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Unified Diff: ash/root_window_controller.cc

Issue 2814243002: Removes a couple more functions from WmWindow (Closed)
Patch Set: cleanup Created 3 years, 8 months ago
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Index: ash/root_window_controller.cc
diff --git a/ash/root_window_controller.cc b/ash/root_window_controller.cc
index 38906af6341041e7236662185abd0d6143f5f680..9884f1dbbac29f12e5a604a0265c87fe1bb4bb4e 100644
--- a/ash/root_window_controller.cc
+++ b/ash/root_window_controller.cc
@@ -20,6 +20,7 @@
#include "ash/public/cpp/shelf_types.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/root_window_settings.h"
+#include "ash/screen_util.h"
#include "ash/session/session_controller.h"
#include "ash/shelf/shelf_delegate.h"
#include "ash/shelf/shelf_layout_manager.h"
@@ -164,18 +165,17 @@ void MoveOriginRelativeToSize(const gfx::Size& src_size,
}
// Reparents |window| to |new_parent|.
-// TODO(sky): This should take an aura::Window. http://crbug.com/671246.
-void ReparentWindow(WmWindow* window, WmWindow* new_parent) {
- const gfx::Size src_size = window->GetParent()->GetBounds().size();
- const gfx::Size dst_size = new_parent->GetBounds().size();
+void ReparentWindow(aura::Window* window, aura::Window* new_parent) {
+ const gfx::Size src_size = window->parent()->bounds().size();
+ const gfx::Size dst_size = new_parent->bounds().size();
// Update the restore bounds to make it relative to the display.
- wm::WindowState* state = window->GetWindowState();
+ wm::WindowState* state = wm::GetWindowState(window);
gfx::Rect restore_bounds;
const bool has_restore_bounds = state->HasRestoreBounds();
const bool update_bounds = state->IsNormalOrSnapped() || state->IsMinimized();
gfx::Rect work_area_in_new_parent =
- wm::GetDisplayWorkAreaBoundsInParent(new_parent);
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(new_parent);
gfx::Rect local_bounds;
if (update_bounds) {
@@ -202,7 +202,7 @@ void ReparentWindow(WmWindow* window, WmWindow* new_parent) {
// Reparents the appropriate set of windows from |src| to |dst|.
// TODO(sky): This should take an aura::Window. http://crbug.com/671246.
msw 2017/04/12 22:12:50 nit: remove todo
sky 2017/04/12 22:35:04 Done.
-void ReparentAllWindows(WmWindow* src, WmWindow* dst) {
+void ReparentAllWindows(aura::Window* src, aura::Window* dst) {
// Set of windows to move.
const int kContainerIdsToMove[] = {
kShellWindowId_DefaultContainer,
@@ -228,15 +228,17 @@ void ReparentAllWindows(WmWindow* src, WmWindow* dst) {
}
for (int id : container_ids) {
- WmWindow* src_container = src->GetChildByShellWindowId(id);
- WmWindow* dst_container = dst->GetChildByShellWindowId(id);
- while (!src_container->GetChildren().empty()) {
+ aura::Window* src_container = src->GetChildById(id);
+ aura::Window* dst_container = dst->GetChildById(id);
+ while (!src_container->children().empty()) {
// Restart iteration from the source container windows each time as they
// may change as a result of moving other windows.
- WmWindow::Windows src_container_children = src_container->GetChildren();
- WmWindow::Windows::const_iterator iter = src_container_children.begin();
+ const aura::Window::Windows& src_container_children =
+ src_container->children();
+ auto iter = src_container_children.begin();
while (iter != src_container_children.end() &&
- SystemModalContainerLayoutManager::IsModalBackground(*iter)) {
+ SystemModalContainerLayoutManager::IsModalBackground(
+ WmWindow::Get(*iter))) {
++iter;
}
// If the entire window list is modal background windows then stop.
@@ -389,9 +391,8 @@ RootWindowController::GetSystemModalLayoutManager(WmWindow* window) {
WmWindow* modal_container = nullptr;
if (window) {
WmWindow* window_container = wm::GetContainerForWindow(window);
- if (window_container &&
- window_container->GetShellWindowId() >=
- kShellWindowId_LockScreenContainer) {
+ if (window_container && window_container->aura_window()->id() >=
+ kShellWindowId_LockScreenContainer) {
modal_container = GetWmContainer(kShellWindowId_LockSystemModalContainer);
} else {
modal_container = GetWmContainer(kShellWindowId_SystemModalContainer);
@@ -618,7 +619,7 @@ void RootWindowController::CloseChildWindows() {
void RootWindowController::MoveWindowsTo(aura::Window* dst) {
// Clear the workspace controller, so it doesn't incorrectly update the shelf.
workspace_controller_.reset();
- ReparentAllWindows(GetWindow(), WmWindow::Get(dst));
+ ReparentAllWindows(GetRootWindow(), dst);
}
void RootWindowController::UpdateShelfVisibility() {

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