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Side by Side Diff: gpu/command_buffer/client/client_discardable_manager.h

Issue 2814583002: Service/ClientDiscardableManager (Closed)
Patch Set: rename Created 3 years, 8 months ago
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1 // Copyright (c) 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_
7
8 #include <map>
9 #include <queue>
10 #include <set>
11
12 #include "gpu/command_buffer/common/command_buffer.h"
13 #include "gpu/command_buffer/common/discardable_handle.h"
14 #include "gpu/gpu_export.h"
15
16 namespace gpu {
17
18 // ClientDiscardableManager is a helper class used by the client GLES2
19 // implementation. Currently, this class only supports textures, but it could
20 // be extended to other types in the future.
21 //
22 // When the GLES2 impl is done with a texture (the texture is being deleted),
23 // it should call FreeTexture to allow helper memory to be reclaimed.
24 class GPU_EXPORT ClientDiscardableManager {
25 public:
26 ClientDiscardableManager();
27 ~ClientDiscardableManager();
28 ClientDiscardableHandle InitializeTexture(CommandBuffer* command_buffer,
29 uint32_t texture_id);
30 bool LockTexture(uint32_t texture_id);
31 void FreeTexture(uint32_t texture_id);
32 bool TextureIsValid(uint32_t texture_id) const;
33
34 // Test only functions.
35 void CheckPendingForTesting(CommandBuffer* command_buffer) {
36 CheckPending(command_buffer);
37 }
38 void SetElementCountForTesting(size_t count) {
39 elements_per_allocation_ = count;
40 allocation_size_ = count * element_size_;
41 }
42 ClientDiscardableHandle GetHandleForTesting(uint32_t texture_id);
43
44 private:
45 void FindAllocation(CommandBuffer* command_buffer,
46 scoped_refptr<Buffer>* buffer,
47 int32_t* shm_id,
48 uint32_t* offset);
49 void ReturnAllocation(CommandBuffer* command_buffer,
50 const ClientDiscardableHandle& handle);
51 void CheckPending(CommandBuffer* command_buffer);
52
53 private:
54 size_t allocation_size_;
55 size_t element_size_ = sizeof(base::subtle::Atomic32);
56 uint32_t elements_per_allocation_ = allocation_size_ / element_size_;
57
58 struct Allocation;
59 std::vector<std::unique_ptr<Allocation>> allocations_;
60 std::map<uint32_t, ClientDiscardableHandle> texture_handles_;
61
62 // Handles that are pending service deletion, and can be re-used once
63 // ClientDiscardableHandle::CanBeReUsed returns true.
64 std::queue<ClientDiscardableHandle> pending_handles_;
65
66 DISALLOW_COPY_AND_ASSIGN(ClientDiscardableManager);
67 };
68
69 } // namespace gpu
70
71 #endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_DISCARDABLE_MANAGER_H_
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