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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/gpu/android_video_decode_accelerator.h" | 5 #include "media/gpu/android_video_decode_accelerator.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include <memory> | 9 #include <memory> |
| 10 | 10 |
| 11 #include "base/android/jni_android.h" | 11 #include "base/android/jni_android.h" |
| 12 #include "base/bind.h" | 12 #include "base/bind.h" |
| 13 #include "base/logging.h" | 13 #include "base/logging.h" |
| 14 #include "base/memory/ptr_util.h" | |
| 15 #include "base/memory/weak_ptr.h" | |
| 14 #include "base/message_loop/message_loop.h" | 16 #include "base/message_loop/message_loop.h" |
| 15 #include "base/run_loop.h" | 17 #include "base/run_loop.h" |
| 16 #include "base/threading/thread_task_runner_handle.h" | 18 #include "base/threading/thread_task_runner_handle.h" |
| 17 #include "gpu/command_buffer/service/gles2_cmd_decoder_mock.h" | 19 #include "gpu/command_buffer/service/gles2_cmd_decoder_mock.h" |
| 18 #include "media/base/android/media_codec_util.h" | 20 #include "media/base/android/media_codec_util.h" |
| 19 #include "media/base/android/media_jni_registrar.h" | 21 #include "media/base/android/media_jni_registrar.h" |
| 22 #include "media/base/android/mock_android_overlay.h" | |
| 23 #include "media/base/android/mock_media_codec_bridge.h" | |
| 20 #include "media/gpu/android_video_decode_accelerator.h" | 24 #include "media/gpu/android_video_decode_accelerator.h" |
| 21 #include "media/gpu/avda_codec_allocator.h" | 25 #include "media/gpu/avda_codec_allocator.h" |
| 26 #include "media/gpu/avda_overlay_helper.h" | |
| 22 #include "media/video/picture.h" | 27 #include "media/video/picture.h" |
| 23 #include "media/video/video_decode_accelerator.h" | 28 #include "media/video/video_decode_accelerator.h" |
| 24 #include "testing/gmock/include/gmock/gmock.h" | 29 #include "testing/gmock/include/gmock/gmock.h" |
| 25 #include "testing/gtest/include/gtest/gtest.h" | 30 #include "testing/gtest/include/gtest/gtest.h" |
| 31 #include "ui/gl/android/surface_texture.h" | |
| 26 #include "ui/gl/gl_context.h" | 32 #include "ui/gl/gl_context.h" |
| 27 #include "ui/gl/gl_surface.h" | 33 #include "ui/gl/gl_surface.h" |
| 28 #include "ui/gl/init/gl_factory.h" | 34 #include "ui/gl/init/gl_factory.h" |
| 29 | 35 |
| 30 using ::testing::_; | 36 using ::testing::_; |
| 31 using ::testing::NiceMock; | 37 using ::testing::NiceMock; |
| 38 using ::testing::NotNull; | |
| 39 using ::testing::Return; | |
| 40 using ::testing::StrictMock; | |
| 32 | 41 |
| 33 namespace media { | 42 namespace media { |
| 34 namespace { | 43 namespace { |
| 35 | 44 |
| 36 #define SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE() \ | 45 #define SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE() \ |
| 37 do { \ | 46 do { \ |
| 38 if (!MediaCodecUtil::IsMediaCodecAvailable()) \ | 47 if (!MediaCodecUtil::IsMediaCodecAvailable()) \ |
| 39 return; \ | 48 return; \ |
| 40 } while (false) | 49 } while (false) |
| 41 | 50 |
| 42 bool MakeContextCurrent() { | 51 bool MakeContextCurrent() { |
| 43 return true; | 52 return true; |
| 44 } | 53 } |
| 45 | 54 |
| 46 base::WeakPtr<gpu::gles2::GLES2Decoder> GetGLES2Decoder( | 55 base::WeakPtr<gpu::gles2::GLES2Decoder> GetGLES2Decoder( |
| 47 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder) { | 56 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder) { |
| 48 return decoder; | 57 return decoder; |
| 49 } | 58 } |
| 50 | 59 |
| 51 ACTION(PostNullCodec) { | |
| 52 base::ThreadTaskRunnerHandle::Get()->PostTask( | |
| 53 FROM_HERE, base::Bind(&media::AVDACodecAllocatorClient::OnCodecConfigured, | |
| 54 arg0, nullptr)); | |
| 55 } | |
| 56 | |
| 57 } // namespace | 60 } // namespace |
| 58 | 61 |
| 59 class MockVDAClient : public VideoDecodeAccelerator::Client { | |
| 60 public: | |
| 61 MOCK_METHOD1(NotifyInitializationComplete, void(bool)); | |
| 62 MOCK_METHOD5( | |
| 63 ProvidePictureBuffers, | |
| 64 void(uint32_t, VideoPixelFormat, uint32_t, const gfx::Size&, uint32_t)); | |
| 65 MOCK_METHOD1(DismissPictureBuffer, void(int32_t)); | |
| 66 MOCK_METHOD1(PictureReady, void(const Picture&)); | |
| 67 MOCK_METHOD1(NotifyEndOfBitstreamBuffer, void(int32_t)); | |
| 68 MOCK_METHOD0(NotifyFlushDone, void()); | |
| 69 MOCK_METHOD0(NotifyResetDone, void()); | |
| 70 MOCK_METHOD1(NotifyError, void(VideoDecodeAccelerator::Error)); | |
| 71 }; | |
| 72 | |
| 73 class MockCodecAllocator : public AVDACodecAllocator { | |
| 74 public: | |
| 75 MOCK_METHOD2(CreateMediaCodecAsync, | |
| 76 void(base::WeakPtr<AVDACodecAllocatorClient>, | |
| 77 scoped_refptr<CodecConfig>)); | |
| 78 }; | |
| 79 | |
| 80 class AndroidVideoDecodeAcceleratorTest : public testing::Test { | 62 class AndroidVideoDecodeAcceleratorTest : public testing::Test { |
| 81 public: | 63 public: |
| 64 class MockVDAClient : public VideoDecodeAccelerator::Client { | |
| 65 public: | |
| 66 MockVDAClient() {} | |
| 67 | |
| 68 MOCK_METHOD1(NotifyInitializationComplete, void(bool)); | |
| 69 MOCK_METHOD5( | |
| 70 ProvidePictureBuffers, | |
| 71 void(uint32_t, VideoPixelFormat, uint32_t, const gfx::Size&, uint32_t)); | |
| 72 MOCK_METHOD1(DismissPictureBuffer, void(int32_t)); | |
| 73 MOCK_METHOD1(PictureReady, void(const Picture&)); | |
| 74 MOCK_METHOD1(NotifyEndOfBitstreamBuffer, void(int32_t)); | |
| 75 MOCK_METHOD0(NotifyFlushDone, void()); | |
| 76 MOCK_METHOD0(NotifyResetDone, void()); | |
| 77 MOCK_METHOD1(NotifyError, void(VideoDecodeAccelerator::Error)); | |
| 78 | |
| 79 private: | |
| 80 DISALLOW_COPY_AND_ASSIGN(MockVDAClient); | |
| 81 }; | |
| 82 | |
| 83 // Codec allocator that lets you count calls on Mock* methods, and also | |
| 84 // lets you answer the codec. | |
| 85 class FakeCodecAllocator : public StrictMock<AVDACodecAllocator> { | |
| 86 public: | |
| 87 FakeCodecAllocator() {} | |
| 88 | |
| 89 // These are called with some parameters of the codec config by our | |
| 90 // implementatin of their respective functions. This allows tests to set | |
| 91 // expectations on them. | |
| 92 MOCK_METHOD2(MockCreateMediaCodecSync, | |
| 93 void(AndroidOverlay*, gl::SurfaceTexture*)); | |
| 94 MOCK_METHOD2(MockCreateMediaCodecAsync, | |
| 95 void(AndroidOverlay*, gl::SurfaceTexture*)); | |
| 96 | |
| 97 // Note that this doesn't exactly match the signature, since unique_ptr | |
| 98 // doesn't work. plus, we expand |surface_bundle| a bit to make it more | |
| 99 // convenient to set expectations. | |
| 100 MOCK_METHOD3(MockReleaseMediaCodec, | |
| 101 void(MediaCodecBridge*, AndroidOverlay*, gl::SurfaceTexture*)); | |
| 102 | |
| 103 std::unique_ptr<MediaCodecBridge> CreateMediaCodecSync( | |
| 104 scoped_refptr<CodecConfig> codec_config) override { | |
| 105 MockCreateMediaCodecSync( | |
| 106 codec_config->surface_bundle->overlay.get(), | |
| 107 codec_config->surface_bundle->surface_texture.get()); | |
| 108 | |
| 109 CopyCodecAllocParams(codec_config); | |
| 110 | |
| 111 std::unique_ptr<MockMediaCodecBridge> codec; | |
| 112 if (allow_sync_creation) | |
| 113 codec = base::MakeUnique<MockMediaCodecBridge>(); | |
| 114 | |
| 115 if (codec) | |
| 116 most_recent_codec_ = codec->GetWeakPtr(); | |
| 117 else | |
| 118 most_recent_codec_ = nullptr; | |
| 119 | |
| 120 return std::move(codec); | |
| 121 } | |
| 122 | |
| 123 void CreateMediaCodecAsync(base::WeakPtr<AVDACodecAllocatorClient> client, | |
| 124 scoped_refptr<CodecConfig> config) override { | |
| 125 // Clear |most_recent_codec_| until somebody calls Provide*CodecAsync(). | |
| 126 most_recent_codec_ = nullptr; | |
| 127 CopyCodecAllocParams(config); | |
| 128 client_ = client; | |
| 129 | |
| 130 MockCreateMediaCodecAsync(most_recent_overlay(), | |
| 131 most_recent_surface_texture()); | |
| 132 } | |
| 133 | |
| 134 void ReleaseMediaCodec( | |
| 135 std::unique_ptr<MediaCodecBridge> media_codec, | |
| 136 TaskType task_type, | |
| 137 const scoped_refptr<AVDASurfaceBundle>& surface_bundle) override { | |
| 138 MockReleaseMediaCodec(media_codec.get(), surface_bundle->overlay.get(), | |
| 139 surface_bundle->surface_texture.get()); | |
| 140 } | |
| 141 | |
| 142 // Provide AVDA with a mock codec. | |
| 143 void ProvideMockCodecAsync() { | |
| 144 // If AVDA hasn't requested a codec, then get mad. | |
| 145 ASSERT_TRUE(client_); | |
| 146 if (!client_) | |
| 147 return; | |
| 148 | |
| 149 std::unique_ptr<MockMediaCodecBridge> codec = | |
| 150 base::MakeUnique<MockMediaCodecBridge>(); | |
| 151 most_recent_codec_ = codec->GetWeakPtr(); | |
| 152 client_->OnCodecConfigured(std::move(codec)); | |
| 153 } | |
| 154 | |
| 155 // Provide AVDA will a null codec. | |
| 156 void ProvideNullCodecAsync() { | |
| 157 // If AVDA hasn't requested a codec, then get mad. | |
| 158 ASSERT_TRUE(client_); | |
| 159 if (!client_) | |
| 160 return; | |
| 161 | |
| 162 most_recent_codec_ = nullptr; | |
| 163 client_->OnCodecConfigured(nullptr); | |
| 164 } | |
| 165 | |
| 166 // Return the most recent bundle that we've received for codec allocation. | |
| 167 scoped_refptr<AVDASurfaceBundle> most_recent_bundle() { | |
| 168 return most_recent_bundle_; | |
| 169 } | |
| 170 | |
| 171 // Return the most recent codec that we provided, or null if it has been | |
| 172 // freed already. | |
| 173 MockMediaCodecBridge* most_recent_codec() { | |
| 174 return most_recent_codec_.get(); | |
| 175 } | |
| 176 | |
| 177 // Return the most recent overlay / etc. that we were given during codec | |
| 178 // allocation (sync or async). | |
| 179 AndroidOverlay* most_recent_overlay() { return most_recent_overlay_; } | |
| 180 gl::SurfaceTexture* most_recent_surface_texture() { | |
| 181 return most_recent_surface_texture_; | |
| 182 } | |
| 183 | |
| 184 // Most recent codec that we've created via CreateMockCodec, since we have | |
| 185 // to assign ownership. | |
| 186 base::WeakPtr<MockMediaCodecBridge> most_recent_codec_; | |
| 187 | |
| 188 // Most recent surface bundle that we've gotten during codec allocation. | |
| 189 // This should be the same as |config_->surface_bundle| initially, but AVDA | |
| 190 // might change it. | |
| 191 scoped_refptr<AVDASurfaceBundle> most_recent_bundle_; | |
| 192 | |
| 193 // Most recent overlay provided during codec allocation. | |
| 194 AndroidOverlay* most_recent_overlay_ = nullptr; | |
| 195 | |
| 196 // Most recent surface texture provided during codec allocation. | |
| 197 gl::SurfaceTexture* most_recent_surface_texture_ = nullptr; | |
| 198 | |
| 199 // Should a call to CreateMediaCodecSync succeed? | |
| 200 bool allow_sync_creation = true; | |
| 201 | |
| 202 private: | |
| 203 // Copy |config| and all of the parameters we care about. We don't leave | |
| 204 // them all in config, since AVDA could change them at any time. | |
| 205 void CopyCodecAllocParams(scoped_refptr<CodecConfig> config) { | |
| 206 config_ = config; | |
| 207 most_recent_bundle_ = config->surface_bundle; | |
| 208 most_recent_overlay_ = config->surface_bundle->overlay.get(); | |
| 209 | |
| 210 most_recent_surface_texture_ = | |
| 211 config->surface_bundle->surface_texture.get(); | |
| 212 } | |
| 213 | |
| 214 base::WeakPtr<AVDACodecAllocatorClient> client_; | |
| 215 scoped_refptr<CodecConfig> config_; | |
| 216 | |
| 217 DISALLOW_COPY_AND_ASSIGN(FakeCodecAllocator); | |
| 218 }; | |
| 219 | |
| 220 // Overlay helper that calls mocked functions to allow counting calls, but | |
| 221 // also records arguments. Note that gmock can't mock out unique_ptrs | |
| 222 // anyway, so we can't mock AVDAOverlayHelper directly. | |
| 223 class FakeOverlayHelper : public StrictMock<AVDAOverlayHelper> { | |
| 224 public: | |
| 225 FakeOverlayHelper() : weak_factory_(this) {} | |
| 226 | |
| 227 // These are called by the real functions. You may set expectations on | |
| 228 // them if you like. | |
| 229 MOCK_METHOD0(MockStartup, void()); | |
| 230 MOCK_METHOD0(MockOnOverlayFactory, void()); | |
| 231 | |
| 232 base::WeakPtr<FakeOverlayHelper> GetWeakPtr() { | |
| 233 return weak_factory_.GetWeakPtr(); | |
| 234 } | |
| 235 | |
| 236 void Startup( | |
| 237 const UseOverlayCB& use_overlay_cb, | |
| 238 const UseSurfaceTextureCB& use_surface_texture_cb, | |
| 239 const StopUsingOverlayImmediatelyCB& stop_immediately_cb, | |
| 240 std::unique_ptr<AndroidOverlayFactory> initial_factory) override { | |
| 241 MockStartup(); | |
| 242 | |
| 243 factory_ = std::move(initial_factory); | |
| 244 use_overlay_cb_ = use_overlay_cb; | |
| 245 use_surface_texture_cb_ = use_surface_texture_cb; | |
| 246 stop_immediately_cb_ = stop_immediately_cb; | |
| 247 } | |
| 248 | |
| 249 void OnOverlayFactory( | |
| 250 std::unique_ptr<AndroidOverlayFactory> factory) override { | |
| 251 MockOnOverlayFactory(); | |
| 252 factory_ = std::move(factory); | |
| 253 } | |
| 254 | |
| 255 // Notify AVDA to use a surface texture. | |
| 256 void ProvideSurfaceTexture() { | |
| 257 use_surface_texture_cb_.Run(); | |
| 258 base::RunLoop().RunUntilIdle(); | |
| 259 } | |
| 260 | |
| 261 void ProvideOverlay(std::unique_ptr<AndroidOverlay> overlay) { | |
| 262 use_overlay_cb_.Run(std::move(overlay)); | |
| 263 base::RunLoop().RunUntilIdle(); | |
| 264 } | |
| 265 | |
| 266 void StopImmediately(AndroidOverlay* overlay) { | |
| 267 stop_immediately_cb_.Run(overlay); | |
| 268 base::RunLoop().RunUntilIdle(); | |
| 269 } | |
| 270 | |
| 271 UseOverlayCB use_overlay_cb_; | |
| 272 UseSurfaceTextureCB use_surface_texture_cb_; | |
| 273 StopUsingOverlayImmediatelyCB stop_immediately_cb_; | |
| 274 | |
| 275 std::unique_ptr<AndroidOverlayFactory> factory_; | |
| 276 | |
| 277 base::WeakPtrFactory<FakeOverlayHelper> weak_factory_; | |
| 278 | |
| 279 private: | |
| 280 DISALLOW_COPY_AND_ASSIGN(FakeOverlayHelper); | |
| 281 }; | |
| 282 | |
| 283 // We pick this profile since it's always supported. | |
| 284 AndroidVideoDecodeAcceleratorTest() : config_(H264PROFILE_BASELINE) {} | |
| 285 | |
| 82 ~AndroidVideoDecodeAcceleratorTest() override {} | 286 ~AndroidVideoDecodeAcceleratorTest() override {} |
| 83 | 287 |
| 84 void SetUp() override { | 288 void SetUp() override { |
| 85 JNIEnv* env = base::android::AttachCurrentThread(); | 289 JNIEnv* env = base::android::AttachCurrentThread(); |
| 86 RegisterJni(env); | 290 RegisterJni(env); |
| 87 | 291 |
| 292 main_task_runner_ = base::ThreadTaskRunnerHandle::Get(); | |
| 293 | |
| 88 gl::init::ShutdownGL(); | 294 gl::init::ShutdownGL(); |
| 89 ASSERT_TRUE(gl::init::InitializeGLOneOff()); | 295 ASSERT_TRUE(gl::init::InitializeGLOneOff()); |
| 90 surface_ = gl::init::CreateOffscreenGLSurface(gfx::Size(16, 16)); | 296 surface_ = gl::init::CreateOffscreenGLSurface(gfx::Size(16, 16)); |
| 91 context_ = gl::init::CreateGLContext(nullptr, surface_.get(), | 297 context_ = gl::init::CreateGLContext(nullptr, surface_.get(), |
| 92 gl::GLContextAttribs()); | 298 gl::GLContextAttribs()); |
| 93 context_->MakeCurrent(surface_.get()); | 299 context_->MakeCurrent(surface_.get()); |
| 94 | 300 |
| 95 vda_.reset(new AndroidVideoDecodeAccelerator( | 301 helper_that_is_usually_null_ = base::MakeUnique<FakeOverlayHelper>(); |
| 96 &codec_allocator_, base::Bind(&MakeContextCurrent), | 302 helper_ = helper_that_is_usually_null_->GetWeakPtr(); |
| 97 base::Bind(&GetGLES2Decoder, gl_decoder_.AsWeakPtr()))); | 303 |
| 304 platform_config_.sdk_int = base::android::SDK_VERSION_MARSHMALLOW; | |
| 305 platform_config_.allow_setsurface = true; | |
| 306 platform_config_.force_deferred_surface_creation = false; | |
| 307 | |
| 308 // By default, allow deferred init. | |
| 309 config_.is_deferred_initialization_allowed = true; | |
| 310 } | |
| 311 | |
| 312 // Create and initialize AVDA with |config_|, and return the result. | |
| 313 bool InitializeAVDA() { | |
| 314 // Because VDA has a custom deleter, we must assign it to |vda_| carefully. | |
| 315 AndroidVideoDecodeAccelerator* avda = new AndroidVideoDecodeAccelerator( | |
| 316 &codec_allocator_, std::move(helper_that_is_usually_null_), | |
| 317 base::Bind(&MakeContextCurrent), | |
| 318 base::Bind(&GetGLES2Decoder, gl_decoder_.AsWeakPtr()), | |
| 319 &platform_config_); | |
| 320 avda_ = avda->GetWeakPtr(); | |
| 321 vda_.reset(avda); | |
| 322 | |
| 323 bool result = vda_->Initialize(config_, &client_); | |
| 324 base::RunLoop().RunUntilIdle(); | |
| 325 return result; | |
| 326 } | |
| 327 | |
| 328 // Initialize |vda_|, providing a new surface for it. You may get the surface | |
| 329 // by asking |codec_allocator_|. | |
| 330 void InitializeAVDAWithOverlay() { | |
| 331 EXPECT_CALL(*helper_, MockStartup()); | |
| 332 | |
| 333 config_.surface_id = 123; | |
| 334 ASSERT_TRUE(InitializeAVDA()); | |
| 335 base::RunLoop().RunUntilIdle(); | |
| 336 ASSERT_TRUE(helper_->factory_ != nullptr); | |
| 337 | |
| 338 // Have the factory provide an overlay, and verify that codec creation is | |
| 339 // provided with that overlay. | |
| 340 std::unique_ptr<MockAndroidOverlay> overlay = | |
| 341 base::MakeUnique<MockAndroidOverlay>(); | |
| 342 // Set the expectations first, since ProvideOverlay might cause callbacks. | |
| 343 EXPECT_CALL(codec_allocator_, | |
| 344 MockCreateMediaCodecAsync(overlay.get(), nullptr)); | |
| 345 helper_->ProvideOverlay(std::move(overlay)); | |
| 346 | |
| 347 // Provide the codec so that we can check if it's freed properly. | |
| 348 EXPECT_CALL(client_, NotifyInitializationComplete(true)); | |
| 349 codec_allocator_.ProvideMockCodecAsync(); | |
| 350 base::RunLoop().RunUntilIdle(); | |
| 351 } | |
| 352 | |
| 353 void InitializeAVDAWithSurfaceTexture() { | |
| 354 EXPECT_CALL(*helper_, MockStartup()); | |
| 355 | |
| 356 ASSERT_TRUE(InitializeAVDA()); | |
| 357 base::RunLoop().RunUntilIdle(); | |
| 358 // We do not expect a factory, since we are using SurfaceTexture. | |
| 359 ASSERT_TRUE(helper_->factory_ == nullptr); | |
| 360 | |
| 361 // Set the expectations first, since ProvideOverlay might cause callbacks. | |
| 362 EXPECT_CALL(codec_allocator_, | |
| 363 MockCreateMediaCodecAsync(nullptr, NotNull())); | |
| 364 helper_->ProvideSurfaceTexture(); | |
| 365 | |
| 366 // Provide the codec so that we can check if it's freed properly. | |
| 367 EXPECT_CALL(client_, NotifyInitializationComplete(true)); | |
| 368 codec_allocator_.ProvideMockCodecAsync(); | |
| 369 base::RunLoop().RunUntilIdle(); | |
| 370 } | |
| 371 | |
| 372 // Set whether HasUnrendereredPictureBuffers will return true or false. | |
| 373 // TODO(liberato): We can't actually do this yet. It turns out to be okay, | |
| 374 // because AVDA doesn't actually SetSurface before DequeueOutput. It could do | |
| 375 // so, though, if there aren't unrendered buffers. Should AVDA ever start | |
| 376 // switching surfaces immediately upon receiving them, rather than waiting for | |
| 377 // DequeueOutput, then we'll want to be able to indicate that it has | |
| 378 // unrendered pictures to prevent that behavior. | |
| 379 void SetHasUnrenderedPictureBuffers(bool flag) {} | |
| 380 | |
| 381 // Tell |avda_| to switch surfaces to its incoming surface. This is a method | |
| 382 // since we're a friend of AVDA, and the tests are subclasses. It's also | |
| 383 // somewhat hacky, but much less hacky than trying to run it via a timer. | |
| 384 void LetAVDAUpdateSurface() { | |
| 385 SetHasUnrenderedPictureBuffers(false); | |
| 386 avda_->DequeueOutput(); | |
| 98 } | 387 } |
| 99 | 388 |
| 100 base::MessageLoop message_loop_; | 389 base::MessageLoop message_loop_; |
| 101 scoped_refptr<gl::GLSurface> surface_; | 390 scoped_refptr<gl::GLSurface> surface_; |
| 102 scoped_refptr<gl::GLContext> context_; | 391 scoped_refptr<gl::GLContext> context_; |
| 392 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; | |
| 103 NiceMock<gpu::gles2::MockGLES2Decoder> gl_decoder_; | 393 NiceMock<gpu::gles2::MockGLES2Decoder> gl_decoder_; |
| 104 NiceMock<MockVDAClient> client_; | 394 StrictMock<MockVDAClient> client_; |
| 105 NiceMock<MockCodecAllocator> codec_allocator_; | 395 FakeCodecAllocator codec_allocator_; |
| 396 VideoDecodeAccelerator::Config config_; | |
| 397 | |
| 398 AndroidVideoDecodeAccelerator::PlatformConfig platform_config_; | |
| 399 | |
| 400 // We maintain a weak ref to this since AVDA owns it. | |
| 401 base::WeakPtr<FakeOverlayHelper> helper_; | |
| 106 | 402 |
| 107 // This must be a unique pointer to a VDA, not an AVDA, to ensure the | 403 // This must be a unique pointer to a VDA, not an AVDA, to ensure the |
| 108 // the default_delete specialization that calls Destroy() will be used. | 404 // the default_delete specialization that calls Destroy() will be used. |
| 109 std::unique_ptr<VideoDecodeAccelerator> vda_; | 405 std::unique_ptr<VideoDecodeAccelerator> vda_; |
| 406 | |
| 407 // Weak ptr to |vda_| as an AVDA. | |
| 408 base::WeakPtr<AndroidVideoDecodeAccelerator> avda_; | |
| 409 | |
| 410 private: | |
| 411 // This is the object that |helper_| points to, or nullptr once we assign | |
| 412 // ownership to AVDA. | |
| 413 std::unique_ptr<FakeOverlayHelper> helper_that_is_usually_null_; | |
| 110 }; | 414 }; |
| 111 | 415 |
| 112 TEST_F(AndroidVideoDecodeAcceleratorTest, ConfigureUnsupportedCodec) { | 416 TEST_F(AndroidVideoDecodeAcceleratorTest, ConfigureUnsupportedCodec) { |
| 113 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | 417 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); |
| 114 | 418 |
| 115 ASSERT_FALSE(vda_->Initialize( | 419 config_ = VideoDecodeAccelerator::Config(VIDEO_CODEC_PROFILE_UNKNOWN); |
| 116 VideoDecodeAccelerator::Config(VIDEO_CODEC_PROFILE_UNKNOWN), &client_)); | 420 ASSERT_FALSE(InitializeAVDA()); |
| 117 } | 421 } |
| 118 | 422 |
| 119 TEST_F(AndroidVideoDecodeAcceleratorTest, ConfigureSupportedCodec) { | 423 TEST_F(AndroidVideoDecodeAcceleratorTest, |
| 120 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | 424 ConfigureSupportedCodecSynchronously) { |
| 121 | 425 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); |
| 122 // H264 is always supported by AVDA. | 426 |
| 123 ASSERT_TRUE(vda_->Initialize( | 427 config_.is_deferred_initialization_allowed = false; |
| 124 VideoDecodeAccelerator::Config(H264PROFILE_BASELINE), &client_)); | 428 |
| 125 } | 429 EXPECT_CALL(codec_allocator_, MockCreateMediaCodecSync(nullptr, NotNull())); |
|
watk
2017/04/22 00:29:07
This looks like noise caused by StrictMock.
liberato (no reviews please)
2017/04/27 18:30:12
i want to be sure that it uses the sync path for c
| |
| 126 | 430 ASSERT_TRUE(InitializeAVDA()); |
| 127 TEST_F(AndroidVideoDecodeAcceleratorTest, FailingToCreateACodecIsAnError) { | 431 } |
| 128 EXPECT_CALL(codec_allocator_, CreateMediaCodecAsync(_, _)) | 432 |
| 129 .WillOnce(PostNullCodec()); | 433 TEST_F(AndroidVideoDecodeAcceleratorTest, FailingToCreateACodecSyncIsAnError) { |
| 434 // Failuew to create a codec during sync init should cause Initialize to fail. | |
| 435 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
| 436 | |
| 437 config_.is_deferred_initialization_allowed = false; | |
| 438 codec_allocator_.allow_sync_creation = false; | |
| 439 | |
| 440 EXPECT_CALL(codec_allocator_, MockCreateMediaCodecSync(nullptr, NotNull())); | |
| 441 ASSERT_FALSE(InitializeAVDA()); | |
| 442 } | |
| 443 | |
| 444 TEST_F(AndroidVideoDecodeAcceleratorTest, FailingToCreateACodecAsyncIsAnError) { | |
| 445 // Verify that a null codec signals error for async init when it doesn't get a | |
| 446 // mediacodec instance. | |
| 447 // | |
| 448 // Also assert that there's only one call to CreateMediaCodecAsync. And since | |
| 449 // it replies with a null codec, AVDA will be in an error state when it shuts | |
| 450 // down. Since we know that it's constructed before we destroy the VDA, we | |
| 451 // verify that AVDA doens't create codecs during destruction. | |
| 452 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
| 453 | |
| 454 // Note that if we somehow end up deferring surface creation, then this would | |
| 455 // no longer be expected to fail. It would signal success before asking for a | |
| 456 // surface or codec. | |
| 457 EXPECT_CALL(*helper_, MockStartup()); | |
|
watk
2017/04/22 00:29:07
Seems like noise.
liberato (no reviews please)
2017/04/27 18:30:12
Done.
| |
| 458 EXPECT_CALL(codec_allocator_, MockCreateMediaCodecAsync(_, NotNull())); | |
| 130 EXPECT_CALL(client_, NotifyInitializationComplete(false)); | 459 EXPECT_CALL(client_, NotifyInitializationComplete(false)); |
| 131 | 460 |
| 132 VideoDecodeAccelerator::Config config(H264PROFILE_BASELINE); | 461 ASSERT_TRUE(InitializeAVDA()); |
| 133 config.is_deferred_initialization_allowed = true; | 462 helper_->ProvideSurfaceTexture(); |
| 134 vda_->Initialize(config, &client_); | 463 codec_allocator_.ProvideNullCodecAsync(); |
| 135 base::RunLoop().RunUntilIdle(); | 464 |
| 136 } | 465 // Make sure that codec allocation has happened before destroying the VDA. |
| 137 | 466 testing::Mock::VerifyAndClearExpectations(&codec_allocator_); |
| 138 TEST_F(AndroidVideoDecodeAcceleratorTest, NoCodecsAreCreatedDuringDestruction) { | 467 |
| 139 // Assert that there's only one call to CreateMediaCodecAsync. And since it | 468 vda_ = nullptr; |
| 140 // replies with a null codec, AVDA will be in an error state when it shuts | 469 base::RunLoop().RunUntilIdle(); |
| 141 // down. | 470 } |
| 142 EXPECT_CALL(codec_allocator_, CreateMediaCodecAsync(_, _)) | 471 |
| 143 .WillOnce(PostNullCodec()); | 472 TEST_F(AndroidVideoDecodeAcceleratorTest, |
| 144 | 473 LowEndDevicesSucceedInitWithoutASurface) { |
| 145 VideoDecodeAccelerator::Config config(H264PROFILE_BASELINE); | 474 // If AVDA decides that we should defer surface creation, then it should |
| 146 config.is_deferred_initialization_allowed = true; | 475 // signal success before we provide a surface. It should still ask for a |
| 147 vda_->Initialize(config, &client_); | 476 // surface, though. |
| 148 base::RunLoop().RunUntilIdle(); | 477 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); |
| 149 } | 478 |
| 150 | 479 // It would be nicer if we didn't just force this on, since we might do so |
| 480 // in a state that AVDA isn't supposed to handle (e.g., if we give it a | |
| 481 // surface, then it would never decide to defer surface creation). | |
| 482 platform_config_.force_deferred_surface_creation = true; | |
| 483 config_.surface_id = SurfaceManager::kNoSurfaceID; | |
| 484 | |
| 485 EXPECT_CALL(*helper_, MockStartup()).Times(0); | |
| 486 EXPECT_CALL(client_, NotifyInitializationComplete(true)); | |
| 487 | |
| 488 InitializeAVDA(); | |
| 489 } | |
| 490 | |
| 491 TEST_F(AndroidVideoDecodeAcceleratorTest, WillStartHelperImmediately) { | |
| 492 // AVDA should initialize |helper_| immediately if it's not waiting for a Cdm. | |
| 493 // It should provide a null factory, since |config_| defaults to | |
| 494 // SurfaceTexture. We also expect that AVDA will not create a codec before it | |
| 495 // gets a surface, nor will it signal deferred init success to us. | |
| 496 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
| 497 | |
| 498 EXPECT_CALL(*helper_, MockStartup()); | |
| 499 EXPECT_CALL(codec_allocator_, MockCreateMediaCodecAsync(_, NotNull())) | |
| 500 .Times(0); | |
| 501 EXPECT_CALL(client_, NotifyInitializationComplete(_)).Times(0); | |
| 502 | |
| 503 InitializeAVDA(); | |
| 504 ASSERT_TRUE(helper_->factory_ == nullptr); | |
| 505 } | |
| 506 | |
| 507 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
| 508 AsyncInitWithSurfaceTextureAndDelete) { | |
| 509 // When configuring with a SurfaceTexture and deferred init, we should be | |
| 510 // asked for a codec, and be notified of init success if we provide one. When | |
| 511 // AVDA is destroyed, it should release the codec and surface texture. | |
| 512 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
| 513 | |
| 514 InitializeAVDAWithSurfaceTexture(); | |
| 515 | |
| 516 // Delete the VDA, and make sure that it tries to free the codec and the right | |
| 517 // surface texture. | |
| 518 EXPECT_CALL( | |
| 519 codec_allocator_, | |
| 520 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
| 521 codec_allocator_.most_recent_overlay(), | |
| 522 codec_allocator_.most_recent_surface_texture())); | |
| 523 vda_ = nullptr; | |
| 524 base::RunLoop().RunUntilIdle(); | |
| 525 } | |
| 526 | |
| 527 TEST_F(AndroidVideoDecodeAcceleratorTest, AsyncInitWithSurfaceAndDelete) { | |
| 528 // When |config_| specifies a surface, we should be given a factory during | |
| 529 // startup for it. When |helper_| provides an overlay, the codec should be | |
| 530 // allocated using it. Shutdown should provide the overlay when releasing the | |
| 531 // media codec. | |
| 532 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
| 533 | |
| 534 InitializeAVDAWithOverlay(); | |
| 535 | |
| 536 // Delete the VDA, and make sure that it tries to free the codec and the | |
| 537 // overlay that it provided to us. | |
| 538 EXPECT_CALL( | |
| 539 codec_allocator_, | |
| 540 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
| 541 codec_allocator_.most_recent_overlay(), | |
| 542 codec_allocator_.most_recent_surface_texture())); | |
| 543 vda_ = nullptr; | |
| 544 base::RunLoop().RunUntilIdle(); | |
| 545 } | |
| 546 | |
| 547 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
| 548 SwitchesToSurfaceTextureWhenSurfaceDestroyed) { | |
| 549 // Provide a surface, and a codec, then destroy the surface. AVDA should use | |
| 550 // SetSurface to switch to SurfaceTexture. | |
| 551 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
| 552 | |
| 553 InitializeAVDAWithOverlay(); | |
| 554 | |
| 555 // It would be nice if we knew that this was a surface texture. As it is, we | |
| 556 // just destroy the VDA and expect that we're provided with one. Hopefully, | |
| 557 // AVDA is actually calling SetSurface properly. | |
| 558 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)) | |
| 559 .WillOnce(Return(true)); | |
| 560 helper_->StopImmediately(codec_allocator_.most_recent_overlay()); | |
| 561 | |
| 562 EXPECT_CALL(codec_allocator_, | |
| 563 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
| 564 nullptr, NotNull())); | |
| 565 vda_ = nullptr; | |
| 566 base::RunLoop().RunUntilIdle(); | |
| 567 } | |
| 568 | |
| 569 TEST_F(AndroidVideoDecodeAcceleratorTest, SwitchesToSurfaceTextureEventually) { | |
| 570 // Provide a surface, and a codec, then request that AVDA switches to a | |
| 571 // surface texture. Verify that it does. | |
| 572 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
| 573 | |
| 574 InitializeAVDAWithOverlay(); | |
| 575 | |
| 576 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)) | |
| 577 .WillOnce(Return(true)); | |
| 578 | |
| 579 // Note that it's okay if |avda_| switches before ProvideSurfaceTexture | |
| 580 // returns, since it has no queued output anyway. | |
| 581 helper_->ProvideSurfaceTexture(); | |
| 582 LetAVDAUpdateSurface(); | |
| 583 | |
| 584 // Verify that we're now using some surface texture. | |
| 585 EXPECT_CALL(codec_allocator_, | |
| 586 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
| 587 nullptr, NotNull())); | |
| 588 vda_ = nullptr; | |
| 589 base::RunLoop().RunUntilIdle(); | |
| 590 } | |
| 591 | |
| 592 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
| 593 SetSurfaceFailureDoesntSwitchSurfaces) { | |
| 594 // Initialize AVDA with a surface, then request that AVDA switches to a | |
| 595 // surface texture. When it tries to UpdateSurface, pretend to fail. AVDA | |
| 596 // should notify error, and also release the original surface. | |
| 597 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
| 598 | |
| 599 InitializeAVDAWithOverlay(); | |
| 600 | |
| 601 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)) | |
| 602 .WillOnce(Return(false)); | |
| 603 EXPECT_CALL(client_, | |
| 604 NotifyError(AndroidVideoDecodeAccelerator::PLATFORM_FAILURE)) | |
| 605 .Times(1); | |
| 606 helper_->ProvideSurfaceTexture(); | |
| 607 | |
| 608 // Verify that we're still using an overlay. | |
| 609 EXPECT_CALL(codec_allocator_, | |
| 610 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
| 611 NotNull(), nullptr)); | |
| 612 | |
| 613 // Also destroy the VDA to be sure that it cleans up the codec. It can do so | |
| 614 // earlier if it wants to, but isn't required to. | |
| 615 LetAVDAUpdateSurface(); | |
| 616 vda_ = nullptr; | |
| 617 base::RunLoop().RunUntilIdle(); | |
| 618 } | |
| 619 | |
| 620 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
| 621 SwitchToSurfaceAndBackBeforeSetSurface) { | |
| 622 // Ask AVDA to switch from ST to overlay, then back to ST before it has a | |
| 623 // chance to do the first switch. It should simply drop the overlay. | |
| 624 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
| 625 | |
| 626 InitializeAVDAWithSurfaceTexture(); | |
| 627 | |
| 628 // Don't let AVDA switch immediately, else it could choose to SetSurface when | |
| 629 // it first gets the overlay. | |
| 630 SetHasUnrenderedPictureBuffers(true); | |
| 631 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)).Times(0); | |
| 632 std::unique_ptr<MockAndroidOverlay> overlay = | |
| 633 base::MakeUnique<MockAndroidOverlay>(); | |
| 634 auto overlay_weak = overlay->GetWeakPtr(); | |
| 635 helper_->ProvideOverlay(std::move(overlay)); | |
| 636 // ProvideOverlay should not drop |overlay_weak| yet. | |
| 637 ASSERT_TRUE(overlay_weak.get() != nullptr); | |
| 638 | |
| 639 // While the incoming surface is pending, switch back to SurfaceTexture. | |
| 640 helper_->ProvideSurfaceTexture(); | |
| 641 // ProvideOverlay should drop |overlay_weak|. | |
| 642 ASSERT_TRUE(overlay_weak.get() == nullptr); | |
| 643 | |
| 644 // Cleanup should free the the original SurfaceTexture. It would probably be | |
| 645 // fine to free a new one, but that seems like a waste of resources. So, we | |
| 646 // enforce that it should elide the switch entirely. | |
| 647 EXPECT_CALL( | |
| 648 codec_allocator_, | |
| 649 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), nullptr, | |
| 650 codec_allocator_.most_recent_surface_texture())); | |
| 651 LetAVDAUpdateSurface(); | |
| 652 vda_ = nullptr; | |
| 653 base::RunLoop().RunUntilIdle(); | |
| 654 } | |
| 655 | |
| 656 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
| 657 ChangingOutputSurfaceVoluntarilyWithoutSetSurfaceIsIgnored) { | |
| 658 // If we ask AVDA to change to SurfaceTexture should be ignored on platforms | |
| 659 // that don't support SetSurface (pre-M or blacklisted). It should also | |
| 660 // ignore SurfaceTexture => overlay, but we don't check that. | |
| 661 // | |
| 662 // Also note that there are other probably reasonable things to do (like | |
| 663 // signal an error), but we want to be sure that it doesn't try to SetSurface. | |
| 664 // We also want to be sure that, if it doesn't signal an error, that it also | |
| 665 // doesn't get confused about which surface is in use. So, we assume that it | |
| 666 // doesn't signal an error, and we check that it releases the right surface | |
| 667 // with the codec. | |
| 668 EXPECT_CALL(client_, NotifyError(_)).Times(0); | |
| 669 | |
| 670 platform_config_.allow_setsurface = false; | |
| 671 InitializeAVDAWithOverlay(); | |
| 672 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)).Times(0); | |
| 673 | |
| 674 // This should not switch to SurfaceTexture. | |
| 675 helper_->ProvideSurfaceTexture(); | |
| 676 LetAVDAUpdateSurface(); | |
| 677 | |
| 678 // It should free an overlay with the codec. | |
| 679 EXPECT_CALL( | |
| 680 codec_allocator_, | |
| 681 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
| 682 codec_allocator_.most_recent_overlay(), nullptr)); | |
| 683 vda_ = nullptr; | |
| 684 base::RunLoop().RunUntilIdle(); | |
| 685 } | |
| 686 | |
| 687 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
| 688 OnSurfaceDestroyedWithoutSetSurfaceFreesTheCodec) { | |
| 689 // If AVDA receives OnSurfaceDestroyed without support for SetSurface, then it | |
| 690 // should free the codec. | |
| 691 platform_config_.allow_setsurface = false; | |
| 692 InitializeAVDAWithOverlay(); | |
| 693 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)).Times(0); | |
| 694 | |
| 695 // This should free the codec. | |
| 696 EXPECT_CALL( | |
| 697 codec_allocator_, | |
| 698 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
| 699 codec_allocator_.most_recent_overlay(), nullptr)); | |
| 700 helper_->StopImmediately(codec_allocator_.most_recent_overlay()); | |
| 701 base::RunLoop().RunUntilIdle(); | |
| 702 | |
| 703 // Verify that the codec has been released, since |vda_| will be destroyed | |
| 704 // soon. The expectations must be met before that. | |
| 705 testing::Mock::VerifyAndClearExpectations(&codec_allocator_); | |
| 706 } | |
| 707 | |
| 708 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
| 709 MultipleSurfaceTextureCallbacksAreIgnored) { | |
| 710 // Ask AVDA to switch to ST when it's already using ST, nothing should happen. | |
| 711 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
| 712 | |
| 713 InitializeAVDAWithSurfaceTexture(); | |
| 714 | |
| 715 // This should do nothing. | |
| 716 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)).Times(0); | |
| 717 helper_->ProvideSurfaceTexture(); | |
| 718 | |
| 719 base::RunLoop().RunUntilIdle(); | |
| 720 } | |
| 721 | |
| 151 } // namespace media | 722 } // namespace media |
| OLD | NEW |