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1 /* | 1 /* |
2 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 2 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
3 * Copyright (C) 2007 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2007 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2008 Apple Inc. All rights reserved. | 4 * Copyright (C) 2008 Apple Inc. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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22 #include "core/svg/SVGAnimateMotionElement.h" | 22 #include "core/svg/SVGAnimateMotionElement.h" |
23 | 23 |
24 #include "core/SVGNames.h" | 24 #include "core/SVGNames.h" |
25 #include "core/dom/ElementTraversal.h" | 25 #include "core/dom/ElementTraversal.h" |
26 #include "core/layout/LayoutObject.h" | 26 #include "core/layout/LayoutObject.h" |
27 #include "core/svg/SVGMPathElement.h" | 27 #include "core/svg/SVGMPathElement.h" |
28 #include "core/svg/SVGParserUtilities.h" | 28 #include "core/svg/SVGParserUtilities.h" |
29 #include "core/svg/SVGPathElement.h" | 29 #include "core/svg/SVGPathElement.h" |
30 #include "core/svg/SVGPathUtilities.h" | 30 #include "core/svg/SVGPathUtilities.h" |
31 #include "platform/transforms/AffineTransform.h" | 31 #include "platform/transforms/AffineTransform.h" |
32 #include "wtf/MathExtras.h" | 32 #include "platform/wtf/MathExtras.h" |
33 #include "wtf/StdLibExtras.h" | 33 #include "platform/wtf/StdLibExtras.h" |
34 | 34 |
35 namespace blink { | 35 namespace blink { |
36 | 36 |
37 namespace { | 37 namespace { |
38 | 38 |
39 bool TargetCanHaveMotionTransform(const SVGElement& target) { | 39 bool TargetCanHaveMotionTransform(const SVGElement& target) { |
40 // We don't have a special attribute name to verify the animation type. Check | 40 // We don't have a special attribute name to verify the animation type. Check |
41 // the element name instead. | 41 // the element name instead. |
42 if (!target.IsSVGGraphicsElement()) | 42 if (!target.IsSVGGraphicsElement()) |
43 return false; | 43 return false; |
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303 LayoutObject& object) { | 303 LayoutObject& object) { |
304 object.SetNeedsTransformUpdate(); | 304 object.SetNeedsTransformUpdate(); |
305 if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled()) { | 305 if (RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled()) { |
306 // The transform paint property relies on the SVG transform value. | 306 // The transform paint property relies on the SVG transform value. |
307 object.SetNeedsPaintPropertyUpdate(); | 307 object.SetNeedsPaintPropertyUpdate(); |
308 } | 308 } |
309 MarkForLayoutAndParentResourceInvalidation(&object); | 309 MarkForLayoutAndParentResourceInvalidation(&object); |
310 } | 310 } |
311 | 311 |
312 } // namespace blink | 312 } // namespace blink |
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