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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
| 3 * Copyright (C) 2008 Collabora Ltd. All rights reserved. | 3 * Copyright (C) 2008 Collabora Ltd. All rights reserved. |
| 4 * Copyright (C) 2013 Google Inc. All rights reserved. | 4 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 56 int Y() const { return FrameRect().Y(); } | 56 int Y() const { return FrameRect().Y(); } |
| 57 int Width() const { return FrameRect().Width(); } | 57 int Width() const { return FrameRect().Width(); } |
| 58 int Height() const { return FrameRect().Height(); } | 58 int Height() const { return FrameRect().Height(); } |
| 59 IntSize size() const { return FrameRect().size(); } | 59 IntSize size() const { return FrameRect().size(); } |
| 60 IntPoint Location() const { return FrameRect().Location(); } | 60 IntPoint Location() const { return FrameRect().Location(); } |
| 61 | 61 |
| 62 virtual void SetFrameRect(const IntRect& frame_rect) { | 62 virtual void SetFrameRect(const IntRect& frame_rect) { |
| 63 frame_rect_ = frame_rect; | 63 frame_rect_ = frame_rect; |
| 64 } | 64 } |
| 65 const IntRect& FrameRect() const { return frame_rect_; } | 65 const IntRect& FrameRect() const { return frame_rect_; } |
| 66 IntRect BoundsRect() const { return IntRect(0, 0, Width(), Height()); } | |
| 67 | 66 |
| 68 void Resize(int w, int h) { SetFrameRect(IntRect(X(), Y(), w, h)); } | 67 void Resize(int w, int h) { SetFrameRect(IntRect(X(), Y(), w, h)); } |
| 69 void Resize(const IntSize& s) { SetFrameRect(IntRect(Location(), s)); } | 68 void Resize(const IntSize& s) { SetFrameRect(IntRect(Location(), s)); } |
| 70 | 69 |
| 71 virtual void Paint(GraphicsContext&, const CullRect&) const {} | 70 virtual void Paint(GraphicsContext&, const CullRect&) const {} |
| 72 void Invalidate() { InvalidateRect(BoundsRect()); } | |
| 73 virtual void InvalidateRect(const IntRect&) = 0; | |
| 74 | 71 |
| 75 virtual void Show() {} | 72 virtual void Show() {} |
| 76 virtual void Hide() {} | 73 virtual void Hide() {} |
| 77 bool IsSelfVisible() const { | 74 bool IsSelfVisible() const { |
| 78 return self_visible_; | 75 return self_visible_; |
| 79 } // Whether or not we have been explicitly marked as visible or not. | 76 } // Whether or not we have been explicitly marked as visible or not. |
| 80 bool IsParentVisible() const { | 77 bool IsParentVisible() const { |
| 81 return parent_visible_; | 78 return parent_visible_; |
| 82 } // Whether or not our parent is visible. | 79 } // Whether or not our parent is visible. |
| 83 bool IsVisible() const { | 80 bool IsVisible() const { |
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| 129 private: | 126 private: |
| 130 Member<FrameViewBase> parent_; | 127 Member<FrameViewBase> parent_; |
| 131 IntRect frame_rect_; | 128 IntRect frame_rect_; |
| 132 bool self_visible_; | 129 bool self_visible_; |
| 133 bool parent_visible_; | 130 bool parent_visible_; |
| 134 }; | 131 }; |
| 135 | 132 |
| 136 } // namespace blink | 133 } // namespace blink |
| 137 | 134 |
| 138 #endif // FrameViewBase_h | 135 #endif // FrameViewBase_h |
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