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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_LATENCY_LATENCY_TRACKER_H_ | |
| 6 #define UI_LATENCY_LATENCY_TRACKER_H_ | |
| 7 | |
| 8 #include <stdint.h> | |
|
tdresser
2017/04/10 16:15:54
Is this used?
mfomitchev
2017/04/10 19:00:07
Removed
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| 9 | |
| 10 #include <vector> | |
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tdresser
2017/04/10 16:15:54
Is this used?
mfomitchev
2017/04/10 19:00:07
Removed
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| 11 | |
| 12 #include "base/macros.h" | |
| 13 #include "ui/latency/latency_info.h" | |
| 14 | |
| 15 namespace ui { | |
| 16 | |
| 17 // Utility class for tracking the latency of events. | |
| 18 class LatencyTracker { | |
|
tdresser
2017/04/10 16:15:54
Should we split up the RenderWidgetHostLatencyTrac
mfomitchev
2017/04/10 19:00:07
All the unit tests I see that test OnGpuSwapBuffer
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| 19 public: | |
| 20 LatencyTracker() = default; | |
| 21 ~LatencyTracker() = default; | |
| 22 | |
| 23 // Terminates latency tracking for events that triggered rendering, also | |
| 24 // performing relevant UMA latency reporting. | |
| 25 // Called when GPU buffers swap completes. | |
| 26 void OnGpuSwapBuffersCompleted(const LatencyInfo& latency); | |
| 27 | |
| 28 protected: | |
| 29 virtual void ReportRapporScrollLatency( | |
| 30 const std::string& name, | |
| 31 const LatencyInfo::LatencyComponent& start_component, | |
| 32 const LatencyInfo::LatencyComponent& end_component); | |
| 33 | |
| 34 private: | |
| 35 void ComputeTouchAndWheelScrollLatencyHistograms( | |
| 36 const LatencyInfo::LatencyComponent& gpu_swap_begin_component, | |
| 37 const LatencyInfo::LatencyComponent& gpu_swap_end_component, | |
| 38 const LatencyInfo& latency); | |
| 39 | |
| 40 DISALLOW_COPY_AND_ASSIGN(LatencyTracker); | |
| 41 }; | |
| 42 | |
| 43 } // namespace latency | |
| 44 | |
| 45 #endif // UI_LATENCY_LATENCY_TRACKER_H_ | |
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