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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ |
| 6 #define GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
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| 62 // may not be supported with all implementations. | 62 // may not be supported with all implementations. |
| 63 virtual void SetLock(base::Lock*) = 0; | 63 virtual void SetLock(base::Lock*) = 0; |
| 64 | 64 |
| 65 // When this function returns it ensures all previously flushed work is | 65 // When this function returns it ensures all previously flushed work is |
| 66 // visible by the service. This command does this by sending a synchronous | 66 // visible by the service. This command does this by sending a synchronous |
| 67 // IPC. Note just because the work is visible to the server does not mean | 67 // IPC. Note just because the work is visible to the server does not mean |
| 68 // that it has been processed. This is only relevant for out of process | 68 // that it has been processed. This is only relevant for out of process |
| 69 // services and will be treated as a NOP for in process command buffers. | 69 // services and will be treated as a NOP for in process command buffers. |
| 70 virtual void EnsureWorkVisible() = 0; | 70 virtual void EnsureWorkVisible() = 0; |
| 71 | 71 |
| 72 virtual void EnsureWorkVisibleAsync() = 0; | |
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piman
2017/05/09 00:48:38
nit: please provide documentation here.
Not too su
sunnyps
2017/05/10 23:15:15
Done.
| |
| 73 | |
| 72 // The namespace and command buffer ID forms a unique pair for all existing | 74 // The namespace and command buffer ID forms a unique pair for all existing |
| 73 // GpuControl (on client) and matches for the corresponding command buffer | 75 // GpuControl (on client) and matches for the corresponding command buffer |
| 74 // (on server) in a single server process. The extra command buffer data can | 76 // (on server) in a single server process. The extra command buffer data can |
| 75 // be used for extra identification purposes. One usage is to store some | 77 // be used for extra identification purposes. One usage is to store some |
| 76 // extra field to identify unverified sync tokens for the implementation of | 78 // extra field to identify unverified sync tokens for the implementation of |
| 77 // the CanWaitUnverifiedSyncToken() function. | 79 // the CanWaitUnverifiedSyncToken() function. |
| 78 virtual CommandBufferNamespace GetNamespaceID() const = 0; | 80 virtual CommandBufferNamespace GetNamespaceID() const = 0; |
| 79 virtual CommandBufferId GetCommandBufferID() const = 0; | 81 virtual CommandBufferId GetCommandBufferID() const = 0; |
| 80 virtual int32_t GetExtraCommandBufferData() const = 0; | 82 virtual int32_t GetExtraCommandBufferData() const = 0; |
| 81 | 83 |
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| 124 virtual void AddLatencyInfo( | 126 virtual void AddLatencyInfo( |
| 125 const std::vector<ui::LatencyInfo>& latency_info) = 0; | 127 const std::vector<ui::LatencyInfo>& latency_info) = 0; |
| 126 | 128 |
| 127 private: | 129 private: |
| 128 DISALLOW_COPY_AND_ASSIGN(GpuControl); | 130 DISALLOW_COPY_AND_ASSIGN(GpuControl); |
| 129 }; | 131 }; |
| 130 | 132 |
| 131 } // namespace gpu | 133 } // namespace gpu |
| 132 | 134 |
| 133 #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ | 135 #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ |
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