| Index: gpu/command_buffer/client/client_discardable_manager.h
|
| diff --git a/gpu/command_buffer/client/client_discardable_manager.h b/gpu/command_buffer/client/client_discardable_manager.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..71d11baf313b8103dd2563b923a0fa0fe5150d8c
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/client/client_discardable_manager.h
|
| @@ -0,0 +1,71 @@
|
| +// Copyright (c) 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_
|
| +#define GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_
|
| +
|
| +#include <map>
|
| +#include <queue>
|
| +#include <set>
|
| +
|
| +#include "gpu/command_buffer/common/command_buffer.h"
|
| +#include "gpu/command_buffer/common/discardable_handle.h"
|
| +#include "gpu/gpu_export.h"
|
| +
|
| +namespace gpu {
|
| +
|
| +// ClientDiscardableManager is a helper class used by the client GLES2
|
| +// implementation. Currently, this class only supports textures, but it could
|
| +// be extended to other types in the future.
|
| +//
|
| +// When the GLES2 impl is done with a texture (the texture is being deleted),
|
| +// it should call FreeTexture to allow helper memory to be reclaimed.
|
| +class GPU_EXPORT ClientDiscardableManager {
|
| + public:
|
| + ClientDiscardableManager();
|
| + ~ClientDiscardableManager();
|
| + ClientDiscardableHandle InitializeTexture(CommandBuffer* command_buffer,
|
| + uint32_t texture_id);
|
| + bool LockTexture(uint32_t texture_id);
|
| + void FreeTexture(uint32_t texture_id);
|
| + bool TextureIsValid(uint32_t texture_id) const;
|
| +
|
| + // Test only functions.
|
| + void CheckPendingForTesting(CommandBuffer* command_buffer) {
|
| + CheckPending(command_buffer);
|
| + }
|
| + void SetElementCountForTesting(size_t count) {
|
| + elements_per_allocation_ = count;
|
| + allocation_size_ = count * element_size_;
|
| + }
|
| + ClientDiscardableHandle GetHandleForTesting(uint32_t texture_id);
|
| +
|
| + private:
|
| + void FindAllocation(CommandBuffer* command_buffer,
|
| + scoped_refptr<Buffer>* buffer,
|
| + int32_t* shm_id,
|
| + uint32_t* offset);
|
| + void ReturnAllocation(CommandBuffer* command_buffer,
|
| + const ClientDiscardableHandle& handle);
|
| + void CheckPending(CommandBuffer* command_buffer);
|
| +
|
| + private:
|
| + size_t allocation_size_;
|
| + size_t element_size_ = sizeof(base::subtle::Atomic32);
|
| + uint32_t elements_per_allocation_ = allocation_size_ / element_size_;
|
| +
|
| + struct Allocation;
|
| + std::vector<std::unique_ptr<Allocation>> allocations_;
|
| + std::map<uint32_t, ClientDiscardableHandle> texture_handles_;
|
| +
|
| + // Handles that are pending service deletion, and can be re-used once
|
| + // ClientDiscardableHandle::CanBeReUsed returns true.
|
| + std::queue<ClientDiscardableHandle> pending_handles_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ClientDiscardableManager);
|
| +};
|
| +
|
| +} // namespace gpu
|
| +
|
| +#endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_
|
|
|