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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "media/gpu/avda_overlay_helper_impl.h" | |
6 | |
7 #include <stdint.h> | |
8 | |
9 #include <memory> | |
10 | |
11 #include "base/bind.h" | |
12 #include "base/logging.h" | |
13 #include "base/memory/ptr_util.h" | |
14 #include "media/base/android/android_overlay_factory.h" | |
15 #include "media/base/android/mock_android_overlay.h" | |
16 #include "testing/gmock/include/gmock/gmock.h" | |
17 #include "testing/gtest/include/gtest/gtest.h" | |
18 | |
19 using ::testing::_; | |
20 using ::testing::AnyNumber; | |
21 using ::testing::NiceMock; | |
22 using ::testing::NotNull; | |
23 using ::testing::Return; | |
24 using ::testing::StrictMock; | |
25 | |
26 namespace media { | |
27 | |
28 // Unit tests for AVDAOverlayHelperImpl | |
29 class AVDAOverlayHelperImplTest : public testing::Test { | |
30 public: | |
31 class MockClient { | |
32 public: | |
33 MOCK_METHOD1(UseOverlay, void(AndroidOverlay*)); | |
34 | |
35 void UseOverlayImpl(std::unique_ptr<AndroidOverlay> overlay) { | |
36 UseOverlay(overlay.get()); | |
37 | |
38 // Also take ownership of the overlay, so that it's not destroyed. | |
39 overlay_ = std::move(overlay); | |
40 } | |
41 | |
42 // Note that this won't clear |overlay_|, which is helpful. One might argue | |
43 // that we should drop it, and provide a separate TakeOverlay() method to | |
44 // hand off ownership to the caller. | |
watk
2017/04/27 20:33:10
I feel like you can delete the "One might argue" c
liberato (no reviews please)
2017/04/27 21:31:44
Done.
| |
45 MOCK_METHOD0(UseSurfaceTexture, void(void)); | |
46 MOCK_METHOD1(StopUsingOverlayImmediately, void(AndroidOverlay*)); | |
47 | |
48 private: | |
49 std::unique_ptr<AndroidOverlay> overlay_; | |
50 }; | |
51 | |
52 // Mock factory which will return one overlay. | |
53 class MockAndroidOverlayFactory : public AndroidOverlayFactory { | |
54 public: | |
55 MockAndroidOverlayFactory() | |
56 : overlay_(base::MakeUnique<MockAndroidOverlay>()), | |
57 weak_this_factory_(this) {} | |
58 | |
59 // Called by CreateOverlay. | |
60 MOCK_METHOD0(MockCreateOverlay, void()); | |
61 | |
62 std::unique_ptr<AndroidOverlay> CreateOverlay( | |
63 const AndroidOverlay::Config& config) override { | |
64 MockCreateOverlay(); | |
65 | |
66 // Notify the overlay about the config that was used to create it. We | |
67 // can't do this during overlay construction since we might want the | |
68 // overlay to set test expectations. | |
69 if (overlay_) | |
70 overlay_->SetConfig(config); | |
71 | |
72 return std::move(overlay_); | |
73 } | |
74 | |
75 // Return the overlay, if we still own it. One the client creates an | |
76 // overlay, we'll re-assign ownership. | |
77 MockAndroidOverlay* overlay() { return overlay_.get(); } | |
78 | |
79 // Set the overlay that we'll provide next, or nullptr. | |
80 void SetOverlay(std::unique_ptr<MockAndroidOverlay> overlay) { | |
81 overlay_ = std::move(overlay); | |
82 } | |
83 | |
84 base::WeakPtr<MockAndroidOverlayFactory> GetWeakPtr() { | |
85 return weak_this_factory_.GetWeakPtr(); | |
86 } | |
87 | |
88 private: | |
89 std::unique_ptr<MockAndroidOverlay> overlay_; | |
90 | |
91 base::WeakPtrFactory<MockAndroidOverlayFactory> weak_this_factory_; | |
92 }; | |
93 | |
94 ~AVDAOverlayHelperImplTest() override {} | |
95 | |
96 void SetUp() override { | |
97 helper_ = base::MakeUnique<AVDAOverlayHelperImpl>(); | |
98 factory_ = base::MakeUnique<StrictMock<MockAndroidOverlayFactory>>(); | |
99 factory_weak_ = factory_->GetWeakPtr(); | |
100 | |
101 // We create a destruction observer. By default, the overlay must not be | |
102 // destroyed until the test completes. Of course, the test may ask the | |
103 // observer to expect something else. | |
104 destruction_observer_ = factory_->overlay()->CreateDestructionObserver(); | |
105 destruction_observer_->DoNotAllowDestruction(); | |
106 overlay_callbacks_ = factory_->overlay()->GetCallbacks(); | |
107 } | |
108 | |
109 void TearDown() override { | |
110 // If we get this far, the assume that whatever |destruction_observer_| | |
111 // was looking for should have already happened. We don't want the | |
112 // lifetime of the observer to matter with respect to the overlay when | |
113 // checking expectations. | |
114 // Note that it might already be null. | |
115 destruction_observer_ = nullptr; | |
116 } | |
117 | |
118 void StartHelper(std::unique_ptr<MockAndroidOverlayFactory> factory) { | |
119 helper_->Initialize( | |
120 base::Bind(&MockClient::UseOverlayImpl, base::Unretained(&client_)), | |
121 base::Bind(&MockClient::UseSurfaceTexture, base::Unretained(&client_)), | |
122 base::Bind(&MockClient::StopUsingOverlayImmediately, | |
123 base::Unretained(&client_)), | |
124 std::move(factory)); | |
125 } | |
126 | |
127 std::unique_ptr<AVDAOverlayHelperImpl> helper_; | |
128 StrictMock<MockClient> client_; | |
129 std::unique_ptr<StrictMock<MockAndroidOverlayFactory>> factory_; | |
130 base::WeakPtr<MockAndroidOverlayFactory> factory_weak_; | |
131 | |
132 // Callbacks to control the overlay that will be vended by |factory_| | |
133 MockAndroidOverlay::Callbacks overlay_callbacks_; | |
134 | |
135 std::unique_ptr<MockAndroidOverlay::DestructionObserver> | |
136 destruction_observer_; | |
137 }; | |
138 | |
139 TEST_F(AVDAOverlayHelperImplTest, InitializeWithoutFactoryUsesSurfaceTexture) { | |
140 // Calling Initialize() with no factory should result in a callback to use | |
141 // surface texture. | |
142 EXPECT_CALL(client_, UseSurfaceTexture()); | |
143 StartHelper(nullptr); | |
144 } | |
145 | |
146 TEST_F(AVDAOverlayHelperImplTest, ProvideInitialOverlaySuccessfully) { | |
147 // Providing a factory at startup should result in a switch to overlay. It | |
148 // should not switch to SurfaceTexture initially, since pre-M requires it. | |
149 // Note that post-M (especially DS), it might be fine to start with ST. We | |
150 // just don't differentiate those cases yet in the impl. | |
151 | |
152 // Initially, there should be no callback into |client_|, since we haven't | |
153 // told |helper_| that the overlay is ready. It should, however, request the | |
154 // overlay from |factory_|. | |
155 EXPECT_CALL(*factory_, MockCreateOverlay()); | |
156 StartHelper(std::move(factory_)); | |
watk
2017/04/27 20:33:10
Seems like these two lines are a separate test. An
liberato (no reviews please)
2017/04/27 21:31:44
Done.
| |
157 | |
158 // |factory_| should not have been deleted | |
159 ASSERT_TRUE(factory_weak_ != nullptr); | |
watk
2017/04/27 20:33:10
Not clear why this matters in this test
liberato (no reviews please)
2017/04/27 21:31:44
Done.
| |
160 | |
161 testing::Mock::VerifyAndClearExpectations(&client_); | |
162 testing::Mock::VerifyAndClearExpectations(factory_weak_.get()); | |
163 | |
164 // Notify the helper that the overlay is ready. Expect that |client_| will | |
165 // be told to use it. | |
166 EXPECT_CALL(client_, UseOverlay(NotNull())); | |
167 overlay_callbacks_.OverlayReady.Run(); | |
168 } | |
169 | |
170 TEST_F(AVDAOverlayHelperImplTest, NullInitialOverlayUsesSurfaceTexture) { | |
171 // If we provide a factory, but it fails to create an overlay, then |client_| | |
172 // should be notified to use a surface texture. | |
173 | |
174 EXPECT_CALL(*factory_, MockCreateOverlay()); | |
175 EXPECT_CALL(client_, UseSurfaceTexture()); | |
176 // Replacing the overlay will null will destroy it. | |
watk
2017/04/27 20:33:10
s/will/with
liberato (no reviews please)
2017/04/27 21:31:44
Done.
| |
177 destruction_observer_->ExpectDestruction(); | |
178 factory_->SetOverlay(nullptr); | |
179 StartHelper(std::move(factory_)); | |
180 } | |
181 | |
182 TEST_F(AVDAOverlayHelperImplTest, FailedInitialOverlayUsesSurfaceTexture) { | |
183 // If we provide a factory, but the overlay that it provides returns 'failed', | |
184 // then |client_| should use surface texture. | |
185 EXPECT_CALL(*factory_, MockCreateOverlay()); | |
186 StartHelper(std::move(factory_)); | |
187 | |
188 testing::Mock::VerifyAndClearExpectations(&client_); | |
189 testing::Mock::VerifyAndClearExpectations(factory_weak_.get()); | |
190 | |
191 // The overlay may be destroyed at any time after we send OverlayFailed. It | |
192 // doesn't have to be destroyed. We just care that it hasn't been destroyed | |
193 // before now. | |
194 destruction_observer_ = nullptr; | |
195 EXPECT_CALL(client_, UseSurfaceTexture()); | |
196 overlay_callbacks_.OverlayFailed.Run(); | |
197 } | |
198 | |
199 TEST_F(AVDAOverlayHelperImplTest, OnSurfaceDestroyedSendsNotification) { | |
200 // If |helper_| is notified about OnSurfaceDestroyed, then |client_| should | |
201 // also be notified. | |
202 | |
203 EXPECT_CALL(*factory_, MockCreateOverlay()); | |
204 StartHelper(std::move(factory_)); | |
205 EXPECT_CALL(client_, UseOverlay(NotNull())); | |
206 overlay_callbacks_.OverlayReady.Run(); | |
207 | |
208 testing::Mock::VerifyAndClearExpectations(&client_); | |
209 testing::Mock::VerifyAndClearExpectations(factory_weak_.get()); | |
210 | |
211 // Switch to a surface texture. OnSurfaceDestroyed should still be sent. | |
212 EXPECT_CALL(client_, UseSurfaceTexture()); | |
213 helper_->OnOverlayFactory(nullptr); | |
214 testing::Mock::VerifyAndClearExpectations(&client_); | |
215 | |
216 EXPECT_CALL(client_, StopUsingOverlayImmediately(NotNull())); | |
217 overlay_callbacks_.SurfaceDestroyed.Run(); | |
218 } | |
219 | |
220 TEST_F(AVDAOverlayHelperImplTest, | |
221 OnSurfaceDestroyedSendsNotificationAfterSwitch) { | |
222 // This tests two things. First: | |
223 // If |helper_| is notified about OnSurfaceDestroyed, then |client_| should | |
224 // also be notified even if |helper_| has already told |client_| to transition | |
225 // to SurfaceTexture. It has no idea if |client_| has actually transitioned, | |
226 // so it has to notify it to stop immediately, in case it hasn't. | |
227 // Second: | |
228 // |helper_| should notify |client_| to switch to surface texture if it | |
229 // provided an overlay, and the factory is changed. This indicates that | |
230 // whoever provided the factory is revoking it, so we shouldn't be using | |
231 // overlays from that factory anymore. | |
232 // We specifically test overlay => no factory, since |helper_| could elide | |
233 // multiple calls to switch to surface texture. | |
234 // | |
235 // We test these together, since switching the factory is the only way we have | |
236 // to make |helper_| transition to SurfaceTexture without sending destroyed. | |
237 | |
238 EXPECT_CALL(*factory_, MockCreateOverlay()); | |
239 StartHelper(std::move(factory_)); | |
240 EXPECT_CALL(client_, UseOverlay(NotNull())); | |
241 overlay_callbacks_.OverlayReady.Run(); | |
242 | |
243 testing::Mock::VerifyAndClearExpectations(&client_); | |
244 testing::Mock::VerifyAndClearExpectations(factory_weak_.get()); | |
245 | |
246 // Switch factories, to notify the client back to switch to SurfaceTexture. | |
247 EXPECT_CALL(client_, UseSurfaceTexture()); | |
248 helper_->OnOverlayFactory(nullptr); | |
249 testing::Mock::VerifyAndClearExpectations(&client_); | |
250 | |
251 // Destroy the original surface. | |
252 EXPECT_CALL(client_, StopUsingOverlayImmediately(NotNull())); | |
253 overlay_callbacks_.SurfaceDestroyed.Run(); | |
254 } | |
255 | |
256 TEST_F(AVDAOverlayHelperImplTest, NullLaterOverlayUsesSurfaceTexture) { | |
257 // If an overlay factory is provided after startup that returns a null overlay | |
258 // from CreateOverlay, |helper_| should, at most, notify |client_| to use | |
259 // SurfaceTexture zero or more times. | |
260 | |
261 // Start with SurfaceTexture. | |
262 EXPECT_CALL(client_, UseSurfaceTexture()); | |
263 StartHelper(nullptr); | |
264 testing::Mock::VerifyAndClearExpectations(&client_); | |
265 | |
266 // Provide a factory that will return a null overlay. | |
267 EXPECT_CALL(*factory_, MockCreateOverlay()); | |
268 EXPECT_CALL(client_, UseSurfaceTexture()).Times(AnyNumber()); | |
269 helper_->OnOverlayFactory(std::move(factory_)); | |
270 factory_weak_->SetOverlay(nullptr); | |
271 } | |
272 | |
273 TEST_F(AVDAOverlayHelperImplTest, FailedLaterOverlayDoesNothing) { | |
274 // If we send an overlay factory that returns an overlay, and that overlay | |
275 // fails, then the client should not be notified except for zero or more | |
276 // callbacks to switch to surface texture. | |
277 | |
278 // Start with SurfaceTexture. | |
279 EXPECT_CALL(client_, UseSurfaceTexture()); | |
280 StartHelper(nullptr); | |
281 testing::Mock::VerifyAndClearExpectations(&client_); | |
282 | |
283 // Provide a factory. | |
284 EXPECT_CALL(*factory_, MockCreateOverlay()); | |
285 EXPECT_CALL(client_, UseSurfaceTexture()).Times(AnyNumber()); | |
286 helper_->OnOverlayFactory(std::move(factory_)); | |
287 testing::Mock::VerifyAndClearExpectations(&client_); | |
288 | |
289 // Fail the overlay. We don't care if it's destroyed after that, as long as | |
290 // it hasn't been destroyed yet. | |
291 destruction_observer_ = nullptr; | |
292 overlay_callbacks_.OverlayFailed.Run(); | |
293 } | |
294 | |
295 TEST_F(AVDAOverlayHelperImplTest, SuccessfulLaterOverlayNotifiesClient) { | |
296 // |client_| is notified if we provide a factory that gets an overlay. | |
297 | |
298 // Start with SurfaceTexture. | |
299 EXPECT_CALL(client_, UseSurfaceTexture()); | |
300 StartHelper(nullptr); | |
301 testing::Mock::VerifyAndClearExpectations(&client_); | |
302 | |
303 // Provide a factory. |helper_| should try to create an overlay. We don't | |
304 // care if a call to UseSurfaceTexture is elided or not. Note that AVDA will | |
305 // ignore duplicate calls anyway (MultipleSurfaceTextureCallbacksAreIgnored). | |
306 EXPECT_CALL(*factory_, MockCreateOverlay()); | |
307 EXPECT_CALL(client_, UseSurfaceTexture()).Times(AnyNumber()); | |
308 helper_->OnOverlayFactory(std::move(factory_)); | |
309 testing::Mock::VerifyAndClearExpectations(&client_); | |
310 testing::Mock::VerifyAndClearExpectations(factory_weak_.get()); | |
311 | |
312 // Notify |helper_| that the overlay is ready. | |
313 EXPECT_CALL(client_, UseOverlay(NotNull())); | |
314 overlay_callbacks_.OverlayReady.Run(); | |
315 } | |
316 | |
317 } // namespace media | |
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