| Index: content/renderer/input/main_thread_event_queue.h
|
| diff --git a/content/renderer/input/main_thread_event_queue.h b/content/renderer/input/main_thread_event_queue.h
|
| index 42edd0cfeaf5ee946f3baaaa70e26e9d685997e2..5a8e65253fffbd3dbb8dbc3397fca6ace5a33aa8 100644
|
| --- a/content/renderer/input/main_thread_event_queue.h
|
| +++ b/content/renderer/input/main_thread_event_queue.h
|
| @@ -7,6 +7,7 @@
|
|
|
| #include <deque>
|
| #include "base/feature_list.h"
|
| +#include "base/memory/weak_ptr.h"
|
| #include "content/common/content_export.h"
|
| #include "content/common/input/input_event_ack_state.h"
|
| #include "content/common/input/input_event_dispatch_type.h"
|
| @@ -20,22 +21,22 @@
|
|
|
| namespace content {
|
|
|
| +// All interaction with the MainThreadEventQueueClient will occur
|
| +// on the main thread.
|
| class CONTENT_EXPORT MainThreadEventQueueClient {
|
| public:
|
| // Handle an |event| that was previously queued (possibly
|
| - // coalesced with another event) to the |routing_id|'s
|
| - // channel. Implementors must implement this callback.
|
| - virtual void HandleEventOnMainThread(
|
| - int routing_id,
|
| - const blink::WebCoalescedInputEvent* event,
|
| - const ui::LatencyInfo& latency,
|
| + // coalesced with another event). Implementors must implement
|
| + // this callback.
|
| + virtual InputEventAckState HandleInputEvent(
|
| + const blink::WebCoalescedInputEvent& event,
|
| + const ui::LatencyInfo& latency_info,
|
| InputEventDispatchType dispatch_type) = 0;
|
|
|
| - virtual void SendInputEventAck(int routing_id,
|
| - blink::WebInputEvent::Type type,
|
| + virtual void SendInputEventAck(blink::WebInputEvent::Type type,
|
| InputEventAckState ack_result,
|
| uint32_t touch_event_id) = 0;
|
| - virtual void NeedsMainFrame(int routing_id) = 0;
|
| + virtual void SetNeedsMainFrame() = 0;
|
| };
|
|
|
| // MainThreadEventQueue implements a queue for events that need to be
|
| @@ -78,7 +79,6 @@ class CONTENT_EXPORT MainThreadEventQueue
|
| : public base::RefCountedThreadSafe<MainThreadEventQueue> {
|
| public:
|
| MainThreadEventQueue(
|
| - int routing_id,
|
| MainThreadEventQueueClient* client,
|
| const scoped_refptr<base::SingleThreadTaskRunner>& main_task_runner,
|
| blink::scheduler::RendererScheduler* renderer_scheduler);
|
| @@ -92,20 +92,24 @@ class CONTENT_EXPORT MainThreadEventQueue
|
| void DispatchRafAlignedInput(base::TimeTicks frame_time);
|
| void QueueClosure(const base::Closure& closure);
|
|
|
| - // Call once the main thread has handled an outstanding |type| event
|
| - // in flight.
|
| - void EventHandled(blink::WebInputEvent::Type type,
|
| - blink::WebInputEventResult result,
|
| - InputEventAckState ack_result);
|
| + void ClearClient();
|
|
|
| - private:
|
| + protected:
|
| friend class base::RefCountedThreadSafe<MainThreadEventQueue>;
|
| - ~MainThreadEventQueue();
|
| + virtual ~MainThreadEventQueue();
|
| void QueueEvent(std::unique_ptr<MainThreadEventQueueTask> event);
|
| void PostTaskToMainThread();
|
| void DispatchEvents();
|
| void DispatchInFlightEvent();
|
| void PossiblyScheduleMainFrame();
|
| + void SetNeedsMainFrame();
|
| + InputEventAckState HandleEventOnMainThread(
|
| + const blink::WebCoalescedInputEvent& event,
|
| + const ui::LatencyInfo& latency,
|
| + InputEventDispatchType dispatch_type);
|
| + void SendInputEventAck(const blink::WebInputEvent& event,
|
| + InputEventAckState ack_result,
|
| + uint32_t touch_event_id);
|
|
|
| void SendEventToMainThread(const blink::WebInputEvent* event,
|
| const ui::LatencyInfo& latency,
|
| @@ -115,9 +119,9 @@ class CONTENT_EXPORT MainThreadEventQueue
|
| bool IsRafAlignedEvent(
|
| const std::unique_ptr<MainThreadEventQueueTask>& item) const;
|
|
|
| + friend class QueuedWebInputEvent;
|
| friend class MainThreadEventQueueTest;
|
| friend class MainThreadEventQueueInitializationTest;
|
| - int routing_id_;
|
| MainThreadEventQueueClient* client_;
|
| std::unique_ptr<MainThreadEventQueueTask> in_flight_event_;
|
| bool last_touch_start_forced_nonblocking_due_to_fling_;
|
|
|