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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef AutoplayPolicy_h | |
6 #define AutoplayPolicy_h | |
7 | |
8 #include "bindings/core/v8/Nullable.h" | |
9 #include "core/dom/ExceptionCode.h" | |
10 #include "platform/heap/Handle.h" | |
11 | |
12 namespace blink { | |
13 | |
14 class Document; | |
15 class ElementVisibilityObserver; | |
16 class HTMLMediaElement; | |
17 | |
18 class AutoplayPolicy final : public GarbageCollectedFinalized<AutoplayPolicy> { | |
mlamouri (slow - plz ping)
2017/04/18 13:28:29
Why do you need this to be GCFinalized? Sounds lik
Zhiqiang Zhang (Slow)
2017/04/18 16:56:45
Done.
| |
19 public: | |
20 AutoplayPolicy(HTMLMediaElement*); | |
21 ~AutoplayPolicy(); | |
22 | |
23 // Called when the media element is moved to a new document. | |
24 void DidMoveToNewDocument(Document& old_document); | |
25 | |
26 // Returns whether the media element is eligible to autoplay muted. | |
27 bool IsEligibleForAutoplayMuted() const; | |
28 | |
29 // Start/stop autoplaying the video element whenever its visible. | |
30 void StartAutoplayMutedWhenVisible(); | |
31 void StopAutoplayMutedWhenVisible(); | |
32 | |
33 // Checks if autoplay is allowed from play method. This will utilize user | |
34 // gesture and record UMAs, so can only be called per call of play(). | |
mlamouri (slow - plz ping)
2017/04/18 13:28:28
"called _once_ per call" ?
Zhiqiang Zhang (Slow)
2017/04/18 16:56:45
Done.
| |
35 Nullable<ExceptionCode> CheckPlayMethodAllowed(); | |
36 | |
37 // Returns whether an umute action should pause an autoplaying element. | |
38 bool CheckUnmuteShouldPauseAutoplay(); | |
39 | |
40 bool IsAutoplayingMuted(); | |
41 | |
42 // Return true if and only if a user gesture is required to unlock this | |
43 // media element for unrestricted autoplay/script control. Don't confuse | |
44 // this with isGestureNeededForPlayback(). The latter is usually what one | |
45 // should use, if checking to see if an action is allowed. | |
46 bool IsLockedPendingUserGesture() const; | |
47 | |
48 bool IsLockedPendingUserGestureIfCrossOriginExperimentEnabled() const; | |
49 | |
50 // Unlock user gesture if a user gesture can be utilized. | |
51 void TryUnlockingUserGesture(); | |
52 | |
53 // If the user gesture is required, then this will remove it. Note that | |
54 // one should not generally call this method directly; use the one on | |
55 // m_helper and give it a reason. | |
56 void UnlockUserGesture(); | |
57 | |
58 // Return true if and only if a user gesture is requried for playback. Even | |
59 // if isLockedPendingUserGesture() return true, this might return false if | |
60 // the requirement is currently overridden. This does not check if a user | |
61 // gesture is currently being processed. | |
62 bool IsGestureNeededForPlayback() const; | |
63 | |
64 bool IsGestureNeededForPlaybackIfCrossOriginExperimentEnabled() const; | |
65 | |
66 bool IsGestureNeededForPlaybackIfPendingUserGestureIsLocked() const; | |
67 | |
68 // Return true if and only if the settings allow autoplay of media on this | |
69 // frame. | |
70 bool IsAutoplayAllowedPerSettings() const; | |
71 | |
72 // Called when the video visibility changes while autoplaying muted, will | |
73 // pause the video when invisible and resume the video when visible. | |
74 void OnVisibilityChangedForAutoplay(bool is_visible); | |
75 | |
76 private: | |
77 DECLARE_VIRTUAL_TRACE(); | |
mlamouri (slow - plz ping)
2017/04/18 13:28:28
This is usually public, move this just above `priv
Zhiqiang Zhang (Slow)
2017/04/18 16:56:45
Done.
| |
78 | |
79 bool locked_pending_user_gesture_; | |
80 bool locked_pending_user_gesture_if_cross_origin_experiment_enabled_; | |
81 | |
82 Member<HTMLMediaElement> element_; | |
83 Member<ElementVisibilityObserver> autoplay_visibility_observer_; | |
84 | |
85 DISALLOW_COPY_AND_ASSIGN(AutoplayPolicy); | |
86 }; | |
87 | |
88 } // namespace blink | |
89 | |
90 #endif // AutoplayPolicy_h | |
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