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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
11 #include <memory> | 11 #include <memory> |
12 #include <string> | 12 #include <string> |
13 #include <unordered_map> | |
14 | 13 |
15 #include "base/containers/hash_tables.h" | 14 #include "base/containers/flat_map.h" |
16 #include "base/macros.h" | 15 #include "base/macros.h" |
17 #include "base/memory/ref_counted.h" | 16 #include "base/memory/ref_counted.h" |
18 #include "base/memory/weak_ptr.h" | 17 #include "base/memory/weak_ptr.h" |
19 #include "base/process/process.h" | 18 #include "base/process/process.h" |
20 #include "base/threading/thread_checker.h" | 19 #include "base/threading/thread_checker.h" |
21 #include "base/trace_event/memory_dump_provider.h" | 20 #include "base/trace_event/memory_dump_provider.h" |
22 #include "build/build_config.h" | 21 #include "build/build_config.h" |
23 #include "gpu/command_buffer/service/sync_point_manager.h" | 22 #include "gpu/command_buffer/service/sync_point_manager.h" |
24 #include "gpu/gpu_export.h" | 23 #include "gpu/gpu_export.h" |
25 #include "gpu/ipc/common/gpu_stream_constants.h" | |
26 #include "gpu/ipc/service/gpu_command_buffer_stub.h" | 24 #include "gpu/ipc/service/gpu_command_buffer_stub.h" |
27 #include "gpu/ipc/service/gpu_memory_manager.h" | 25 #include "gpu/ipc/service/gpu_memory_manager.h" |
28 #include "ipc/ipc_sender.h" | 26 #include "ipc/ipc_sender.h" |
29 #include "ipc/ipc_sync_channel.h" | 27 #include "ipc/ipc_sync_channel.h" |
30 #include "ipc/message_router.h" | 28 #include "ipc/message_router.h" |
31 #include "ui/gfx/geometry/size.h" | 29 #include "ui/gfx/geometry/size.h" |
32 #include "ui/gfx/native_widget_types.h" | 30 #include "ui/gfx/native_widget_types.h" |
33 #include "ui/gl/gl_share_group.h" | 31 #include "ui/gl/gl_share_group.h" |
34 #include "ui/gl/gpu_preference.h" | 32 #include "ui/gl/gpu_preference.h" |
35 | 33 |
36 struct GPUCreateCommandBufferConfig; | 34 struct GPUCreateCommandBufferConfig; |
37 | 35 |
38 namespace base { | 36 namespace base { |
39 class WaitableEvent; | 37 class WaitableEvent; |
40 } | 38 } |
41 | 39 |
42 namespace gpu { | 40 namespace gpu { |
43 | 41 |
44 class PreemptionFlag; | 42 class PreemptionFlag; |
| 43 class Scheduler; |
45 class SyncPointManager; | 44 class SyncPointManager; |
46 class GpuChannelManager; | 45 class GpuChannelManager; |
47 class GpuChannelMessageFilter; | 46 class GpuChannelMessageFilter; |
48 class GpuChannelMessageQueue; | 47 class GpuChannelMessageQueue; |
49 class GpuWatchdogThread; | 48 class GpuWatchdogThread; |
50 | 49 |
51 class GPU_EXPORT FilteredSender : public IPC::Sender { | 50 class GPU_EXPORT FilteredSender : public IPC::Sender { |
52 public: | 51 public: |
53 FilteredSender(); | 52 FilteredSender(); |
54 ~FilteredSender() override; | 53 ~FilteredSender() override; |
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75 | 74 |
76 DISALLOW_COPY_AND_ASSIGN(SyncChannelFilteredSender); | 75 DISALLOW_COPY_AND_ASSIGN(SyncChannelFilteredSender); |
77 }; | 76 }; |
78 | 77 |
79 // Encapsulates an IPC channel between the GPU process and one renderer | 78 // Encapsulates an IPC channel between the GPU process and one renderer |
80 // process. On the renderer side there's a corresponding GpuChannelHost. | 79 // process. On the renderer side there's a corresponding GpuChannelHost. |
81 class GPU_EXPORT GpuChannel : public IPC::Listener, public FilteredSender { | 80 class GPU_EXPORT GpuChannel : public IPC::Listener, public FilteredSender { |
82 public: | 81 public: |
83 // Takes ownership of the renderer process handle. | 82 // Takes ownership of the renderer process handle. |
84 GpuChannel(GpuChannelManager* gpu_channel_manager, | 83 GpuChannel(GpuChannelManager* gpu_channel_manager, |
| 84 Scheduler* scheduler, |
85 SyncPointManager* sync_point_manager, | 85 SyncPointManager* sync_point_manager, |
86 GpuWatchdogThread* watchdog, | 86 GpuWatchdogThread* watchdog, |
87 scoped_refptr<gl::GLShareGroup> share_group, | 87 scoped_refptr<gl::GLShareGroup> share_group, |
88 scoped_refptr<gles2::MailboxManager> mailbox_manager, | 88 scoped_refptr<gles2::MailboxManager> mailbox_manager, |
89 scoped_refptr<PreemptionFlag> preempting_flag, | 89 scoped_refptr<PreemptionFlag> preempting_flag, |
90 scoped_refptr<PreemptionFlag> preempted_flag, | 90 scoped_refptr<PreemptionFlag> preempted_flag, |
91 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 91 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
92 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, | 92 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, |
93 int32_t client_id, | 93 int32_t client_id, |
94 uint64_t client_tracing_id, | 94 uint64_t client_tracing_id, |
95 bool is_gpu_host); | 95 bool is_gpu_host); |
96 ~GpuChannel() override; | 96 ~GpuChannel() override; |
97 | 97 |
98 // The IPC channel cannot be passed in the constructor because it needs a | 98 // The IPC channel cannot be passed in the constructor because it needs a |
99 // listener. The listener is the GpuChannel and must be constructed first. | 99 // listener. The listener is the GpuChannel and must be constructed first. |
100 void Init(std::unique_ptr<FilteredSender> channel); | 100 void Init(std::unique_ptr<FilteredSender> channel); |
101 | 101 |
| 102 base::WeakPtr<GpuChannel> AsWeakPtr(); |
| 103 |
102 void SetUnhandledMessageListener(IPC::Listener* listener); | 104 void SetUnhandledMessageListener(IPC::Listener* listener); |
103 | 105 |
104 // Get the GpuChannelManager that owns this channel. | 106 // Get the GpuChannelManager that owns this channel. |
105 GpuChannelManager* gpu_channel_manager() const { | 107 GpuChannelManager* gpu_channel_manager() const { |
106 return gpu_channel_manager_; | 108 return gpu_channel_manager_; |
107 } | 109 } |
108 | 110 |
| 111 Scheduler* scheduler() const { return scheduler_; } |
| 112 |
109 SyncPointManager* sync_point_manager() const { return sync_point_manager_; } | 113 SyncPointManager* sync_point_manager() const { return sync_point_manager_; } |
110 | 114 |
111 GpuWatchdogThread* watchdog() const { return watchdog_; } | 115 GpuWatchdogThread* watchdog() const { return watchdog_; } |
112 | 116 |
113 const scoped_refptr<GpuChannelMessageFilter>& filter() const { | 117 const scoped_refptr<GpuChannelMessageFilter>& filter() const { |
114 return filter_; | 118 return filter_; |
115 } | 119 } |
116 | 120 |
117 const scoped_refptr<gles2::MailboxManager>& mailbox_manager() const { | 121 const scoped_refptr<gles2::MailboxManager>& mailbox_manager() const { |
118 return mailbox_manager_; | 122 return mailbox_manager_; |
119 } | 123 } |
120 | 124 |
121 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner() const { | 125 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner() const { |
122 return task_runner_; | 126 return task_runner_; |
123 } | 127 } |
124 | 128 |
125 const scoped_refptr<PreemptionFlag>& preempted_flag() const { | 129 const scoped_refptr<PreemptionFlag>& preempted_flag() const { |
126 return preempted_flag_; | 130 return preempted_flag_; |
127 } | 131 } |
128 | 132 |
129 base::ProcessId GetClientPID() const; | 133 base::ProcessId GetClientPID() const; |
130 | 134 |
131 int client_id() const { return client_id_; } | 135 int client_id() const { return client_id_; } |
132 | 136 |
133 uint64_t client_tracing_id() const { return client_tracing_id_; } | 137 uint64_t client_tracing_id() const { return client_tracing_id_; } |
134 | 138 |
135 base::WeakPtr<GpuChannel> AsWeakPtr(); | |
136 | |
137 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner() const { | 139 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner() const { |
138 return io_task_runner_; | 140 return io_task_runner_; |
139 } | 141 } |
140 | 142 |
141 FilteredSender* channel_for_testing() const { return channel_.get(); } | 143 FilteredSender* channel_for_testing() const { return channel_.get(); } |
142 | 144 |
143 // IPC::Listener implementation: | 145 // IPC::Listener implementation: |
144 bool OnMessageReceived(const IPC::Message& msg) override; | 146 bool OnMessageReceived(const IPC::Message& msg) override; |
145 void OnChannelConnected(int32_t peer_pid) override; | 147 void OnChannelConnected(int32_t peer_pid) override; |
146 void OnChannelError() override; | 148 void OnChannelError() override; |
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173 | 175 |
174 uint64_t GetMemoryUsage(); | 176 uint64_t GetMemoryUsage(); |
175 | 177 |
176 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( | 178 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( |
177 const gfx::GpuMemoryBufferHandle& handle, | 179 const gfx::GpuMemoryBufferHandle& handle, |
178 const gfx::Size& size, | 180 const gfx::Size& size, |
179 gfx::BufferFormat format, | 181 gfx::BufferFormat format, |
180 uint32_t internalformat, | 182 uint32_t internalformat, |
181 SurfaceHandle surface_handle); | 183 SurfaceHandle surface_handle); |
182 | 184 |
| 185 void HandleMessage(const IPC::Message& msg); |
| 186 |
183 // Handle messages enqueued in |message_queue_|. | 187 // Handle messages enqueued in |message_queue_|. |
184 void HandleMessageOnQueue(); | 188 void HandleMessageOnQueue(); |
185 | 189 |
186 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are | 190 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are |
187 // processed as soon as possible because the client is blocked until they | 191 // processed as soon as possible because the client is blocked until they |
188 // are completed. | 192 // are completed. |
189 void HandleOutOfOrderMessage(const IPC::Message& msg); | 193 void HandleOutOfOrderMessage(const IPC::Message& msg); |
190 | 194 |
191 #if defined(OS_ANDROID) | 195 #if defined(OS_ANDROID) |
192 const GpuCommandBufferStub* GetOneStub() const; | 196 const GpuCommandBufferStub* GetOneStub() const; |
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215 std::unique_ptr<FilteredSender> channel_; | 219 std::unique_ptr<FilteredSender> channel_; |
216 | 220 |
217 base::ProcessId peer_pid_ = base::kNullProcessId; | 221 base::ProcessId peer_pid_ = base::kNullProcessId; |
218 | 222 |
219 scoped_refptr<GpuChannelMessageQueue> message_queue_; | 223 scoped_refptr<GpuChannelMessageQueue> message_queue_; |
220 | 224 |
221 // The message filter on the io thread. | 225 // The message filter on the io thread. |
222 scoped_refptr<GpuChannelMessageFilter> filter_; | 226 scoped_refptr<GpuChannelMessageFilter> filter_; |
223 | 227 |
224 // Map of routing id to command buffer stub. | 228 // Map of routing id to command buffer stub. |
225 std::unordered_map<int32_t, std::unique_ptr<GpuCommandBufferStub>> stubs_; | 229 base::flat_map<int32_t, std::unique_ptr<GpuCommandBufferStub>> stubs_; |
| 230 |
| 231 // Map of stream id to scheduler sequence id. |
| 232 base::flat_map<int32_t, SequenceId> stream_sequences_; |
226 | 233 |
227 // The lifetime of objects of this class is managed by a GpuChannelManager. | 234 // The lifetime of objects of this class is managed by a GpuChannelManager. |
228 // The GpuChannelManager destroy all the GpuChannels that they own when they | 235 // The GpuChannelManager destroy all the GpuChannels that they own when they |
229 // are destroyed. So a raw pointer is safe. | 236 // are destroyed. So a raw pointer is safe. |
230 GpuChannelManager* const gpu_channel_manager_; | 237 GpuChannelManager* const gpu_channel_manager_; |
231 | 238 |
| 239 Scheduler* const scheduler_; |
| 240 |
232 // Sync point manager. Outlives the channel and is guaranteed to outlive the | 241 // Sync point manager. Outlives the channel and is guaranteed to outlive the |
233 // message loop. | 242 // message loop. |
234 SyncPointManager* const sync_point_manager_; | 243 SyncPointManager* const sync_point_manager_; |
235 | 244 |
236 IPC::Listener* unhandled_message_listener_ = nullptr; | 245 IPC::Listener* unhandled_message_listener_ = nullptr; |
237 | 246 |
238 // Used to implement message routing functionality to CommandBuffer objects | 247 // Used to implement message routing functionality to CommandBuffer objects |
239 IPC::MessageRouter router_; | 248 IPC::MessageRouter router_; |
240 | 249 |
241 // Whether the processing of IPCs on this channel is stalled and we should | 250 // Whether the processing of IPCs on this channel is stalled and we should |
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267 const bool is_gpu_host_; | 276 const bool is_gpu_host_; |
268 | 277 |
269 // Member variables should appear before the WeakPtrFactory, to ensure that | 278 // Member variables should appear before the WeakPtrFactory, to ensure that |
270 // any WeakPtrs to Controller are invalidated before its members variable's | 279 // any WeakPtrs to Controller are invalidated before its members variable's |
271 // destructors are executed, rendering them invalid. | 280 // destructors are executed, rendering them invalid. |
272 base::WeakPtrFactory<GpuChannel> weak_factory_; | 281 base::WeakPtrFactory<GpuChannel> weak_factory_; |
273 | 282 |
274 DISALLOW_COPY_AND_ASSIGN(GpuChannel); | 283 DISALLOW_COPY_AND_ASSIGN(GpuChannel); |
275 }; | 284 }; |
276 | 285 |
277 // This filter does three things: | 286 // This filter does the following: |
278 // - it counts and timestamps each message forwarded to the channel | 287 // - handles the Nop message used for verifying sync tokens on the IO thread |
279 // so that we can preempt other channels if a message takes too long to | 288 // - forwards messages to child message filters |
280 // process. To guarantee fairness, we must wait a minimum amount of time | 289 // - posts control and out of order messages to the main thread |
281 // before preempting and we limit the amount of time that we can preempt in | 290 // - forwards other messages to the message queue or the scheduler |
282 // one shot (see constants above). | |
283 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO | |
284 // thread, generating the sync point ID and responding immediately, and then | |
285 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message | |
286 // into the channel's queue. | |
287 // - it generates mailbox names for clients of the GPU process on the IO thread. | |
288 class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter { | 291 class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter { |
289 public: | 292 public: |
290 GpuChannelMessageFilter( | 293 GpuChannelMessageFilter( |
291 GpuChannel* gpu_channel, | 294 GpuChannel* gpu_channel, |
| 295 Scheduler* scheduler, |
292 scoped_refptr<GpuChannelMessageQueue> message_queue, | 296 scoped_refptr<GpuChannelMessageQueue> message_queue, |
293 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner); | 297 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner); |
294 | 298 |
| 299 // Methods called on main thread. |
295 void Destroy(); | 300 void Destroy(); |
296 | 301 |
| 302 // Called when scheduler is enabled. |
| 303 void AddRoute(int32_t route_id, SequenceId sequence_id); |
| 304 void RemoveRoute(int32_t route_id); |
| 305 |
| 306 // Methods called on IO thread. |
297 // IPC::MessageFilter implementation. | 307 // IPC::MessageFilter implementation. |
298 void OnFilterAdded(IPC::Channel* channel) override; | 308 void OnFilterAdded(IPC::Channel* channel) override; |
299 void OnFilterRemoved() override; | 309 void OnFilterRemoved() override; |
300 void OnChannelConnected(int32_t peer_pid) override; | 310 void OnChannelConnected(int32_t peer_pid) override; |
301 void OnChannelError() override; | 311 void OnChannelError() override; |
302 void OnChannelClosing() override; | 312 void OnChannelClosing() override; |
303 bool OnMessageReceived(const IPC::Message& message) override; | 313 bool OnMessageReceived(const IPC::Message& message) override; |
304 | 314 |
305 void AddChannelFilter(scoped_refptr<IPC::MessageFilter> filter); | 315 void AddChannelFilter(scoped_refptr<IPC::MessageFilter> filter); |
306 void RemoveChannelFilter(scoped_refptr<IPC::MessageFilter> filter); | 316 void RemoveChannelFilter(scoped_refptr<IPC::MessageFilter> filter); |
307 | 317 |
308 bool Send(IPC::Message* message); | 318 bool Send(IPC::Message* message); |
309 | 319 |
310 private: | 320 private: |
311 ~GpuChannelMessageFilter() override; | 321 ~GpuChannelMessageFilter() override; |
312 | 322 |
313 bool MessageErrorHandler(const IPC::Message& message, const char* error_msg); | 323 bool MessageErrorHandler(const IPC::Message& message, const char* error_msg); |
314 | 324 |
315 IPC::Channel* ipc_channel_ = nullptr; | 325 IPC::Channel* ipc_channel_ = nullptr; |
316 base::ProcessId peer_pid_ = base::kNullProcessId; | 326 base::ProcessId peer_pid_ = base::kNullProcessId; |
317 std::vector<scoped_refptr<IPC::MessageFilter>> channel_filters_; | 327 std::vector<scoped_refptr<IPC::MessageFilter>> channel_filters_; |
318 | 328 |
319 GpuChannel* gpu_channel_ = nullptr; | 329 GpuChannel* gpu_channel_ = nullptr; |
320 base::Lock gpu_channel_lock_; | 330 // Map of route id to scheduler sequence id. |
| 331 base::flat_map<int32_t, SequenceId> route_sequences_; |
| 332 mutable base::Lock gpu_channel_lock_; |
321 | 333 |
| 334 Scheduler* scheduler_; |
322 scoped_refptr<GpuChannelMessageQueue> message_queue_; | 335 scoped_refptr<GpuChannelMessageQueue> message_queue_; |
323 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; | 336 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; |
324 | 337 |
325 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageFilter); | 338 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageFilter); |
326 }; | 339 }; |
327 | 340 |
328 struct GpuChannelMessage { | 341 struct GpuChannelMessage { |
329 IPC::Message message; | 342 IPC::Message message; |
330 uint32_t order_number; | 343 uint32_t order_number; |
331 base::TimeTicks time_received; | 344 base::TimeTicks time_received; |
332 | 345 |
333 GpuChannelMessage(const IPC::Message& msg, | 346 GpuChannelMessage(const IPC::Message& msg, |
334 uint32_t order_num, | 347 uint32_t order_num, |
335 base::TimeTicks ts) | 348 base::TimeTicks ts) |
336 : message(msg), order_number(order_num), time_received(ts) {} | 349 : message(msg), order_number(order_num), time_received(ts) {} |
337 | 350 |
338 private: | 351 private: |
339 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage); | 352 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage); |
340 }; | 353 }; |
341 | 354 |
| 355 // This message queue counts and timestamps each message forwarded to the |
| 356 // channel so that we can preempt other channels if a message takes too long to |
| 357 // process. To guarantee fairness, we must wait a minimum amount of time before |
| 358 // preempting and we limit the amount of time that we can preempt in one shot |
| 359 // (see constants above). |
342 class GpuChannelMessageQueue | 360 class GpuChannelMessageQueue |
343 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { | 361 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { |
344 public: | 362 public: |
345 GpuChannelMessageQueue( | 363 GpuChannelMessageQueue( |
346 GpuChannel* channel, | 364 GpuChannel* channel, |
| 365 scoped_refptr<SyncPointOrderData> sync_point_order_data, |
347 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, | 366 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, |
348 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, | 367 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, |
349 scoped_refptr<PreemptionFlag> preempting_flag, | 368 scoped_refptr<PreemptionFlag> preempting_flag, |
350 scoped_refptr<PreemptionFlag> preempted_flag, | 369 scoped_refptr<PreemptionFlag> preempted_flag); |
351 SyncPointManager* sync_point_manager); | |
352 | 370 |
353 void Destroy(); | 371 void Destroy(); |
354 | 372 |
355 SequenceId sequence_id() const { | 373 SequenceId sequence_id() const { |
356 return sync_point_order_data_->sequence_id(); | 374 return sync_point_order_data_->sequence_id(); |
357 } | 375 } |
358 | 376 |
359 bool IsScheduled() const; | 377 bool IsScheduled() const; |
360 void SetScheduled(bool scheduled); | 378 void SetScheduled(bool scheduled); |
361 | 379 |
362 bool HasQueuedMessages() const; | |
363 | |
364 // Should be called before a message begins to be processed. Returns false if | 380 // Should be called before a message begins to be processed. Returns false if |
365 // there are no messages to process. | 381 // there are no messages to process. |
366 const GpuChannelMessage* BeginMessageProcessing(); | 382 const GpuChannelMessage* BeginMessageProcessing(); |
367 // Should be called if a message began processing but did not finish. | 383 // Should be called if a message began processing but did not finish. |
368 void PauseMessageProcessing(); | 384 void PauseMessageProcessing(); |
369 // Should be called if a message is completely processed. Returns true if | 385 // Should be called if a message is completely processed. Returns true if |
370 // there are more messages to process. | 386 // there are more messages to process. |
371 void FinishMessageProcessing(); | 387 void FinishMessageProcessing(); |
372 | 388 |
373 void PushBackMessage(const IPC::Message& message); | 389 void PushBackMessage(const IPC::Message& message); |
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431 std::unique_ptr<base::OneShotTimer> timer_; | 447 std::unique_ptr<base::OneShotTimer> timer_; |
432 base::ThreadChecker io_thread_checker_; | 448 base::ThreadChecker io_thread_checker_; |
433 | 449 |
434 // Keeps track of sync point related state such as message order numbers. | 450 // Keeps track of sync point related state such as message order numbers. |
435 scoped_refptr<SyncPointOrderData> sync_point_order_data_; | 451 scoped_refptr<SyncPointOrderData> sync_point_order_data_; |
436 | 452 |
437 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; | 453 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; |
438 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 454 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
439 scoped_refptr<PreemptionFlag> preempting_flag_; | 455 scoped_refptr<PreemptionFlag> preempting_flag_; |
440 scoped_refptr<PreemptionFlag> preempted_flag_; | 456 scoped_refptr<PreemptionFlag> preempted_flag_; |
441 SyncPointManager* const sync_point_manager_; | |
442 | 457 |
443 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); | 458 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); |
444 }; | 459 }; |
445 | 460 |
446 } // namespace gpu | 461 } // namespace gpu |
447 | 462 |
448 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 463 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
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