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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_LATENCY_LATENCY_TRACKER_H_ | |
6 #define UI_LATENCY_LATENCY_TRACKER_H_ | |
7 | |
8 #include <stdint.h> | |
tdresser
2017/04/10 16:15:54
Is this used?
mfomitchev
2017/04/10 19:00:07
Removed
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9 | |
10 #include <vector> | |
tdresser
2017/04/10 16:15:54
Is this used?
mfomitchev
2017/04/10 19:00:07
Removed
| |
11 | |
12 #include "base/macros.h" | |
13 #include "ui/latency/latency_info.h" | |
14 | |
15 namespace ui { | |
16 | |
17 // Utility class for tracking the latency of events. | |
18 class LatencyTracker { | |
tdresser
2017/04/10 16:15:54
Should we split up the RenderWidgetHostLatencyTrac
mfomitchev
2017/04/10 19:00:07
All the unit tests I see that test OnGpuSwapBuffer
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19 public: | |
20 LatencyTracker() = default; | |
21 ~LatencyTracker() = default; | |
22 | |
23 // Terminates latency tracking for events that triggered rendering, also | |
24 // performing relevant UMA latency reporting. | |
25 // Called when GPU buffers swap completes. | |
26 void OnGpuSwapBuffersCompleted(const LatencyInfo& latency); | |
27 | |
28 protected: | |
29 virtual void ReportRapporScrollLatency( | |
30 const std::string& name, | |
31 const LatencyInfo::LatencyComponent& start_component, | |
32 const LatencyInfo::LatencyComponent& end_component); | |
33 | |
34 private: | |
35 void ComputeTouchAndWheelScrollLatencyHistograms( | |
36 const LatencyInfo::LatencyComponent& gpu_swap_begin_component, | |
37 const LatencyInfo::LatencyComponent& gpu_swap_end_component, | |
38 const LatencyInfo& latency); | |
39 | |
40 DISALLOW_COPY_AND_ASSIGN(LatencyTracker); | |
41 }; | |
42 | |
43 } // namespace latency | |
44 | |
45 #endif // UI_LATENCY_LATENCY_TRACKER_H_ | |
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