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Side by Side Diff: third_party/WebKit/Source/core/html/media/AutoplayPolicy.h

Issue 2813303005: [Blink>Media] Moving autoplay logic to AutoplayPolicy (Closed)
Patch Set: fixed event order for setMuted and added comments Created 3 years, 8 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef AutoplayPolicy_h
6 #define AutoplayPolicy_h
7
8 #include "bindings/core/v8/Nullable.h"
9 #include "core/dom/ExceptionCode.h"
10 #include "platform/heap/Handle.h"
11
12 namespace blink {
13
14 class Document;
15 class ElementVisibilityObserver;
16 class HTMLMediaElement;
17
18 class AutoplayPolicy final : public GarbageCollectedFinalized<AutoplayPolicy> {
mlamouri (slow - plz ping) 2017/04/18 13:28:29 Why do you need this to be GCFinalized? Sounds lik
Zhiqiang Zhang (Slow) 2017/04/18 16:56:45 Done.
19 public:
20 AutoplayPolicy(HTMLMediaElement*);
21 ~AutoplayPolicy();
22
23 // Called when the media element is moved to a new document.
24 void DidMoveToNewDocument(Document& old_document);
25
26 // Returns whether the media element is eligible to autoplay muted.
27 bool IsEligibleForAutoplayMuted() const;
28
29 // Start/stop autoplaying the video element whenever its visible.
30 void StartAutoplayMutedWhenVisible();
31 void StopAutoplayMutedWhenVisible();
32
33 // Checks if autoplay is allowed from play method. This will utilize user
34 // gesture and record UMAs, so can only be called per call of play().
mlamouri (slow - plz ping) 2017/04/18 13:28:28 "called _once_ per call" ?
Zhiqiang Zhang (Slow) 2017/04/18 16:56:45 Done.
35 Nullable<ExceptionCode> CheckPlayMethodAllowed();
36
37 // Returns whether an umute action should pause an autoplaying element.
38 bool CheckUnmuteShouldPauseAutoplay();
39
40 bool IsAutoplayingMuted();
41
42 // Return true if and only if a user gesture is required to unlock this
43 // media element for unrestricted autoplay/script control. Don't confuse
44 // this with isGestureNeededForPlayback(). The latter is usually what one
45 // should use, if checking to see if an action is allowed.
46 bool IsLockedPendingUserGesture() const;
47
48 bool IsLockedPendingUserGestureIfCrossOriginExperimentEnabled() const;
49
50 // Unlock user gesture if a user gesture can be utilized.
51 void TryUnlockingUserGesture();
52
53 // If the user gesture is required, then this will remove it. Note that
54 // one should not generally call this method directly; use the one on
55 // m_helper and give it a reason.
56 void UnlockUserGesture();
57
58 // Return true if and only if a user gesture is requried for playback. Even
59 // if isLockedPendingUserGesture() return true, this might return false if
60 // the requirement is currently overridden. This does not check if a user
61 // gesture is currently being processed.
62 bool IsGestureNeededForPlayback() const;
63
64 bool IsGestureNeededForPlaybackIfCrossOriginExperimentEnabled() const;
65
66 bool IsGestureNeededForPlaybackIfPendingUserGestureIsLocked() const;
67
68 // Return true if and only if the settings allow autoplay of media on this
69 // frame.
70 bool IsAutoplayAllowedPerSettings() const;
71
72 // Called when the video visibility changes while autoplaying muted, will
73 // pause the video when invisible and resume the video when visible.
74 void OnVisibilityChangedForAutoplay(bool is_visible);
75
76 private:
77 DECLARE_VIRTUAL_TRACE();
mlamouri (slow - plz ping) 2017/04/18 13:28:28 This is usually public, move this just above `priv
Zhiqiang Zhang (Slow) 2017/04/18 16:56:45 Done.
78
79 bool locked_pending_user_gesture_;
80 bool locked_pending_user_gesture_if_cross_origin_experiment_enabled_;
81
82 Member<HTMLMediaElement> element_;
83 Member<ElementVisibilityObserver> autoplay_visibility_observer_;
84
85 DISALLOW_COPY_AND_ASSIGN(AutoplayPolicy);
86 };
87
88 } // namespace blink
89
90 #endif // AutoplayPolicy_h
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