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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/render_thread_impl.h" | 5 #include "content/renderer/render_thread_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <map> | 9 #include <map> |
10 #include <utility> | 10 #include <utility> |
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2334 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host( | 2334 scoped_refptr<gpu::GpuChannelHost> gpu_channel_host( |
2335 EstablishGpuChannelSync()); | 2335 EstablishGpuChannelSync()); |
2336 if (!gpu_channel_host) { | 2336 if (!gpu_channel_host) { |
2337 shared_worker_context_provider_ = nullptr; | 2337 shared_worker_context_provider_ = nullptr; |
2338 return shared_worker_context_provider_; | 2338 return shared_worker_context_provider_; |
2339 } | 2339 } |
2340 | 2340 |
2341 int32_t stream_id = gpu::GPU_STREAM_DEFAULT; | 2341 int32_t stream_id = gpu::GPU_STREAM_DEFAULT; |
2342 gpu::GpuStreamPriority stream_priority = gpu::GpuStreamPriority::NORMAL; | 2342 gpu::GpuStreamPriority stream_priority = gpu::GpuStreamPriority::NORMAL; |
2343 if (is_async_worker_context_enabled_) { | 2343 if (is_async_worker_context_enabled_) { |
2344 stream_id = gpu_channel_host->GenerateStreamID(); | 2344 stream_id = gpu::GPU_STREAM_WORKER; |
2345 stream_priority = gpu::GpuStreamPriority::LOW; | 2345 stream_priority = gpu::GpuStreamPriority::LOW; |
2346 } | 2346 } |
2347 | 2347 |
2348 bool support_locking = true; | 2348 bool support_locking = true; |
2349 shared_worker_context_provider_ = CreateOffscreenContext( | 2349 shared_worker_context_provider_ = CreateOffscreenContext( |
2350 std::move(gpu_channel_host), gpu::SharedMemoryLimits(), support_locking, | 2350 std::move(gpu_channel_host), gpu::SharedMemoryLimits(), support_locking, |
2351 ui::command_buffer_metrics::RENDER_WORKER_CONTEXT, stream_id, | 2351 ui::command_buffer_metrics::RENDER_WORKER_CONTEXT, stream_id, |
2352 stream_priority); | 2352 stream_priority); |
2353 if (!shared_worker_context_provider_->BindToCurrentThread()) | 2353 if (!shared_worker_context_provider_->BindToCurrentThread()) |
2354 shared_worker_context_provider_ = nullptr; | 2354 shared_worker_context_provider_ = nullptr; |
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2474 } | 2474 } |
2475 } | 2475 } |
2476 | 2476 |
2477 void RenderThreadImpl::OnRendererInterfaceRequest( | 2477 void RenderThreadImpl::OnRendererInterfaceRequest( |
2478 mojom::RendererAssociatedRequest request) { | 2478 mojom::RendererAssociatedRequest request) { |
2479 DCHECK(!renderer_binding_.is_bound()); | 2479 DCHECK(!renderer_binding_.is_bound()); |
2480 renderer_binding_.Bind(std::move(request)); | 2480 renderer_binding_.Bind(std::move(request)); |
2481 } | 2481 } |
2482 | 2482 |
2483 } // namespace content | 2483 } // namespace content |
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