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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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365 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU
M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t
ransform); | 365 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU
M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t
ransform); |
366 GL_APICALL void GL_APIENTRY glOverlayPromotionHintCHROMIUM (GLidBindText
ure texture, GLboolean promotion_hint, GLint display_x, GLint display_y); | 366 GL_APICALL void GL_APIENTRY glOverlayPromotionHintCHROMIUM (GLidBindText
ure texture, GLboolean promotion_hint, GLint display_x, GLint display_y); |
367 | 367 |
368 GL_APICALL void GL_APIENTRY glSwapBuffersWithBoundsCHROMIUM (GLsizei cou
nt, const GLint* rects); | 368 GL_APICALL void GL_APIENTRY glSwapBuffersWithBoundsCHROMIUM (GLsizei cou
nt, const GLint* rects); |
369 | 369 |
370 // Extension CHROMIUM_set_draw_rectangle | 370 // Extension CHROMIUM_set_draw_rectangle |
371 GL_APICALL void GL_APIENTRY glSetDrawRectangleCHROMIUM (GLint x, GLint y
, GLint width, GLint height); | 371 GL_APICALL void GL_APIENTRY glSetDrawRectangleCHROMIUM (GLint x, GLint y
, GLint width, GLint height); |
372 | 372 |
373 // Extension CHROMIUM_dc_overlays | 373 // Extension CHROMIUM_dc_overlays |
374 GL_APICALL void GL_APIENTRY glSetEnableDCLayersCHROMIUM (GLboolean enabl
ed); | 374 GL_APICALL void GL_APIENTRY glSetEnableDCLayersCHROMIUM (GLboolean enabl
ed); |
| 375 |
| 376 // Extension CHROMIUM_discardable_textures |
| 377 GL_APICALL void GL_APIENTRY glInitializeDiscardableTextureCHROMIUM (GLui
nt texture_id); |
| 378 GL_APICALL void GL_APIENTRY glUnlockDiscardableTextureCHROMIUM (GLuint t
exture_id); |
| 379 GL_APICALL bool GL_APIENTRY glLockDiscardableTextureCHROMIUM (GLuint tex
ture_id); |
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