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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/gles2_conform_support/egl/context.h" | 5 #include "gpu/gles2_conform_support/egl/context.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "gpu/command_buffer/client/gles2_implementation.h" | 10 #include "gpu/command_buffer/client/gles2_implementation.h" |
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178 } | 178 } |
179 | 179 |
180 void Context::SetLock(base::Lock*) { | 180 void Context::SetLock(base::Lock*) { |
181 NOTIMPLEMENTED(); | 181 NOTIMPLEMENTED(); |
182 } | 182 } |
183 | 183 |
184 void Context::EnsureWorkVisible() { | 184 void Context::EnsureWorkVisible() { |
185 // This is only relevant for out-of-process command buffers. | 185 // This is only relevant for out-of-process command buffers. |
186 } | 186 } |
187 | 187 |
| 188 void Context::EnsureWorkVisibleAsync() {} |
| 189 |
188 gpu::CommandBufferNamespace Context::GetNamespaceID() const { | 190 gpu::CommandBufferNamespace Context::GetNamespaceID() const { |
189 return gpu::CommandBufferNamespace::IN_PROCESS; | 191 return gpu::CommandBufferNamespace::IN_PROCESS; |
190 } | 192 } |
191 | 193 |
192 gpu::CommandBufferId Context::GetCommandBufferID() const { | 194 gpu::CommandBufferId Context::GetCommandBufferID() const { |
193 return gpu::CommandBufferId(); | 195 return gpu::CommandBufferId(); |
194 } | 196 } |
195 | 197 |
196 int32_t Context::GetExtraCommandBufferData() const { | 198 int32_t Context::GetExtraCommandBufferData() const { |
197 return 0; | 199 return 0; |
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392 return false; | 394 return false; |
393 if (!gl_context_->MakeCurrent(gl_surface)) { | 395 if (!gl_context_->MakeCurrent(gl_surface)) { |
394 MarkServiceContextLost(); | 396 MarkServiceContextLost(); |
395 return false; | 397 return false; |
396 } | 398 } |
397 client_gl_context_->Flush(); | 399 client_gl_context_->Flush(); |
398 return true; | 400 return true; |
399 } | 401 } |
400 | 402 |
401 } // namespace egl | 403 } // namespace egl |
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