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Side by Side Diff: gpu/ipc/service/gpu_channel_manager.cc

Issue 2814843002: gpu: GPU service scheduler. (Closed)
Patch Set: fix test dcheck failures Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/ipc/service/gpu_channel_manager.h" 5 #include "gpu/ipc/service/gpu_channel_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
11 #include "base/command_line.h" 11 #include "base/command_line.h"
12 #include "base/location.h" 12 #include "base/location.h"
13 #include "base/memory/ptr_util.h" 13 #include "base/memory/ptr_util.h"
14 #include "base/message_loop/message_loop.h" 14 #include "base/message_loop/message_loop.h"
15 #include "base/single_thread_task_runner.h" 15 #include "base/single_thread_task_runner.h"
16 #include "base/threading/thread_task_runner_handle.h" 16 #include "base/threading/thread_task_runner_handle.h"
17 #include "build/build_config.h" 17 #include "build/build_config.h"
18 #include "gpu/command_buffer/common/sync_token.h" 18 #include "gpu/command_buffer/common/sync_token.h"
19 #include "gpu/command_buffer/service/feature_info.h" 19 #include "gpu/command_buffer/service/feature_info.h"
20 #include "gpu/command_buffer/service/mailbox_manager.h" 20 #include "gpu/command_buffer/service/mailbox_manager.h"
21 #include "gpu/command_buffer/service/memory_program_cache.h" 21 #include "gpu/command_buffer/service/memory_program_cache.h"
22 #include "gpu/command_buffer/service/preemption_flag.h" 22 #include "gpu/command_buffer/service/preemption_flag.h"
23 #include "gpu/command_buffer/service/scheduler.h"
23 #include "gpu/command_buffer/service/shader_translator_cache.h" 24 #include "gpu/command_buffer/service/shader_translator_cache.h"
24 #include "gpu/command_buffer/service/sync_point_manager.h" 25 #include "gpu/command_buffer/service/sync_point_manager.h"
25 #include "gpu/ipc/common/gpu_messages.h" 26 #include "gpu/ipc/common/gpu_messages.h"
26 #include "gpu/ipc/service/gpu_channel.h" 27 #include "gpu/ipc/service/gpu_channel.h"
27 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" 28 #include "gpu/ipc/service/gpu_channel_manager_delegate.h"
28 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" 29 #include "gpu/ipc/service/gpu_memory_buffer_factory.h"
29 #include "gpu/ipc/service/gpu_memory_manager.h" 30 #include "gpu/ipc/service/gpu_memory_manager.h"
30 #include "ui/gl/gl_bindings.h" 31 #include "ui/gl/gl_bindings.h"
31 #include "ui/gl/gl_share_group.h" 32 #include "ui/gl/gl_share_group.h"
32 #include "ui/gl/init/gl_factory.h" 33 #include "ui/gl/init/gl_factory.h"
33 34
34 namespace gpu { 35 namespace gpu {
35 36
36 namespace { 37 namespace {
37 #if defined(OS_ANDROID) 38 #if defined(OS_ANDROID)
38 // Amount of time we expect the GPU to stay powered up without being used. 39 // Amount of time we expect the GPU to stay powered up without being used.
39 const int kMaxGpuIdleTimeMs = 40; 40 const int kMaxGpuIdleTimeMs = 40;
40 // Maximum amount of time we keep pinging the GPU waiting for the client to 41 // Maximum amount of time we keep pinging the GPU waiting for the client to
41 // draw. 42 // draw.
42 const int kMaxKeepAliveTimeMs = 200; 43 const int kMaxKeepAliveTimeMs = 200;
43 #endif 44 #endif
44
45 } 45 }
46 46
47 GpuChannelManager::GpuChannelManager( 47 GpuChannelManager::GpuChannelManager(
48 const GpuPreferences& gpu_preferences, 48 const GpuPreferences& gpu_preferences,
49 const GpuDriverBugWorkarounds& workarounds, 49 const GpuDriverBugWorkarounds& workarounds,
50 GpuChannelManagerDelegate* delegate, 50 GpuChannelManagerDelegate* delegate,
51 GpuWatchdogThread* watchdog, 51 GpuWatchdogThread* watchdog,
52 scoped_refptr<base::SingleThreadTaskRunner> task_runner, 52 scoped_refptr<base::SingleThreadTaskRunner> task_runner,
53 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, 53 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner,
54 Scheduler* scheduler,
54 SyncPointManager* sync_point_manager, 55 SyncPointManager* sync_point_manager,
55 GpuMemoryBufferFactory* gpu_memory_buffer_factory, 56 GpuMemoryBufferFactory* gpu_memory_buffer_factory,
56 const GpuFeatureInfo& gpu_feature_info, 57 const GpuFeatureInfo& gpu_feature_info,
57 GpuProcessActivityFlags activity_flags) 58 GpuProcessActivityFlags activity_flags)
58 : task_runner_(task_runner), 59 : task_runner_(task_runner),
59 io_task_runner_(io_task_runner), 60 io_task_runner_(io_task_runner),
60 gpu_preferences_(gpu_preferences), 61 gpu_preferences_(gpu_preferences),
61 gpu_driver_bug_workarounds_(workarounds), 62 gpu_driver_bug_workarounds_(workarounds),
62 delegate_(delegate), 63 delegate_(delegate),
63 watchdog_(watchdog), 64 watchdog_(watchdog),
64 share_group_(new gl::GLShareGroup()), 65 share_group_(new gl::GLShareGroup()),
65 mailbox_manager_(gles2::MailboxManager::Create(gpu_preferences)), 66 mailbox_manager_(gles2::MailboxManager::Create(gpu_preferences)),
66 gpu_memory_manager_(this), 67 gpu_memory_manager_(this),
68 scheduler_(scheduler),
67 sync_point_manager_(sync_point_manager), 69 sync_point_manager_(sync_point_manager),
68 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), 70 gpu_memory_buffer_factory_(gpu_memory_buffer_factory),
69 gpu_feature_info_(gpu_feature_info), 71 gpu_feature_info_(gpu_feature_info),
70 exiting_for_lost_context_(false), 72 exiting_for_lost_context_(false),
71 activity_flags_(std::move(activity_flags)), 73 activity_flags_(std::move(activity_flags)),
72 weak_factory_(this) { 74 weak_factory_(this) {
73 DCHECK(task_runner); 75 DCHECK(task_runner);
74 DCHECK(io_task_runner); 76 DCHECK(io_task_runner);
75 if (gpu_preferences_.ui_prioritize_in_gpu_process) 77 if (gpu_preferences.ui_prioritize_in_gpu_process)
76 preemption_flag_ = new PreemptionFlag; 78 preemption_flag_ = new PreemptionFlag;
77 } 79 }
78 80
79 GpuChannelManager::~GpuChannelManager() { 81 GpuChannelManager::~GpuChannelManager() {
80 // Destroy channels before anything else because of dependencies. 82 // Destroy channels before anything else because of dependencies.
81 gpu_channels_.clear(); 83 gpu_channels_.clear();
82 if (default_offscreen_surface_.get()) { 84 if (default_offscreen_surface_.get()) {
83 default_offscreen_surface_->Destroy(); 85 default_offscreen_surface_->Destroy();
84 default_offscreen_surface_ = NULL; 86 default_offscreen_surface_ = NULL;
85 } 87 }
86 } 88 }
87 89
88 gles2::ProgramCache* GpuChannelManager::program_cache() { 90 gles2::ProgramCache* GpuChannelManager::program_cache() {
89 if (!program_cache_.get() && 91 if (!program_cache_.get() &&
90 !gpu_preferences_.disable_gpu_program_cache) { 92 !gpu_preferences_.disable_gpu_program_cache) {
91 const GpuDriverBugWorkarounds& workarounds = gpu_driver_bug_workarounds_; 93 const GpuDriverBugWorkarounds& workarounds = gpu_driver_bug_workarounds_;
92 bool disable_disk_cache = 94 bool disable_disk_cache =
93 gpu_preferences_.disable_gpu_shader_disk_cache || 95 gpu_preferences_.disable_gpu_shader_disk_cache ||
94 workarounds.disable_program_disk_cache; 96 workarounds.disable_program_disk_cache;
95 program_cache_.reset(new gles2::MemoryProgramCache( 97 program_cache_.reset(new gles2::MemoryProgramCache(
96 gpu_preferences_.gpu_program_cache_size, disable_disk_cache, 98 gpu_preferences_.gpu_program_cache_size, disable_disk_cache,
97 workarounds.disable_program_caching_for_transform_feedback, 99 workarounds.disable_program_caching_for_transform_feedback,
98 &activity_flags_)); 100 &activity_flags_));
99 } 101 }
100 return program_cache_.get(); 102 return program_cache_.get();
101 } 103 }
102 104
103 gles2::ShaderTranslatorCache* 105 gles2::ShaderTranslatorCache* GpuChannelManager::shader_translator_cache() {
104 GpuChannelManager::shader_translator_cache() {
105 if (!shader_translator_cache_.get()) { 106 if (!shader_translator_cache_.get()) {
106 shader_translator_cache_ = 107 shader_translator_cache_ =
107 new gles2::ShaderTranslatorCache(gpu_preferences_); 108 new gles2::ShaderTranslatorCache(gpu_preferences_);
108 } 109 }
109 return shader_translator_cache_.get(); 110 return shader_translator_cache_.get();
110 } 111 }
111 112
112 gles2::FramebufferCompletenessCache* 113 gles2::FramebufferCompletenessCache*
113 GpuChannelManager::framebuffer_completeness_cache() { 114 GpuChannelManager::framebuffer_completeness_cache() {
114 if (!framebuffer_completeness_cache_.get()) 115 if (!framebuffer_completeness_cache_.get())
115 framebuffer_completeness_cache_ = 116 framebuffer_completeness_cache_ = new gles2::FramebufferCompletenessCache;
116 new gles2::FramebufferCompletenessCache;
117 return framebuffer_completeness_cache_.get(); 117 return framebuffer_completeness_cache_.get();
118 } 118 }
119 119
120 void GpuChannelManager::RemoveChannel(int client_id) { 120 void GpuChannelManager::RemoveChannel(int client_id) {
121 delegate_->DidDestroyChannel(client_id); 121 delegate_->DidDestroyChannel(client_id);
122 gpu_channels_.erase(client_id); 122 gpu_channels_.erase(client_id);
123 } 123 }
124 124
125 GpuChannel* GpuChannelManager::LookupChannel(int32_t client_id) const { 125 GpuChannel* GpuChannelManager::LookupChannel(int32_t client_id) const {
126 const auto& it = gpu_channels_.find(client_id); 126 const auto& it = gpu_channels_.find(client_id);
127 return it != gpu_channels_.end() ? it->second.get() : nullptr; 127 return it != gpu_channels_.end() ? it->second.get() : nullptr;
128 } 128 }
129 129
130 GpuChannel* GpuChannelManager::EstablishChannel(int client_id, 130 GpuChannel* GpuChannelManager::EstablishChannel(int client_id,
131 uint64_t client_tracing_id, 131 uint64_t client_tracing_id,
132 bool is_gpu_host) { 132 bool is_gpu_host) {
133 std::unique_ptr<GpuChannel> gpu_channel = base::MakeUnique<GpuChannel>( 133 std::unique_ptr<GpuChannel> gpu_channel = base::MakeUnique<GpuChannel>(
134 this, sync_point_manager_, watchdog_, share_group_, mailbox_manager_, 134 this, scheduler_, sync_point_manager_, watchdog_, share_group_,
135 is_gpu_host ? preemption_flag_ : nullptr, 135 mailbox_manager_, is_gpu_host ? preemption_flag_ : nullptr,
136 is_gpu_host ? nullptr : preemption_flag_, task_runner_, io_task_runner_, 136 is_gpu_host ? nullptr : preemption_flag_, task_runner_, io_task_runner_,
137 client_id, client_tracing_id, is_gpu_host); 137 client_id, client_tracing_id, is_gpu_host);
138 138
139 GpuChannel* gpu_channel_ptr = gpu_channel.get(); 139 GpuChannel* gpu_channel_ptr = gpu_channel.get();
140 gpu_channels_[client_id] = std::move(gpu_channel); 140 gpu_channels_[client_id] = std::move(gpu_channel);
141 return gpu_channel_ptr; 141 return gpu_channel_ptr;
142 } 142 }
143 143
144 void GpuChannelManager::InternalDestroyGpuMemoryBuffer( 144 void GpuChannelManager::InternalDestroyGpuMemoryBuffer(
145 gfx::GpuMemoryBufferId id, 145 gfx::GpuMemoryBufferId id,
146 int client_id) { 146 int client_id) {
147 io_task_runner_->PostTask( 147 io_task_runner_->PostTask(
148 FROM_HERE, 148 FROM_HERE,
149 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO, 149 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO,
150 base::Unretained(this), id, client_id)); 150 base::Unretained(this), id, client_id));
151 } 151 }
152 152
153 void GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO( 153 void GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO(
154 gfx::GpuMemoryBufferId id, 154 gfx::GpuMemoryBufferId id,
155 int client_id) { 155 int client_id) {
156 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); 156 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id);
157 } 157 }
158 158
159 void GpuChannelManager::DestroyGpuMemoryBuffer( 159 void GpuChannelManager::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
160 gfx::GpuMemoryBufferId id, 160 int client_id,
161 int client_id, 161 const SyncToken& sync_token) {
162 const SyncToken& sync_token) {
163 if (!sync_point_manager_->WaitOutOfOrder( 162 if (!sync_point_manager_->WaitOutOfOrder(
164 sync_token, 163 sync_token,
165 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBuffer, 164 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBuffer,
166 base::Unretained(this), id, client_id))) { 165 base::Unretained(this), id, client_id))) {
167 // No sync token or invalid sync token, destroy immediately. 166 // No sync token or invalid sync token, destroy immediately.
168 InternalDestroyGpuMemoryBuffer(id, client_id); 167 InternalDestroyGpuMemoryBuffer(id, client_id);
169 } 168 }
170 } 169 }
171 170
172 void GpuChannelManager::PopulateShaderCache(const std::string& program_proto) { 171 void GpuChannelManager::PopulateShaderCache(const std::string& program_proto) {
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
211 last_gpu_access_time_ = base::TimeTicks::Now(); 210 last_gpu_access_time_ = base::TimeTicks::Now();
212 } 211 }
213 212
214 void GpuChannelManager::WakeUpGpu() { 213 void GpuChannelManager::WakeUpGpu() {
215 begin_wake_up_time_ = base::TimeTicks::Now(); 214 begin_wake_up_time_ = base::TimeTicks::Now();
216 ScheduleWakeUpGpu(); 215 ScheduleWakeUpGpu();
217 } 216 }
218 217
219 void GpuChannelManager::ScheduleWakeUpGpu() { 218 void GpuChannelManager::ScheduleWakeUpGpu() {
220 base::TimeTicks now = base::TimeTicks::Now(); 219 base::TimeTicks now = base::TimeTicks::Now();
221 TRACE_EVENT2("gpu", "GpuChannelManager::ScheduleWakeUp", 220 TRACE_EVENT2("gpu", "GpuChannelManager::ScheduleWakeUp", "idle_time",
222 "idle_time", (now - last_gpu_access_time_).InMilliseconds(), 221 (now - last_gpu_access_time_).InMilliseconds(),
223 "keep_awake_time", (now - begin_wake_up_time_).InMilliseconds()); 222 "keep_awake_time", (now - begin_wake_up_time_).InMilliseconds());
224 if (now - last_gpu_access_time_ < 223 if (now - last_gpu_access_time_ <
225 base::TimeDelta::FromMilliseconds(kMaxGpuIdleTimeMs)) 224 base::TimeDelta::FromMilliseconds(kMaxGpuIdleTimeMs))
226 return; 225 return;
227 if (now - begin_wake_up_time_ > 226 if (now - begin_wake_up_time_ >
228 base::TimeDelta::FromMilliseconds(kMaxKeepAliveTimeMs)) 227 base::TimeDelta::FromMilliseconds(kMaxKeepAliveTimeMs))
229 return; 228 return;
230 229
231 DoWakeUpGpu(); 230 DoWakeUpGpu();
232 231
(...skipping 14 matching lines...) Expand all
247 } 246 }
248 } 247 }
249 if (!stub || !stub->decoder()->MakeCurrent()) 248 if (!stub || !stub->decoder()->MakeCurrent())
250 return; 249 return;
251 glFinish(); 250 glFinish();
252 DidAccessGpu(); 251 DidAccessGpu();
253 } 252 }
254 #endif 253 #endif
255 254
256 } // namespace gpu 255 } // namespace gpu
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