Index: chrome/browser/android/vr_shell/ui_scene.h |
diff --git a/chrome/browser/android/vr_shell/ui_scene.h b/chrome/browser/android/vr_shell/ui_scene.h |
index 4bcb6d88d29a490db659f71ee6a5720adfad48f4..55a57b1d828692a53f809761471f593f0de1fb62 100644 |
--- a/chrome/browser/android/vr_shell/ui_scene.h |
+++ b/chrome/browser/android/vr_shell/ui_scene.h |
@@ -9,7 +9,7 @@ |
#include <vector> |
#include "base/macros.h" |
-#include "chrome/browser/android/vr_shell/vr_math.h" |
+#include "device/vr/vr_types.h" |
namespace base { |
class DictionaryValue; |
@@ -72,7 +72,7 @@ class UiScene { |
std::vector<const ContentRectangle*> GetHeadLockedElements() const; |
bool HasVisibleHeadLockedElements() const; |
- const Colorf& GetBackgroundColor() const; |
+ const vr::Colorf& GetBackgroundColor() const; |
float GetBackgroundDistance() const; |
bool GetWebVrRenderingEnabled() const; |
@@ -83,7 +83,7 @@ class UiScene { |
std::vector<std::unique_ptr<ContentRectangle>> ui_elements_; |
ContentRectangle* content_element_ = nullptr; |
- Colorf background_color_ = {0.1f, 0.1f, 0.1f, 1.0f}; |
+ vr::Colorf background_color_ = {0.1f, 0.1f, 0.1f, 1.0f}; |
float background_distance_ = 10.0f; |
bool webvr_rendering_enabled_ = true; |