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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/window/custom_frame_view.h" | 5 #include "ui/views/window/custom_frame_view.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <vector> |
8 | 9 |
9 #include "base/strings/utf_string_conversions.h" | 10 #include "base/strings/utf_string_conversions.h" |
10 #include "grit/ui_resources.h" | 11 #include "grit/ui_resources.h" |
11 #include "grit/ui_strings.h" | 12 #include "grit/ui_strings.h" |
12 #include "ui/base/hit_test.h" | 13 #include "ui/base/hit_test.h" |
13 #include "ui/base/l10n/l10n_util.h" | 14 #include "ui/base/l10n/l10n_util.h" |
14 #include "ui/base/resource/resource_bundle.h" | 15 #include "ui/base/resource/resource_bundle.h" |
15 #include "ui/gfx/canvas.h" | 16 #include "ui/gfx/canvas.h" |
16 #include "ui/gfx/font.h" | 17 #include "ui/gfx/font.h" |
17 #include "ui/gfx/image/image.h" | 18 #include "ui/gfx/image/image.h" |
18 #include "ui/gfx/path.h" | 19 #include "ui/gfx/path.h" |
| 20 #include "ui/gfx/rect.h" |
19 #include "ui/views/color_constants.h" | 21 #include "ui/views/color_constants.h" |
20 #include "ui/views/controls/button/image_button.h" | 22 #include "ui/views/controls/button/image_button.h" |
21 #include "ui/views/views_delegate.h" | 23 #include "ui/views/views_delegate.h" |
22 #include "ui/views/widget/native_widget_private.h" | 24 #include "ui/views/widget/native_widget_private.h" |
23 #include "ui/views/widget/widget.h" | 25 #include "ui/views/widget/widget.h" |
24 #include "ui/views/widget/widget_delegate.h" | 26 #include "ui/views/widget/widget_delegate.h" |
25 #include "ui/views/window/client_view.h" | 27 #include "ui/views/window/client_view.h" |
26 #include "ui/views/window/frame_background.h" | 28 #include "ui/views/window/frame_background.h" |
| 29 #include "ui/views/window/window_button_order_provider.h" |
27 #include "ui/views/window/window_resources.h" | 30 #include "ui/views/window/window_resources.h" |
28 #include "ui/views/window/window_shape.h" | 31 #include "ui/views/window/window_shape.h" |
29 | 32 |
30 namespace views { | 33 namespace views { |
31 | 34 |
32 namespace { | 35 namespace { |
33 | 36 |
34 // The frame border is only visible in restored mode and is hardcoded to 4 px on | 37 // The frame border is only visible in restored mode and is hardcoded to 4 px on |
35 // each side regardless of the system window border size. | 38 // each side regardless of the system window border size. |
36 const int kFrameBorderThickness = 4; | 39 const int kFrameBorderThickness = 4; |
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60 const SkColor kDefaultColorFrame = SkColorSetRGB(66, 116, 201); | 63 const SkColor kDefaultColorFrame = SkColorSetRGB(66, 116, 201); |
61 const SkColor kDefaultColorFrameInactive = SkColorSetRGB(161, 182, 228); | 64 const SkColor kDefaultColorFrameInactive = SkColorSetRGB(161, 182, 228); |
62 #endif | 65 #endif |
63 | 66 |
64 const gfx::FontList& GetTitleFontList() { | 67 const gfx::FontList& GetTitleFontList() { |
65 static const gfx::FontList title_font_list = | 68 static const gfx::FontList title_font_list = |
66 internal::NativeWidgetPrivate::GetWindowTitleFontList(); | 69 internal::NativeWidgetPrivate::GetWindowTitleFontList(); |
67 return title_font_list; | 70 return title_font_list; |
68 } | 71 } |
69 | 72 |
| 73 void LayoutButton(ImageButton* button, const gfx::Rect& bounds) { |
| 74 button->SetVisible(true); |
| 75 button->SetImageAlignment(ImageButton::ALIGN_LEFT, |
| 76 ImageButton::ALIGN_BOTTOM); |
| 77 button->SetBoundsRect(bounds); |
| 78 } |
| 79 |
70 } // namespace | 80 } // namespace |
71 | 81 |
72 /////////////////////////////////////////////////////////////////////////////// | 82 /////////////////////////////////////////////////////////////////////////////// |
73 // CustomFrameView, public: | 83 // CustomFrameView, public: |
74 | 84 |
75 CustomFrameView::CustomFrameView() | 85 CustomFrameView::CustomFrameView() |
76 : frame_(NULL), | 86 : frame_(NULL), |
77 window_icon_(NULL), | 87 window_icon_(NULL), |
78 minimize_button_(NULL), | 88 minimize_button_(NULL), |
79 maximize_button_(NULL), | 89 maximize_button_(NULL), |
80 restore_button_(NULL), | 90 restore_button_(NULL), |
81 close_button_(NULL), | 91 close_button_(NULL), |
82 should_show_maximize_button_(false), | 92 should_show_maximize_button_(false), |
83 frame_background_(new FrameBackground()) { | 93 frame_background_(new FrameBackground()), |
| 94 minimum_title_bar_x_(0), |
| 95 maximum_title_bar_x_(-1) { |
84 } | 96 } |
85 | 97 |
86 CustomFrameView::~CustomFrameView() { | 98 CustomFrameView::~CustomFrameView() { |
87 } | 99 } |
88 | 100 |
89 void CustomFrameView::Init(Widget* frame) { | 101 void CustomFrameView::Init(Widget* frame) { |
90 frame_ = frame; | 102 frame_ = frame; |
91 | 103 |
92 close_button_ = new ImageButton(this); | 104 close_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_CLOSE, |
93 close_button_->SetAccessibleName( | 105 IDR_CLOSE, IDR_CLOSE_H, IDR_CLOSE_P); |
94 l10n_util::GetStringUTF16(IDS_APP_ACCNAME_CLOSE)); | |
95 | |
96 // Close button images will be set in LayoutWindowControls(). | |
97 AddChildView(close_button_); | |
98 | |
99 minimize_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_MINIMIZE, | 106 minimize_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_MINIMIZE, |
100 IDR_MINIMIZE, IDR_MINIMIZE_H, IDR_MINIMIZE_P); | 107 IDR_MINIMIZE, IDR_MINIMIZE_H, IDR_MINIMIZE_P); |
101 | |
102 maximize_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_MAXIMIZE, | 108 maximize_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_MAXIMIZE, |
103 IDR_MAXIMIZE, IDR_MAXIMIZE_H, IDR_MAXIMIZE_P); | 109 IDR_MAXIMIZE, IDR_MAXIMIZE_H, IDR_MAXIMIZE_P); |
104 | |
105 restore_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_RESTORE, | 110 restore_button_ = InitWindowCaptionButton(IDS_APP_ACCNAME_RESTORE, |
106 IDR_RESTORE, IDR_RESTORE_H, IDR_RESTORE_P); | 111 IDR_RESTORE, IDR_RESTORE_H, IDR_RESTORE_P); |
107 | 112 |
108 should_show_maximize_button_ = frame_->widget_delegate()->CanMaximize(); | 113 should_show_maximize_button_ = frame_->widget_delegate()->CanMaximize(); |
109 | 114 |
110 if (frame_->widget_delegate()->ShouldShowWindowIcon()) { | 115 if (frame_->widget_delegate()->ShouldShowWindowIcon()) { |
111 window_icon_ = new ImageButton(this); | 116 window_icon_ = new ImageButton(this); |
112 AddChildView(window_icon_); | 117 AddChildView(window_icon_); |
113 } | 118 } |
114 } | 119 } |
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269 | 274 |
270 int CustomFrameView::NonClientTopBorderHeight() const { | 275 int CustomFrameView::NonClientTopBorderHeight() const { |
271 return std::max(FrameBorderThickness() + IconSize(), | 276 return std::max(FrameBorderThickness() + IconSize(), |
272 CaptionButtonY() + kCaptionButtonHeightWithPadding) + | 277 CaptionButtonY() + kCaptionButtonHeightWithPadding) + |
273 TitlebarBottomThickness(); | 278 TitlebarBottomThickness(); |
274 } | 279 } |
275 | 280 |
276 int CustomFrameView::CaptionButtonY() const { | 281 int CustomFrameView::CaptionButtonY() const { |
277 // Maximized buttons start at window top so that even if their images aren't | 282 // Maximized buttons start at window top so that even if their images aren't |
278 // drawn flush with the screen edge, they still obey Fitts' Law. | 283 // drawn flush with the screen edge, they still obey Fitts' Law. |
279 return frame_->IsMaximized() ? FrameBorderThickness() : kFrameShadowThickness; | 284 return frame_->IsMaximized() ? FrameBorderThickness() : kFrameBorderThickness; |
280 } | 285 } |
281 | 286 |
282 int CustomFrameView::TitlebarBottomThickness() const { | 287 int CustomFrameView::TitlebarBottomThickness() const { |
283 return kTitlebarTopAndBottomEdgeThickness + | 288 return kTitlebarTopAndBottomEdgeThickness + |
284 (ShouldShowClientEdge() ? kClientEdgeThickness : 0); | 289 (ShouldShowClientEdge() ? kClientEdgeThickness : 0); |
285 } | 290 } |
286 | 291 |
287 int CustomFrameView::IconSize() const { | 292 int CustomFrameView::IconSize() const { |
288 #if defined(OS_WIN) | 293 #if defined(OS_WIN) |
289 // This metric scales up if either the titlebar height or the titlebar font | 294 // This metric scales up if either the titlebar height or the titlebar font |
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307 // from below the 3D edge. | 312 // from below the 3D edge. |
308 int unavailable_px_at_top = frame_->IsMaximized() ? | 313 int unavailable_px_at_top = frame_->IsMaximized() ? |
309 frame_thickness : kTitlebarTopAndBottomEdgeThickness; | 314 frame_thickness : kTitlebarTopAndBottomEdgeThickness; |
310 // When the icon is shorter than the minimum space we reserve for the caption | 315 // When the icon is shorter than the minimum space we reserve for the caption |
311 // button, we vertically center it. We want to bias rounding to put extra | 316 // button, we vertically center it. We want to bias rounding to put extra |
312 // space above the icon, since the 3D edge (+ client edge, for restored | 317 // space above the icon, since the 3D edge (+ client edge, for restored |
313 // windows) below looks (to the eye) more like additional space than does the | 318 // windows) below looks (to the eye) more like additional space than does the |
314 // 3D edge (or nothing at all, for maximized windows) above; hence the +1. | 319 // 3D edge (or nothing at all, for maximized windows) above; hence the +1. |
315 int y = unavailable_px_at_top + (NonClientTopBorderHeight() - | 320 int y = unavailable_px_at_top + (NonClientTopBorderHeight() - |
316 unavailable_px_at_top - size - TitlebarBottomThickness() + 1) / 2; | 321 unavailable_px_at_top - size - TitlebarBottomThickness() + 1) / 2; |
317 return gfx::Rect(frame_thickness + kIconLeftSpacing, y, size, size); | 322 return gfx::Rect(frame_thickness + kIconLeftSpacing + minimum_title_bar_x_, |
| 323 y, size, size); |
318 } | 324 } |
319 | 325 |
320 bool CustomFrameView::ShouldShowTitleBarAndBorder() const { | 326 bool CustomFrameView::ShouldShowTitleBarAndBorder() const { |
321 if (frame_->IsFullscreen()) | 327 if (frame_->IsFullscreen()) |
322 return false; | 328 return false; |
323 | 329 |
324 if (ViewsDelegate::views_delegate) { | 330 if (ViewsDelegate::views_delegate) { |
325 return !ViewsDelegate::views_delegate->WindowManagerProvidesTitleBar( | 331 return !ViewsDelegate::views_delegate->WindowManagerProvidesTitleBar( |
326 frame_->IsMaximized()); | 332 frame_->IsMaximized()); |
327 } | 333 } |
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461 SkColor CustomFrameView::GetFrameColor() const { | 467 SkColor CustomFrameView::GetFrameColor() const { |
462 return frame_->IsActive() ? kDefaultColorFrame : kDefaultColorFrameInactive; | 468 return frame_->IsActive() ? kDefaultColorFrame : kDefaultColorFrameInactive; |
463 } | 469 } |
464 | 470 |
465 const gfx::ImageSkia* CustomFrameView::GetFrameImage() const { | 471 const gfx::ImageSkia* CustomFrameView::GetFrameImage() const { |
466 return ui::ResourceBundle::GetSharedInstance().GetImageNamed( | 472 return ui::ResourceBundle::GetSharedInstance().GetImageNamed( |
467 frame_->IsActive() ? IDR_FRAME : IDR_FRAME_INACTIVE).ToImageSkia(); | 473 frame_->IsActive() ? IDR_FRAME : IDR_FRAME_INACTIVE).ToImageSkia(); |
468 } | 474 } |
469 | 475 |
470 void CustomFrameView::LayoutWindowControls() { | 476 void CustomFrameView::LayoutWindowControls() { |
471 close_button_->SetImageAlignment(ImageButton::ALIGN_LEFT, | 477 minimum_title_bar_x_ = 0; |
472 ImageButton::ALIGN_BOTTOM); | 478 maximum_title_bar_x_ = width(); |
| 479 |
| 480 if (bounds().IsEmpty()) |
| 481 return; |
| 482 |
473 int caption_y = CaptionButtonY(); | 483 int caption_y = CaptionButtonY(); |
474 bool is_maximized = frame_->IsMaximized(); | 484 bool is_maximized = frame_->IsMaximized(); |
475 // There should always be the same number of non-shadow pixels visible to the | 485 // There should always be the same number of non-shadow pixels visible to the |
476 // side of the caption buttons. In maximized mode we extend the rightmost | 486 // side of the caption buttons. In maximized mode we extend the edge button |
477 // button to the screen corner to obey Fitts' Law. | 487 // to the screen corner to obey Fitts' Law. |
478 int right_extra_width = is_maximized ? | 488 int extra_width = is_maximized ? |
479 (kFrameBorderThickness - kFrameShadowThickness) : 0; | 489 (kFrameBorderThickness - kFrameShadowThickness) : 0; |
480 gfx::Size close_button_size = close_button_->GetPreferredSize(); | 490 int next_button_x = FrameBorderThickness(); |
481 close_button_->SetBounds(width() - FrameBorderThickness() - | |
482 right_extra_width - close_button_size.width(), caption_y, | |
483 close_button_size.width() + right_extra_width, | |
484 close_button_size.height()); | |
485 | 491 |
486 // When the window is restored, we show a maximized button; otherwise, we show | |
487 // a restore button. | |
488 bool is_restored = !is_maximized && !frame_->IsMinimized(); | 492 bool is_restored = !is_maximized && !frame_->IsMinimized(); |
489 ImageButton* invisible_button = is_restored ? restore_button_ | 493 ImageButton* invisible_button = is_restored ? restore_button_ |
490 : maximize_button_; | 494 : maximize_button_; |
491 invisible_button->SetVisible(false); | 495 invisible_button->SetVisible(false); |
492 | 496 |
493 ImageButton* visible_button = is_restored ? maximize_button_ | 497 WindowButtonOrderProvider* button_order = |
494 : restore_button_; | 498 WindowButtonOrderProvider::GetInstance(); |
495 FramePartImage normal_part, hot_part, pushed_part; | 499 const std::vector<views::FrameButton>& leading_buttons = |
496 int next_button_x; | 500 button_order->leading_buttons(); |
497 if (should_show_maximize_button_) { | 501 const std::vector<views::FrameButton>& trailing_buttons = |
498 visible_button->SetVisible(true); | 502 button_order->trailing_buttons(); |
499 visible_button->SetImageAlignment(ImageButton::ALIGN_LEFT, | 503 |
500 ImageButton::ALIGN_BOTTOM); | 504 ImageButton* button = NULL; |
501 gfx::Size visible_button_size = visible_button->GetPreferredSize(); | 505 for (std::vector<views::FrameButton>::const_iterator it = |
502 visible_button->SetBounds(close_button_->x() - visible_button_size.width(), | 506 leading_buttons.begin(); it != leading_buttons.end(); ++it) { |
503 caption_y, visible_button_size.width(), | 507 button = GetImageButton(*it); |
504 visible_button_size.height()); | 508 if (!button) |
505 next_button_x = visible_button->x(); | 509 continue; |
506 } else { | 510 gfx::Rect target_bounds(gfx::Point(next_button_x, caption_y), |
507 visible_button->SetVisible(false); | 511 button->GetPreferredSize()); |
508 next_button_x = close_button_->x(); | 512 if (it == leading_buttons.begin()) |
| 513 target_bounds.set_width(target_bounds.width() + extra_width); |
| 514 LayoutButton(button, target_bounds); |
| 515 next_button_x += button->width(); |
| 516 minimum_title_bar_x_ = std::min(width(), next_button_x); |
509 } | 517 } |
510 | 518 |
511 minimize_button_->SetVisible(true); | 519 // Trailing buttions are laid out in a RTL fashion |
512 minimize_button_->SetImageAlignment(ImageButton::ALIGN_LEFT, | 520 next_button_x = width() - FrameBorderThickness(); |
513 ImageButton::ALIGN_BOTTOM); | 521 for (std::vector<views::FrameButton>::const_reverse_iterator it = |
514 gfx::Size minimize_button_size = minimize_button_->GetPreferredSize(); | 522 trailing_buttons.rbegin(); it != trailing_buttons.rend(); ++it) { |
515 minimize_button_->SetBounds( | 523 button = GetImageButton(*it); |
516 next_button_x - minimize_button_size.width(), caption_y, | 524 if (!button) |
517 minimize_button_size.width(), | 525 continue; |
518 minimize_button_size.height()); | 526 gfx::Rect target_bounds(gfx::Point(next_button_x, caption_y), |
519 | 527 button->GetPreferredSize()); |
520 normal_part = IDR_CLOSE; | 528 if (it == trailing_buttons.rbegin()) |
521 hot_part = IDR_CLOSE_H; | 529 target_bounds.set_width(target_bounds.width() + extra_width); |
522 pushed_part = IDR_CLOSE_P; | 530 target_bounds.Offset(-target_bounds.width(), 0); |
523 | 531 LayoutButton(button, target_bounds); |
524 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); | 532 next_button_x = button->x(); |
525 | 533 maximum_title_bar_x_ = std::max(minimum_title_bar_x_, next_button_x); |
526 close_button_->SetImage(CustomButton::STATE_NORMAL, | 534 } |
527 rb.GetImageNamed(normal_part).ToImageSkia()); | |
528 close_button_->SetImage(CustomButton::STATE_HOVERED, | |
529 rb.GetImageNamed(hot_part).ToImageSkia()); | |
530 close_button_->SetImage(CustomButton::STATE_PRESSED, | |
531 rb.GetImageNamed(pushed_part).ToImageSkia()); | |
532 } | 535 } |
533 | 536 |
534 void CustomFrameView::LayoutTitleBar() { | 537 void CustomFrameView::LayoutTitleBar() { |
| 538 DCHECK_GE(maximum_title_bar_x_, 0); |
535 // The window title position is calculated based on the icon position, even | 539 // The window title position is calculated based on the icon position, even |
536 // when there is no icon. | 540 // when there is no icon. |
537 gfx::Rect icon_bounds(IconBounds()); | 541 gfx::Rect icon_bounds(IconBounds()); |
538 bool show_window_icon = window_icon_ != NULL; | 542 bool show_window_icon = window_icon_ != NULL; |
539 if (show_window_icon) | 543 if (show_window_icon) |
540 window_icon_->SetBoundsRect(icon_bounds); | 544 window_icon_->SetBoundsRect(icon_bounds); |
541 | 545 |
542 if (!frame_->widget_delegate()->ShouldShowWindowTitle()) | 546 if (!frame_->widget_delegate()->ShouldShowWindowTitle()) |
543 return; | 547 return; |
544 | 548 |
545 // The offset between the window left edge and the title text. | 549 // The offset between the window left edge and the title text. |
546 int title_x = show_window_icon ? icon_bounds.right() + kTitleIconOffsetX | 550 int title_x = show_window_icon ? icon_bounds.right() + kTitleIconOffsetX |
547 : icon_bounds.x(); | 551 : icon_bounds.x(); |
548 int title_height = GetTitleFontList().GetHeight(); | 552 int title_height = GetTitleFontList().GetHeight(); |
549 // We bias the title position so that when the difference between the icon and | 553 // We bias the title position so that when the difference between the icon and |
550 // title heights is odd, the extra pixel of the title is above the vertical | 554 // title heights is odd, the extra pixel of the title is above the vertical |
551 // midline rather than below. This compensates for how the icon is already | 555 // midline rather than below. This compensates for how the icon is already |
552 // biased downwards (see IconBounds()) and helps prevent descenders on the | 556 // biased downwards (see IconBounds()) and helps prevent descenders on the |
553 // title from overlapping the 3D edge at the bottom of the titlebar. | 557 // title from overlapping the 3D edge at the bottom of the titlebar. |
554 title_bounds_.SetRect(title_x, | 558 title_bounds_.SetRect(title_x, |
555 icon_bounds.y() + ((icon_bounds.height() - title_height - 1) / 2), | 559 icon_bounds.y() + ((icon_bounds.height() - title_height - 1) / 2), |
556 std::max(0, minimize_button_->x() - kTitleCaptionSpacing - | 560 std::max(0, maximum_title_bar_x_ - kTitleCaptionSpacing - |
557 title_x), title_height); | 561 title_x), title_height); |
558 } | 562 } |
559 | 563 |
560 void CustomFrameView::LayoutClientView() { | 564 void CustomFrameView::LayoutClientView() { |
561 if (!ShouldShowTitleBarAndBorder()) { | 565 if (!ShouldShowTitleBarAndBorder()) { |
562 client_view_bounds_ = bounds(); | 566 client_view_bounds_ = bounds(); |
563 return; | 567 return; |
564 } | 568 } |
565 | 569 |
566 int top_height = NonClientTopBorderHeight(); | 570 int top_height = NonClientTopBorderHeight(); |
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581 button->SetImage(CustomButton::STATE_NORMAL, | 585 button->SetImage(CustomButton::STATE_NORMAL, |
582 rb.GetImageNamed(normal_image_id).ToImageSkia()); | 586 rb.GetImageNamed(normal_image_id).ToImageSkia()); |
583 button->SetImage(CustomButton::STATE_HOVERED, | 587 button->SetImage(CustomButton::STATE_HOVERED, |
584 rb.GetImageNamed(hot_image_id).ToImageSkia()); | 588 rb.GetImageNamed(hot_image_id).ToImageSkia()); |
585 button->SetImage(CustomButton::STATE_PRESSED, | 589 button->SetImage(CustomButton::STATE_PRESSED, |
586 rb.GetImageNamed(pushed_image_id).ToImageSkia()); | 590 rb.GetImageNamed(pushed_image_id).ToImageSkia()); |
587 AddChildView(button); | 591 AddChildView(button); |
588 return button; | 592 return button; |
589 } | 593 } |
590 | 594 |
| 595 ImageButton* CustomFrameView::GetImageButton(views::FrameButton frame_button) { |
| 596 ImageButton* button = NULL; |
| 597 switch (frame_button) { |
| 598 case views::FRAME_BUTTON_MINIMIZE: { |
| 599 button = minimize_button_; |
| 600 break; |
| 601 } |
| 602 case views::FRAME_BUTTON_MAXIMIZE: { |
| 603 bool is_restored = !frame_->IsMaximized() && !frame_->IsMinimized(); |
| 604 button = is_restored ? maximize_button_ : restore_button_; |
| 605 if (!should_show_maximize_button_) { |
| 606 // If we should not show the maximize/restore button, then we return |
| 607 // NULL as we don't want this button to become visible and to be laid |
| 608 // out. |
| 609 button->SetVisible(false); |
| 610 return NULL; |
| 611 } |
| 612 break; |
| 613 } |
| 614 case views::FRAME_BUTTON_CLOSE: { |
| 615 button = close_button_; |
| 616 break; |
| 617 } |
| 618 } |
| 619 return button; |
| 620 } |
| 621 |
591 } // namespace views | 622 } // namespace views |
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