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| 1 // Copyright (c) 2017 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/common/discardable_handle.h" | 5 #include "gpu/command_buffer/common/discardable_handle.h" |
| 6 | 6 |
| 7 #include "base/atomicops.h" | 7 #include "base/atomicops.h" |
| 8 #include "gpu/command_buffer/common/buffer.h" | 8 #include "gpu/command_buffer/common/buffer.h" |
| 9 | 9 |
| 10 namespace gpu { | 10 namespace gpu { |
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| 23 DiscardableHandleBase::DiscardableHandleBase( | 23 DiscardableHandleBase::DiscardableHandleBase( |
| 24 const DiscardableHandleBase& other) = default; | 24 const DiscardableHandleBase& other) = default; |
| 25 DiscardableHandleBase::DiscardableHandleBase(DiscardableHandleBase&& other) = | 25 DiscardableHandleBase::DiscardableHandleBase(DiscardableHandleBase&& other) = |
| 26 default; | 26 default; |
| 27 DiscardableHandleBase::~DiscardableHandleBase() = default; | 27 DiscardableHandleBase::~DiscardableHandleBase() = default; |
| 28 DiscardableHandleBase& DiscardableHandleBase::operator=( | 28 DiscardableHandleBase& DiscardableHandleBase::operator=( |
| 29 const DiscardableHandleBase& other) = default; | 29 const DiscardableHandleBase& other) = default; |
| 30 DiscardableHandleBase& DiscardableHandleBase::operator=( | 30 DiscardableHandleBase& DiscardableHandleBase::operator=( |
| 31 DiscardableHandleBase&& other) = default; | 31 DiscardableHandleBase&& other) = default; |
| 32 | 32 |
| 33 bool DiscardableHandleBase::IsLockedForTesting() { | 33 bool DiscardableHandleBase::IsLockedForTesting() const { |
| 34 return kHandleLockedStart <= base::subtle::NoBarrier_Load(AsAtomic()); | 34 return kHandleLockedStart <= base::subtle::NoBarrier_Load(AsAtomic()); |
| 35 } | 35 } |
| 36 | 36 |
| 37 bool DiscardableHandleBase::IsDeletedForTesting() { | 37 bool DiscardableHandleBase::IsDeletedForTesting() const { |
| 38 return kHandleDeleted == base::subtle::NoBarrier_Load(AsAtomic()); | 38 return kHandleDeleted == base::subtle::NoBarrier_Load(AsAtomic()); |
| 39 } | 39 } |
| 40 | 40 |
| 41 volatile base::subtle::Atomic32* DiscardableHandleBase::AsAtomic() const { | 41 volatile base::subtle::Atomic32* DiscardableHandleBase::AsAtomic() const { |
| 42 return reinterpret_cast<volatile base::subtle::Atomic32*>( | 42 return reinterpret_cast<volatile base::subtle::Atomic32*>( |
| 43 buffer_->GetDataAddress(byte_offset_, sizeof(base::subtle::Atomic32))); | 43 buffer_->GetDataAddress(byte_offset_, sizeof(base::subtle::Atomic32))); |
| 44 } | 44 } |
| 45 | 45 |
| 46 ClientDiscardableHandle::ClientDiscardableHandle(scoped_refptr<Buffer> buffer, | 46 ClientDiscardableHandle::ClientDiscardableHandle(scoped_refptr<Buffer> buffer, |
| 47 uint32_t byte_offset, | 47 uint32_t byte_offset, |
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| 107 } | 107 } |
| 108 | 108 |
| 109 bool ServiceDiscardableHandle::Delete() { | 109 bool ServiceDiscardableHandle::Delete() { |
| 110 // No barrier is needed as all GPU process access happens on a single thread, | 110 // No barrier is needed as all GPU process access happens on a single thread, |
| 111 // and communication of dependent data between the GPU process and the | 111 // and communication of dependent data between the GPU process and the |
| 112 // renderer process happens across the command buffer and includes barriers. | 112 // renderer process happens across the command buffer and includes barriers. |
| 113 return kHandleUnlocked == base::subtle::NoBarrier_CompareAndSwap( | 113 return kHandleUnlocked == base::subtle::NoBarrier_CompareAndSwap( |
| 114 AsAtomic(), kHandleUnlocked, kHandleDeleted); | 114 AsAtomic(), kHandleUnlocked, kHandleDeleted); |
| 115 } | 115 } |
| 116 | 116 |
| 117 void ServiceDiscardableHandle::ForceDelete() { |
| 118 // No barrier is needed as all GPU process access happens on a single thread, |
| 119 // and communication of dependent data between the GPU process and the |
| 120 // renderer process happens across the command buffer and includes barriers. |
| 121 base::subtle::NoBarrier_Store(AsAtomic(), kHandleDeleted); |
| 122 } |
| 123 |
| 117 } // namespace gpu | 124 } // namespace gpu |
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