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Side by Side Diff: gm/shadows.cpp

Issue 281383013: skiagm::make_isize -> SkISize::Make (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkBlurMask.h" 9 #include "SkBlurMask.h"
10 #include "SkBlurDrawLooper.h" 10 #include "SkBlurDrawLooper.h"
(...skipping 27 matching lines...) Expand all
38 protected: 38 protected:
39 virtual uint32_t onGetFlags() const SK_OVERRIDE { 39 virtual uint32_t onGetFlags() const SK_OVERRIDE {
40 return kSkipTiled_Flag; 40 return kSkipTiled_Flag;
41 } 41 }
42 42
43 virtual SkString onShortName() { 43 virtual SkString onShortName() {
44 return SkString("shadows"); 44 return SkString("shadows");
45 } 45 }
46 46
47 virtual SkISize onISize() { 47 virtual SkISize onISize() {
48 return make_isize(200, 120); 48 return SkISize::Make(200, 120);
49 } 49 }
50 50
51 virtual void onDraw(SkCanvas* canvas) { 51 virtual void onDraw(SkCanvas* canvas) {
52 SkBlurDrawLooper* shadowLoopers[5]; 52 SkBlurDrawLooper* shadowLoopers[5];
53 shadowLoopers[0] = 53 shadowLoopers[0] =
54 SkBlurDrawLooper::Create(SK_ColorBLUE, 54 SkBlurDrawLooper::Create(SK_ColorBLUE,
55 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar( 10)), 55 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar( 10)),
56 SkIntToScalar(5), SkIntToScalar(10), 56 SkIntToScalar(5), SkIntToScalar(10),
57 SkBlurDrawLooper::kIgnoreTransform_BlurFlag | 57 SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
58 SkBlurDrawLooper::kOverrideColor_BlurFlag | 58 SkBlurDrawLooper::kOverrideColor_BlurFlag |
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
122 private: 122 private:
123 typedef GM INHERITED; 123 typedef GM INHERITED;
124 }; 124 };
125 125
126 /////////////////////////////////////////////////////////////////////////////// 126 ///////////////////////////////////////////////////////////////////////////////
127 127
128 static GM* MyFactory(void*) { return new ShadowsGM; } 128 static GM* MyFactory(void*) { return new ShadowsGM; }
129 static GMRegistry reg(MyFactory); 129 static GMRegistry reg(MyFactory);
130 130
131 } 131 }
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