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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/gpu/gpu_service.h" | 5 #include "services/ui/gpu/gpu_service.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/debug/crash_logging.h" | 8 #include "base/debug/crash_logging.h" |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/memory/shared_memory.h" | 10 #include "base/memory/shared_memory.h" |
11 #include "base/message_loop/message_loop.h" | 11 #include "base/message_loop/message_loop.h" |
12 #include "base/threading/thread_task_runner_handle.h" | 12 #include "base/threading/thread_task_runner_handle.h" |
13 #include "build/build_config.h" | 13 #include "build/build_config.h" |
14 #include "cc/output/in_process_context_provider.h" | 14 #include "cc/output/in_process_context_provider.h" |
15 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" | 15 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
16 #include "gpu/command_buffer/service/gpu_switches.h" | 16 #include "gpu/command_buffer/service/gpu_switches.h" |
| 17 #include "gpu/command_buffer/service/scheduler.h" |
17 #include "gpu/command_buffer/service/sync_point_manager.h" | 18 #include "gpu/command_buffer/service/sync_point_manager.h" |
18 #include "gpu/config/gpu_info_collector.h" | 19 #include "gpu/config/gpu_info_collector.h" |
19 #include "gpu/config/gpu_switches.h" | 20 #include "gpu/config/gpu_switches.h" |
20 #include "gpu/config/gpu_util.h" | 21 #include "gpu/config/gpu_util.h" |
21 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 22 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
22 #include "gpu/ipc/common/memory_stats.h" | 23 #include "gpu/ipc/common/memory_stats.h" |
23 #include "gpu/ipc/gpu_in_process_thread_service.h" | 24 #include "gpu/ipc/gpu_in_process_thread_service.h" |
24 #include "gpu/ipc/service/gpu_channel.h" | 25 #include "gpu/ipc/service/gpu_channel.h" |
25 #include "gpu/ipc/service/gpu_channel_manager.h" | 26 #include "gpu/ipc/service/gpu_channel_manager.h" |
26 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" | 27 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
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88 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, | 89 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, |
89 scoped_refptr<base::SingleThreadTaskRunner> io_runner, | 90 scoped_refptr<base::SingleThreadTaskRunner> io_runner, |
90 const gpu::GpuFeatureInfo& gpu_feature_info) | 91 const gpu::GpuFeatureInfo& gpu_feature_info) |
91 : main_runner_(base::ThreadTaskRunnerHandle::Get()), | 92 : main_runner_(base::ThreadTaskRunnerHandle::Get()), |
92 io_runner_(std::move(io_runner)), | 93 io_runner_(std::move(io_runner)), |
93 watchdog_thread_(std::move(watchdog_thread)), | 94 watchdog_thread_(std::move(watchdog_thread)), |
94 gpu_memory_buffer_factory_( | 95 gpu_memory_buffer_factory_( |
95 gpu::GpuMemoryBufferFactory::CreateNativeType()), | 96 gpu::GpuMemoryBufferFactory::CreateNativeType()), |
96 gpu_info_(gpu_info), | 97 gpu_info_(gpu_info), |
97 gpu_feature_info_(gpu_feature_info), | 98 gpu_feature_info_(gpu_feature_info), |
98 sync_point_manager_(nullptr), | |
99 bindings_(base::MakeUnique<mojo::BindingSet<mojom::GpuService>>()), | 99 bindings_(base::MakeUnique<mojo::BindingSet<mojom::GpuService>>()), |
100 weak_ptr_factory_(this) { | 100 weak_ptr_factory_(this) { |
101 DCHECK(!io_runner_->BelongsToCurrentThread()); | 101 DCHECK(!io_runner_->BelongsToCurrentThread()); |
102 weak_ptr_ = weak_ptr_factory_.GetWeakPtr(); | 102 weak_ptr_ = weak_ptr_factory_.GetWeakPtr(); |
103 } | 103 } |
104 | 104 |
105 GpuService::~GpuService() { | 105 GpuService::~GpuService() { |
106 DCHECK(main_runner_->BelongsToCurrentThread()); | 106 DCHECK(main_runner_->BelongsToCurrentThread()); |
107 bind_task_tracker_.TryCancelAll(); | 107 bind_task_tracker_.TryCancelAll(); |
108 logging::SetLogMessageHandler(nullptr); | 108 logging::SetLogMessageHandler(nullptr); |
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167 } | 167 } |
168 | 168 |
169 shutdown_event_ = shutdown_event; | 169 shutdown_event_ = shutdown_event; |
170 if (!shutdown_event_) { | 170 if (!shutdown_event_) { |
171 owned_shutdown_event_ = base::MakeUnique<base::WaitableEvent>( | 171 owned_shutdown_event_ = base::MakeUnique<base::WaitableEvent>( |
172 base::WaitableEvent::ResetPolicy::MANUAL, | 172 base::WaitableEvent::ResetPolicy::MANUAL, |
173 base::WaitableEvent::InitialState::NOT_SIGNALED); | 173 base::WaitableEvent::InitialState::NOT_SIGNALED); |
174 shutdown_event_ = owned_shutdown_event_.get(); | 174 shutdown_event_ = owned_shutdown_event_.get(); |
175 } | 175 } |
176 | 176 |
| 177 if (gpu_preferences_.enable_gpu_scheduler) { |
| 178 scheduler_ = base::MakeUnique<gpu::Scheduler>( |
| 179 base::ThreadTaskRunnerHandle::Get(), sync_point_manager_); |
| 180 } |
| 181 |
177 // Defer creation of the render thread. This is to prevent it from handling | 182 // Defer creation of the render thread. This is to prevent it from handling |
178 // IPC messages before the sandbox has been enabled and all other necessary | 183 // IPC messages before the sandbox has been enabled and all other necessary |
179 // initialization has succeeded. | 184 // initialization has succeeded. |
180 gpu_channel_manager_.reset(new gpu::GpuChannelManager( | 185 gpu_channel_manager_.reset(new gpu::GpuChannelManager( |
181 gpu_preferences_, this, watchdog_thread_.get(), | 186 gpu_preferences_, this, watchdog_thread_.get(), |
182 base::ThreadTaskRunnerHandle::Get(), io_runner_, sync_point_manager_, | 187 base::ThreadTaskRunnerHandle::Get(), io_runner_, scheduler_.get(), |
183 gpu_memory_buffer_factory_.get(), gpu_feature_info_, | 188 sync_point_manager_, gpu_memory_buffer_factory_.get(), gpu_feature_info_, |
184 std::move(activity_flags))); | 189 std::move(activity_flags))); |
185 | 190 |
186 media_gpu_channel_manager_.reset( | 191 media_gpu_channel_manager_.reset( |
187 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); | 192 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); |
188 if (watchdog_thread()) | 193 if (watchdog_thread()) |
189 watchdog_thread()->AddPowerObserver(); | 194 watchdog_thread()->AddPowerObserver(); |
190 } | 195 } |
191 | 196 |
192 void GpuService::Bind(mojom::GpuServiceRequest request) { | 197 void GpuService::Bind(mojom::GpuServiceRequest request) { |
193 if (main_runner_->BelongsToCurrentThread()) { | 198 if (main_runner_->BelongsToCurrentThread()) { |
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498 | 503 |
499 void GpuService::Stop(const StopCallback& callback) { | 504 void GpuService::Stop(const StopCallback& callback) { |
500 DCHECK(io_runner_->BelongsToCurrentThread()); | 505 DCHECK(io_runner_->BelongsToCurrentThread()); |
501 main_runner_->PostTaskAndReply(FROM_HERE, base::Bind([] { | 506 main_runner_->PostTaskAndReply(FROM_HERE, base::Bind([] { |
502 base::MessageLoop::current()->QuitWhenIdle(); | 507 base::MessageLoop::current()->QuitWhenIdle(); |
503 }), | 508 }), |
504 callback); | 509 callback); |
505 } | 510 } |
506 | 511 |
507 } // namespace ui | 512 } // namespace ui |
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