Index: device/vr/android/gvr/gvr_gamepad_data_provider.h |
diff --git a/device/vr/android/gvr/gvr_gamepad_data_provider.h b/device/vr/android/gvr/gvr_gamepad_data_provider.h |
index 7aa09e9be8e2c2045ec32d2d5994f8802e5e40fc..fcfcf68b94de7da0f70a65f4a15b72bac9c7d340 100644 |
--- a/device/vr/android/gvr/gvr_gamepad_data_provider.h |
+++ b/device/vr/android/gvr/gvr_gamepad_data_provider.h |
@@ -5,7 +5,7 @@ |
#ifndef DEVICE_VR_ANDROID_GVR_GAMEPAD_DATA_PROVIDER_H |
#define DEVICE_VR_ANDROID_GVR_GAMEPAD_DATA_PROVIDER_H |
-#include "third_party/gvr-android-sdk/src/libraries/headers/vr/gvr/capi/include/gvr_types.h" |
+#include "device/vr/vr_types.h" |
namespace device { |
@@ -15,10 +15,10 @@ class GvrGamepadDataFetcher; |
// by vr_shell's VrController and consumed by GvrGamepadDataFetcher. |
struct GvrGamepadData { |
int64_t timestamp; |
- gvr_vec2f touch_pos; |
- gvr_quatf orientation; |
- gvr_vec3f accel; |
- gvr_vec3f gyro; |
+ gfx::Vector2dF touch_pos; |
+ vr::Quatf orientation; |
+ gfx::Vector3dF accel; |
+ gfx::Vector3dF gyro; |
bool is_touching; |
bool controller_button_pressed; |
bool right_handed; |