
325 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageFilter); 346 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageFilter);
326 }; 347 };
327 348
328 struct GpuChannelMessage { 349 struct GpuChannelMessage {
329 IPC::Message message; 350 IPC::Message message;
330 uint32_t order_number; 351 uint32_t order_number;
331 base::TimeTicks time_received; 352 base::TimeTicks time_received;
332 353
333 GpuChannelMessage(const IPC::Message& msg, 354 GpuChannelMessage(const IPC::Message& msg,
334 uint32_t order_num, 355 uint32_t order_num,
335 base::TimeTicks ts) 356 base::TimeTicks ts)
336 : message(msg), order_number(order_num), time_received(ts) {} 357 : message(msg), order_number(order_num), time_received(ts) {}
337 358
338 private: 359 private:
339 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage); 360 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage);
340 }; 361 };
341 362
342 class GpuChannelMessageQueue 363 class GpuChannelMessageQueue
343 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { 364 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> {
344 public: 365 public:
345 GpuChannelMessageQueue( 366 GpuChannelMessageQueue(
346 GpuChannel* channel, 367 GpuChannel* channel,
368 scoped_refptr<SyncPointOrderData> sync_point_order_data,
347 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, 369 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
348 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, 370 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner,
349 scoped_refptr<PreemptionFlag> preempting_flag, 371 scoped_refptr<PreemptionFlag> preempting_flag,
350 scoped_refptr<PreemptionFlag> preempted_flag, 372 scoped_refptr<PreemptionFlag> preempted_flag);
351 SyncPointManager* sync_point_manager);
352 373
353 void Destroy(); 374 void Destroy();
354 375
355 SequenceId sequence_id() const { 376 SequenceId sequence_id() const {
356 return sync_point_order_data_->sequence_id(); 377 return sync_point_order_data_->sequence_id();
357 } 378 }
358 379
359 bool IsScheduled() const; 380 bool IsScheduled() const;
360 void SetScheduled(bool scheduled); 381 void SetScheduled(bool scheduled);
361 382
362 bool HasQueuedMessages() const;
363
364 // Should be called before a message begins to be processed. Returns false if 383 // Should be called before a message begins to be processed. Returns false if
365 // there are no messages to process. 384 // there are no messages to process.
366 const GpuChannelMessage* BeginMessageProcessing(); 385 const GpuChannelMessage* BeginMessageProcessing();
367 // Should be called if a message began processing but did not finish. 386 // Should be called if a message began processing but did not finish.
368 void PauseMessageProcessing(); 387 void PauseMessageProcessing();
369 // Should be called if a message is completely processed. Returns true if 388 // Should be called if a message is completely processed. Returns true if
370 // there are more messages to process. 389 // there are more messages to process.
371 void FinishMessageProcessing(); 390 void FinishMessageProcessing();
372 391
373 void PushBackMessage(const IPC::Message& message); 392 void PushBackMessage(const IPC::Message& message);
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
431 std::unique_ptr<base::OneShotTimer> timer_; 450 std::unique_ptr<base::OneShotTimer> timer_;
432 base::ThreadChecker io_thread_checker_; 451 base::ThreadChecker io_thread_checker_;
433 452
434 // Keeps track of sync point related state such as message order numbers. 453 // Keeps track of sync point related state such as message order numbers.
435 scoped_refptr<SyncPointOrderData> sync_point_order_data_; 454 scoped_refptr<SyncPointOrderData> sync_point_order_data_;
436 455
437 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; 456 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_;
438 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; 457 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
439 scoped_refptr<PreemptionFlag> preempting_flag_; 458 scoped_refptr<PreemptionFlag> preempting_flag_;
440 scoped_refptr<PreemptionFlag> preempted_flag_; 459 scoped_refptr<PreemptionFlag> preempted_flag_;
441 SyncPointManager* const sync_point_manager_;
442 460
443 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); 461 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue);
444 }; 462 };
445 463
446 } // namespace gpu 464 } // namespace gpu
447 465
448 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ 466 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_
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