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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/gpu/android_video_decode_accelerator.h" | 5 #include "media/gpu/android_video_decode_accelerator.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include <memory> | 9 #include <memory> |
10 | 10 |
11 #include "base/android/jni_android.h" | 11 #include "base/android/jni_android.h" |
12 #include "base/bind.h" | 12 #include "base/bind.h" |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 #include "base/memory/ptr_util.h" | |
15 #include "base/memory/weak_ptr.h" | |
14 #include "base/message_loop/message_loop.h" | 16 #include "base/message_loop/message_loop.h" |
15 #include "base/run_loop.h" | 17 #include "base/run_loop.h" |
16 #include "base/threading/thread_task_runner_handle.h" | 18 #include "base/threading/thread_task_runner_handle.h" |
17 #include "gpu/command_buffer/service/gles2_cmd_decoder_mock.h" | 19 #include "gpu/command_buffer/service/gles2_cmd_decoder_mock.h" |
18 #include "media/base/android/media_codec_util.h" | 20 #include "media/base/android/media_codec_util.h" |
19 #include "media/base/android/media_jni_registrar.h" | 21 #include "media/base/android/media_jni_registrar.h" |
22 #include "media/base/android/mock_android_overlay.h" | |
23 #include "media/base/android/mock_media_codec_bridge.h" | |
20 #include "media/gpu/android_video_decode_accelerator.h" | 24 #include "media/gpu/android_video_decode_accelerator.h" |
21 #include "media/gpu/avda_codec_allocator.h" | 25 #include "media/gpu/avda_codec_allocator.h" |
26 #include "media/gpu/avda_overlay_helper.h" | |
22 #include "media/video/picture.h" | 27 #include "media/video/picture.h" |
23 #include "media/video/video_decode_accelerator.h" | 28 #include "media/video/video_decode_accelerator.h" |
24 #include "testing/gmock/include/gmock/gmock.h" | 29 #include "testing/gmock/include/gmock/gmock.h" |
25 #include "testing/gtest/include/gtest/gtest.h" | 30 #include "testing/gtest/include/gtest/gtest.h" |
31 #include "ui/gl/android/surface_texture.h" | |
26 #include "ui/gl/gl_context.h" | 32 #include "ui/gl/gl_context.h" |
27 #include "ui/gl/gl_surface.h" | 33 #include "ui/gl/gl_surface.h" |
28 #include "ui/gl/init/gl_factory.h" | 34 #include "ui/gl/init/gl_factory.h" |
29 | 35 |
30 using ::testing::_; | 36 using ::testing::_; |
31 using ::testing::NiceMock; | 37 using ::testing::NiceMock; |
38 using ::testing::NotNull; | |
39 using ::testing::Return; | |
40 using ::testing::StrictMock; | |
32 | 41 |
33 namespace media { | 42 namespace media { |
34 namespace { | 43 namespace { |
35 | 44 |
36 #define SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE() \ | 45 #define SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE() \ |
37 do { \ | 46 do { \ |
38 if (!MediaCodecUtil::IsMediaCodecAvailable()) \ | 47 if (!MediaCodecUtil::IsMediaCodecAvailable()) \ |
39 return; \ | 48 return; \ |
40 } while (false) | 49 } while (false) |
41 | 50 |
42 bool MakeContextCurrent() { | 51 bool MakeContextCurrent() { |
43 return true; | 52 return true; |
44 } | 53 } |
45 | 54 |
46 base::WeakPtr<gpu::gles2::GLES2Decoder> GetGLES2Decoder( | 55 base::WeakPtr<gpu::gles2::GLES2Decoder> GetGLES2Decoder( |
47 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder) { | 56 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder) { |
48 return decoder; | 57 return decoder; |
49 } | 58 } |
50 | 59 |
51 ACTION(PostNullCodec) { | |
52 base::ThreadTaskRunnerHandle::Get()->PostTask( | |
53 FROM_HERE, base::Bind(&media::AVDACodecAllocatorClient::OnCodecConfigured, | |
54 arg0, nullptr)); | |
55 } | |
56 | |
57 } // namespace | 60 } // namespace |
58 | 61 |
59 class MockVDAClient : public VideoDecodeAccelerator::Client { | |
60 public: | |
61 MOCK_METHOD1(NotifyInitializationComplete, void(bool)); | |
62 MOCK_METHOD5( | |
63 ProvidePictureBuffers, | |
64 void(uint32_t, VideoPixelFormat, uint32_t, const gfx::Size&, uint32_t)); | |
65 MOCK_METHOD1(DismissPictureBuffer, void(int32_t)); | |
66 MOCK_METHOD1(PictureReady, void(const Picture&)); | |
67 MOCK_METHOD1(NotifyEndOfBitstreamBuffer, void(int32_t)); | |
68 MOCK_METHOD0(NotifyFlushDone, void()); | |
69 MOCK_METHOD0(NotifyResetDone, void()); | |
70 MOCK_METHOD1(NotifyError, void(VideoDecodeAccelerator::Error)); | |
71 }; | |
72 | |
73 class MockCodecAllocator : public AVDACodecAllocator { | |
74 public: | |
75 MOCK_METHOD2(CreateMediaCodecAsync, | |
76 void(base::WeakPtr<AVDACodecAllocatorClient>, | |
77 scoped_refptr<CodecConfig>)); | |
78 }; | |
79 | |
80 class AndroidVideoDecodeAcceleratorTest : public testing::Test { | 62 class AndroidVideoDecodeAcceleratorTest : public testing::Test { |
81 public: | 63 public: |
64 class MockVDAClient : public VideoDecodeAccelerator::Client { | |
65 public: | |
66 MockVDAClient() {} | |
67 | |
68 MOCK_METHOD1(NotifyInitializationComplete, void(bool)); | |
69 MOCK_METHOD5( | |
70 ProvidePictureBuffers, | |
71 void(uint32_t, VideoPixelFormat, uint32_t, const gfx::Size&, uint32_t)); | |
72 MOCK_METHOD1(DismissPictureBuffer, void(int32_t)); | |
73 MOCK_METHOD1(PictureReady, void(const Picture&)); | |
74 MOCK_METHOD1(NotifyEndOfBitstreamBuffer, void(int32_t)); | |
75 MOCK_METHOD0(NotifyFlushDone, void()); | |
76 MOCK_METHOD0(NotifyResetDone, void()); | |
77 MOCK_METHOD1(NotifyError, void(VideoDecodeAccelerator::Error)); | |
78 | |
79 private: | |
80 DISALLOW_COPY_AND_ASSIGN(MockVDAClient); | |
81 }; | |
82 | |
83 // Codec allocator that lets you count calls on Mock* methods, and also | |
84 // lets you answer the codec. | |
85 class FakeCodecAllocator : public StrictMock<AVDACodecAllocator> { | |
86 public: | |
87 FakeCodecAllocator() {} | |
88 | |
89 // These are called with some parameters of the codec config by our | |
90 // implementatin of their respective functions. This allows tests to set | |
91 // expectations on them. | |
92 MOCK_METHOD2(MockCreateMediaCodecSync, | |
93 void(AndroidOverlay*, gl::SurfaceTexture*)); | |
94 MOCK_METHOD2(MockCreateMediaCodecAsync, | |
95 void(AndroidOverlay*, gl::SurfaceTexture*)); | |
96 | |
97 // Note that this doesn't exactly match the signature, since unique_ptr | |
98 // doesn't work. plus, we expand |surface_bundle| a bit to make it more | |
99 // convenient to set expectations. | |
100 MOCK_METHOD3(MockReleaseMediaCodec, | |
101 void(MediaCodecBridge*, AndroidOverlay*, gl::SurfaceTexture*)); | |
102 | |
103 std::unique_ptr<MediaCodecBridge> CreateMediaCodecSync( | |
104 scoped_refptr<CodecConfig> codec_config) override { | |
105 MockCreateMediaCodecSync( | |
106 codec_config->surface_bundle->overlay.get(), | |
107 codec_config->surface_bundle->surface_texture.get()); | |
108 | |
109 CopyCodecAllocParams(codec_config); | |
110 | |
111 std::unique_ptr<MockMediaCodecBridge> codec; | |
112 if (allow_sync_creation) | |
113 codec = base::MakeUnique<MockMediaCodecBridge>(); | |
114 | |
115 if (codec) | |
116 most_recent_codec_ = codec->GetWeakPtr(); | |
117 else | |
118 most_recent_codec_ = nullptr; | |
119 | |
120 return std::move(codec); | |
121 } | |
122 | |
123 void CreateMediaCodecAsync(base::WeakPtr<AVDACodecAllocatorClient> client, | |
124 scoped_refptr<CodecConfig> config) override { | |
125 // Clear |most_recent_codec_| until somebody calls Provide*CodecAsync(). | |
126 most_recent_codec_ = nullptr; | |
127 CopyCodecAllocParams(config); | |
128 client_ = client; | |
129 | |
130 MockCreateMediaCodecAsync(most_recent_overlay(), | |
131 most_recent_surface_texture()); | |
132 } | |
133 | |
134 void ReleaseMediaCodec( | |
135 std::unique_ptr<MediaCodecBridge> media_codec, | |
136 TaskType task_type, | |
137 const scoped_refptr<AVDASurfaceBundle>& surface_bundle) override { | |
138 MockReleaseMediaCodec(media_codec.get(), surface_bundle->overlay.get(), | |
139 surface_bundle->surface_texture.get()); | |
140 } | |
141 | |
142 // Provide AVDA with a mock codec. | |
143 void ProvideMockCodecAsync() { | |
144 // If AVDA hasn't requested a codec, then get mad. | |
145 ASSERT_TRUE(client_); | |
146 if (!client_) | |
147 return; | |
148 | |
149 std::unique_ptr<MockMediaCodecBridge> codec = | |
150 base::MakeUnique<MockMediaCodecBridge>(); | |
151 most_recent_codec_ = codec->GetWeakPtr(); | |
152 client_->OnCodecConfigured(std::move(codec)); | |
153 } | |
154 | |
155 // Provide AVDA will a null codec. | |
156 void ProvideNullCodecAsync() { | |
157 // If AVDA hasn't requested a codec, then get mad. | |
158 ASSERT_TRUE(client_); | |
159 if (!client_) | |
160 return; | |
161 | |
162 most_recent_codec_ = nullptr; | |
163 client_->OnCodecConfigured(nullptr); | |
164 } | |
165 | |
166 // Return the most recent bundle that we've received for codec allocation. | |
167 scoped_refptr<AVDASurfaceBundle> most_recent_bundle() { | |
168 return most_recent_bundle_; | |
169 } | |
170 | |
171 // Return the most recent codec that we provided, or null if it has been | |
172 // freed already. | |
173 MockMediaCodecBridge* most_recent_codec() { | |
174 return most_recent_codec_.get(); | |
175 } | |
176 | |
177 // Return the most recent overlay / etc. that we were given during codec | |
178 // allocation (sync or async). | |
179 AndroidOverlay* most_recent_overlay() { return most_recent_overlay_; } | |
180 gl::SurfaceTexture* most_recent_surface_texture() { | |
181 return most_recent_surface_texture_; | |
182 } | |
183 | |
184 // Most recent codec that we've created via CreateMockCodec, since we have | |
185 // to assign ownership. | |
186 base::WeakPtr<MockMediaCodecBridge> most_recent_codec_; | |
187 | |
188 // Most recent surface bundle that we've gotten during codec allocation. | |
189 // This should be the same as |config_->surface_bundle| initially, but AVDA | |
190 // might change it. | |
191 scoped_refptr<AVDASurfaceBundle> most_recent_bundle_; | |
192 | |
193 // Most recent overlay provided during codec allocation. | |
194 AndroidOverlay* most_recent_overlay_ = nullptr; | |
195 | |
196 // Most recent surface texture provided during codec allocation. | |
197 gl::SurfaceTexture* most_recent_surface_texture_ = nullptr; | |
198 | |
199 // Should a call to CreateMediaCodecSync succeed? | |
200 bool allow_sync_creation = true; | |
201 | |
202 private: | |
203 // Copy |config| and all of the parameters we care about. We don't leave | |
204 // them all in config, since AVDA could change them at any time. | |
205 void CopyCodecAllocParams(scoped_refptr<CodecConfig> config) { | |
206 config_ = config; | |
207 most_recent_bundle_ = config->surface_bundle; | |
208 most_recent_overlay_ = config->surface_bundle->overlay.get(); | |
209 | |
210 most_recent_surface_texture_ = | |
211 config->surface_bundle->surface_texture.get(); | |
212 } | |
213 | |
214 base::WeakPtr<AVDACodecAllocatorClient> client_; | |
215 scoped_refptr<CodecConfig> config_; | |
216 | |
217 DISALLOW_COPY_AND_ASSIGN(FakeCodecAllocator); | |
218 }; | |
219 | |
220 // Overlay helper that calls mocked functions to allow counting calls, but | |
221 // also records arguments. Note that gmock can't mock out unique_ptrs | |
222 // anyway, so we can't mock AVDAOverlayHelper directly. | |
223 class FakeOverlayHelper : public StrictMock<AVDAOverlayHelper> { | |
224 public: | |
225 FakeOverlayHelper() : weak_factory_(this) {} | |
226 | |
227 // These are called by the real functions. You may set expectations on | |
228 // them if you like. | |
229 MOCK_METHOD0(MockStartup, void()); | |
230 MOCK_METHOD0(MockOnOverlayFactory, void()); | |
231 | |
232 base::WeakPtr<FakeOverlayHelper> GetWeakPtr() { | |
233 return weak_factory_.GetWeakPtr(); | |
234 } | |
235 | |
236 void Startup( | |
237 const UseOverlayCB& use_overlay_cb, | |
238 const UseSurfaceTextureCB& use_surface_texture_cb, | |
239 const StopUsingOverlayImmediatelyCB& stop_immediately_cb, | |
240 std::unique_ptr<AndroidOverlayFactory> initial_factory) override { | |
241 MockStartup(); | |
242 | |
243 factory_ = std::move(initial_factory); | |
244 use_overlay_cb_ = use_overlay_cb; | |
245 use_surface_texture_cb_ = use_surface_texture_cb; | |
246 stop_immediately_cb_ = stop_immediately_cb; | |
247 } | |
248 | |
249 void OnOverlayFactory( | |
250 std::unique_ptr<AndroidOverlayFactory> factory) override { | |
251 MockOnOverlayFactory(); | |
252 factory_ = std::move(factory); | |
253 } | |
254 | |
255 // Notify AVDA to use a surface texture. | |
256 void ProvideSurfaceTexture() { | |
257 use_surface_texture_cb_.Run(); | |
258 base::RunLoop().RunUntilIdle(); | |
259 } | |
260 | |
261 void ProvideOverlay(std::unique_ptr<AndroidOverlay> overlay) { | |
262 use_overlay_cb_.Run(std::move(overlay)); | |
263 base::RunLoop().RunUntilIdle(); | |
264 } | |
265 | |
266 void StopImmediately(AndroidOverlay* overlay) { | |
267 stop_immediately_cb_.Run(overlay); | |
268 base::RunLoop().RunUntilIdle(); | |
269 } | |
270 | |
271 UseOverlayCB use_overlay_cb_; | |
272 UseSurfaceTextureCB use_surface_texture_cb_; | |
273 StopUsingOverlayImmediatelyCB stop_immediately_cb_; | |
274 | |
275 std::unique_ptr<AndroidOverlayFactory> factory_; | |
276 | |
277 base::WeakPtrFactory<FakeOverlayHelper> weak_factory_; | |
278 | |
279 private: | |
280 DISALLOW_COPY_AND_ASSIGN(FakeOverlayHelper); | |
281 }; | |
282 | |
283 // We pick this profile since it's always supported. | |
284 AndroidVideoDecodeAcceleratorTest() : config_(H264PROFILE_BASELINE) {} | |
285 | |
82 ~AndroidVideoDecodeAcceleratorTest() override {} | 286 ~AndroidVideoDecodeAcceleratorTest() override {} |
83 | 287 |
84 void SetUp() override { | 288 void SetUp() override { |
85 JNIEnv* env = base::android::AttachCurrentThread(); | 289 JNIEnv* env = base::android::AttachCurrentThread(); |
86 RegisterJni(env); | 290 RegisterJni(env); |
87 | 291 |
292 main_task_runner_ = base::ThreadTaskRunnerHandle::Get(); | |
293 | |
88 gl::init::ShutdownGL(); | 294 gl::init::ShutdownGL(); |
89 ASSERT_TRUE(gl::init::InitializeGLOneOff()); | 295 ASSERT_TRUE(gl::init::InitializeGLOneOff()); |
90 surface_ = gl::init::CreateOffscreenGLSurface(gfx::Size(16, 16)); | 296 surface_ = gl::init::CreateOffscreenGLSurface(gfx::Size(16, 16)); |
91 context_ = gl::init::CreateGLContext(nullptr, surface_.get(), | 297 context_ = gl::init::CreateGLContext(nullptr, surface_.get(), |
92 gl::GLContextAttribs()); | 298 gl::GLContextAttribs()); |
93 context_->MakeCurrent(surface_.get()); | 299 context_->MakeCurrent(surface_.get()); |
94 | 300 |
95 vda_.reset(new AndroidVideoDecodeAccelerator( | 301 helper_that_is_usually_null_ = base::MakeUnique<FakeOverlayHelper>(); |
96 &codec_allocator_, base::Bind(&MakeContextCurrent), | 302 helper_ = helper_that_is_usually_null_->GetWeakPtr(); |
97 base::Bind(&GetGLES2Decoder, gl_decoder_.AsWeakPtr()))); | 303 |
304 platform_config_.sdk_int = base::android::SDK_VERSION_MARSHMALLOW; | |
305 platform_config_.allow_setsurface = true; | |
306 platform_config_.force_deferred_surface_creation = false; | |
307 | |
308 // By default, allow deferred init. | |
309 config_.is_deferred_initialization_allowed = true; | |
310 } | |
311 | |
312 // Create and initialize AVDA with |config_|, and return the result. | |
313 bool InitializeAVDA() { | |
314 // Because VDA has a custom deleter, we must assign it to |vda_| carefully. | |
315 AndroidVideoDecodeAccelerator* avda = new AndroidVideoDecodeAccelerator( | |
316 &codec_allocator_, std::move(helper_that_is_usually_null_), | |
317 base::Bind(&MakeContextCurrent), | |
318 base::Bind(&GetGLES2Decoder, gl_decoder_.AsWeakPtr()), | |
319 &platform_config_); | |
320 avda_ = avda->GetWeakPtr(); | |
321 vda_.reset(avda); | |
322 | |
323 bool result = vda_->Initialize(config_, &client_); | |
324 base::RunLoop().RunUntilIdle(); | |
325 return result; | |
326 } | |
327 | |
328 // Initialize |vda_|, providing a new surface for it. You may get the surface | |
329 // by asking |codec_allocator_|. | |
330 void InitializeAVDAWithOverlay() { | |
331 EXPECT_CALL(*helper_, MockStartup()); | |
332 | |
333 config_.surface_id = 123; | |
334 ASSERT_TRUE(InitializeAVDA()); | |
335 base::RunLoop().RunUntilIdle(); | |
336 ASSERT_TRUE(helper_->factory_ != nullptr); | |
337 | |
338 // Have the factory provide an overlay, and verify that codec creation is | |
339 // provided with that overlay. | |
340 std::unique_ptr<MockAndroidOverlay> overlay = | |
341 base::MakeUnique<MockAndroidOverlay>(); | |
342 // Set the expectations first, since ProvideOverlay might cause callbacks. | |
343 EXPECT_CALL(codec_allocator_, | |
344 MockCreateMediaCodecAsync(overlay.get(), nullptr)); | |
345 helper_->ProvideOverlay(std::move(overlay)); | |
346 | |
347 // Provide the codec so that we can check if it's freed properly. | |
348 EXPECT_CALL(client_, NotifyInitializationComplete(true)); | |
349 codec_allocator_.ProvideMockCodecAsync(); | |
350 base::RunLoop().RunUntilIdle(); | |
351 } | |
352 | |
353 void InitializeAVDAWithSurfaceTexture() { | |
354 EXPECT_CALL(*helper_, MockStartup()); | |
355 | |
356 ASSERT_TRUE(InitializeAVDA()); | |
357 base::RunLoop().RunUntilIdle(); | |
358 // We do not expect a factory, since we are using SurfaceTexture. | |
359 ASSERT_TRUE(helper_->factory_ == nullptr); | |
360 | |
361 // Set the expectations first, since ProvideOverlay might cause callbacks. | |
362 EXPECT_CALL(codec_allocator_, | |
363 MockCreateMediaCodecAsync(nullptr, NotNull())); | |
364 helper_->ProvideSurfaceTexture(); | |
365 | |
366 // Provide the codec so that we can check if it's freed properly. | |
367 EXPECT_CALL(client_, NotifyInitializationComplete(true)); | |
368 codec_allocator_.ProvideMockCodecAsync(); | |
369 base::RunLoop().RunUntilIdle(); | |
370 } | |
371 | |
372 // Set whether HasUnrendereredPictureBuffers will return true or false. | |
373 // TODO(liberato): We can't actually do this yet. It turns out to be okay, | |
374 // because AVDA doesn't actually SetSurface before DequeueOutput. It could do | |
375 // so, though, if there aren't unrendered buffers. Should AVDA ever start | |
376 // switching surfaces immediately upon receiving them, rather than waiting for | |
377 // DequeueOutput, then we'll want to be able to indicate that it has | |
378 // unrendered pictures to prevent that behavior. | |
379 void SetHasUnrenderedPictureBuffers(bool flag) {} | |
380 | |
381 // Tell |avda_| to switch surfaces to its incoming surface. This is a method | |
382 // since we're a friend of AVDA, and the tests are subclasses. It's also | |
383 // somewhat hacky, but much less hacky than trying to run it via a timer. | |
384 void LetAVDAUpdateSurface() { | |
385 SetHasUnrenderedPictureBuffers(false); | |
386 avda_->DequeueOutput(); | |
98 } | 387 } |
99 | 388 |
100 base::MessageLoop message_loop_; | 389 base::MessageLoop message_loop_; |
101 scoped_refptr<gl::GLSurface> surface_; | 390 scoped_refptr<gl::GLSurface> surface_; |
102 scoped_refptr<gl::GLContext> context_; | 391 scoped_refptr<gl::GLContext> context_; |
392 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; | |
103 NiceMock<gpu::gles2::MockGLES2Decoder> gl_decoder_; | 393 NiceMock<gpu::gles2::MockGLES2Decoder> gl_decoder_; |
104 NiceMock<MockVDAClient> client_; | 394 StrictMock<MockVDAClient> client_; |
105 NiceMock<MockCodecAllocator> codec_allocator_; | 395 FakeCodecAllocator codec_allocator_; |
396 VideoDecodeAccelerator::Config config_; | |
397 | |
398 AndroidVideoDecodeAccelerator::PlatformConfig platform_config_; | |
399 | |
400 // We maintain a weak ref to this since AVDA owns it. | |
401 base::WeakPtr<FakeOverlayHelper> helper_; | |
106 | 402 |
107 // This must be a unique pointer to a VDA, not an AVDA, to ensure the | 403 // This must be a unique pointer to a VDA, not an AVDA, to ensure the |
108 // the default_delete specialization that calls Destroy() will be used. | 404 // the default_delete specialization that calls Destroy() will be used. |
109 std::unique_ptr<VideoDecodeAccelerator> vda_; | 405 std::unique_ptr<VideoDecodeAccelerator> vda_; |
406 | |
407 // Weak ptr to |vda_| as an AVDA. | |
408 base::WeakPtr<AndroidVideoDecodeAccelerator> avda_; | |
409 | |
410 private: | |
411 // This is the object that |helper_| points to, or nullptr once we assign | |
412 // ownership to AVDA. | |
413 std::unique_ptr<FakeOverlayHelper> helper_that_is_usually_null_; | |
110 }; | 414 }; |
111 | 415 |
112 TEST_F(AndroidVideoDecodeAcceleratorTest, ConfigureUnsupportedCodec) { | 416 TEST_F(AndroidVideoDecodeAcceleratorTest, ConfigureUnsupportedCodec) { |
113 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | 417 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); |
114 | 418 |
115 ASSERT_FALSE(vda_->Initialize( | 419 config_ = VideoDecodeAccelerator::Config(VIDEO_CODEC_PROFILE_UNKNOWN); |
116 VideoDecodeAccelerator::Config(VIDEO_CODEC_PROFILE_UNKNOWN), &client_)); | 420 ASSERT_FALSE(InitializeAVDA()); |
117 } | 421 } |
118 | 422 |
119 TEST_F(AndroidVideoDecodeAcceleratorTest, ConfigureSupportedCodec) { | 423 TEST_F(AndroidVideoDecodeAcceleratorTest, |
120 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | 424 ConfigureSupportedCodecSynchronously) { |
121 | 425 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); |
122 // H264 is always supported by AVDA. | 426 |
123 ASSERT_TRUE(vda_->Initialize( | 427 config_.is_deferred_initialization_allowed = false; |
124 VideoDecodeAccelerator::Config(H264PROFILE_BASELINE), &client_)); | 428 |
125 } | 429 EXPECT_CALL(codec_allocator_, MockCreateMediaCodecSync(nullptr, NotNull())); |
watk
2017/04/22 00:29:07
This looks like noise caused by StrictMock.
liberato (no reviews please)
2017/04/27 18:30:12
i want to be sure that it uses the sync path for c
| |
126 | 430 ASSERT_TRUE(InitializeAVDA()); |
127 TEST_F(AndroidVideoDecodeAcceleratorTest, FailingToCreateACodecIsAnError) { | 431 } |
128 EXPECT_CALL(codec_allocator_, CreateMediaCodecAsync(_, _)) | 432 |
129 .WillOnce(PostNullCodec()); | 433 TEST_F(AndroidVideoDecodeAcceleratorTest, FailingToCreateACodecSyncIsAnError) { |
434 // Failuew to create a codec during sync init should cause Initialize to fail. | |
435 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
436 | |
437 config_.is_deferred_initialization_allowed = false; | |
438 codec_allocator_.allow_sync_creation = false; | |
439 | |
440 EXPECT_CALL(codec_allocator_, MockCreateMediaCodecSync(nullptr, NotNull())); | |
441 ASSERT_FALSE(InitializeAVDA()); | |
442 } | |
443 | |
444 TEST_F(AndroidVideoDecodeAcceleratorTest, FailingToCreateACodecAsyncIsAnError) { | |
445 // Verify that a null codec signals error for async init when it doesn't get a | |
446 // mediacodec instance. | |
447 // | |
448 // Also assert that there's only one call to CreateMediaCodecAsync. And since | |
449 // it replies with a null codec, AVDA will be in an error state when it shuts | |
450 // down. Since we know that it's constructed before we destroy the VDA, we | |
451 // verify that AVDA doens't create codecs during destruction. | |
452 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
453 | |
454 // Note that if we somehow end up deferring surface creation, then this would | |
455 // no longer be expected to fail. It would signal success before asking for a | |
456 // surface or codec. | |
457 EXPECT_CALL(*helper_, MockStartup()); | |
watk
2017/04/22 00:29:07
Seems like noise.
liberato (no reviews please)
2017/04/27 18:30:12
Done.
| |
458 EXPECT_CALL(codec_allocator_, MockCreateMediaCodecAsync(_, NotNull())); | |
130 EXPECT_CALL(client_, NotifyInitializationComplete(false)); | 459 EXPECT_CALL(client_, NotifyInitializationComplete(false)); |
131 | 460 |
132 VideoDecodeAccelerator::Config config(H264PROFILE_BASELINE); | 461 ASSERT_TRUE(InitializeAVDA()); |
133 config.is_deferred_initialization_allowed = true; | 462 helper_->ProvideSurfaceTexture(); |
134 vda_->Initialize(config, &client_); | 463 codec_allocator_.ProvideNullCodecAsync(); |
135 base::RunLoop().RunUntilIdle(); | 464 |
136 } | 465 // Make sure that codec allocation has happened before destroying the VDA. |
137 | 466 testing::Mock::VerifyAndClearExpectations(&codec_allocator_); |
138 TEST_F(AndroidVideoDecodeAcceleratorTest, NoCodecsAreCreatedDuringDestruction) { | 467 |
139 // Assert that there's only one call to CreateMediaCodecAsync. And since it | 468 vda_ = nullptr; |
140 // replies with a null codec, AVDA will be in an error state when it shuts | 469 base::RunLoop().RunUntilIdle(); |
141 // down. | 470 } |
142 EXPECT_CALL(codec_allocator_, CreateMediaCodecAsync(_, _)) | 471 |
143 .WillOnce(PostNullCodec()); | 472 TEST_F(AndroidVideoDecodeAcceleratorTest, |
144 | 473 LowEndDevicesSucceedInitWithoutASurface) { |
145 VideoDecodeAccelerator::Config config(H264PROFILE_BASELINE); | 474 // If AVDA decides that we should defer surface creation, then it should |
146 config.is_deferred_initialization_allowed = true; | 475 // signal success before we provide a surface. It should still ask for a |
147 vda_->Initialize(config, &client_); | 476 // surface, though. |
148 base::RunLoop().RunUntilIdle(); | 477 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); |
149 } | 478 |
150 | 479 // It would be nicer if we didn't just force this on, since we might do so |
480 // in a state that AVDA isn't supposed to handle (e.g., if we give it a | |
481 // surface, then it would never decide to defer surface creation). | |
482 platform_config_.force_deferred_surface_creation = true; | |
483 config_.surface_id = SurfaceManager::kNoSurfaceID; | |
484 | |
485 EXPECT_CALL(*helper_, MockStartup()).Times(0); | |
486 EXPECT_CALL(client_, NotifyInitializationComplete(true)); | |
487 | |
488 InitializeAVDA(); | |
489 } | |
490 | |
491 TEST_F(AndroidVideoDecodeAcceleratorTest, WillStartHelperImmediately) { | |
492 // AVDA should initialize |helper_| immediately if it's not waiting for a Cdm. | |
493 // It should provide a null factory, since |config_| defaults to | |
494 // SurfaceTexture. We also expect that AVDA will not create a codec before it | |
495 // gets a surface, nor will it signal deferred init success to us. | |
496 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
497 | |
498 EXPECT_CALL(*helper_, MockStartup()); | |
499 EXPECT_CALL(codec_allocator_, MockCreateMediaCodecAsync(_, NotNull())) | |
500 .Times(0); | |
501 EXPECT_CALL(client_, NotifyInitializationComplete(_)).Times(0); | |
502 | |
503 InitializeAVDA(); | |
504 ASSERT_TRUE(helper_->factory_ == nullptr); | |
505 } | |
506 | |
507 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
508 AsyncInitWithSurfaceTextureAndDelete) { | |
509 // When configuring with a SurfaceTexture and deferred init, we should be | |
510 // asked for a codec, and be notified of init success if we provide one. When | |
511 // AVDA is destroyed, it should release the codec and surface texture. | |
512 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
513 | |
514 InitializeAVDAWithSurfaceTexture(); | |
515 | |
516 // Delete the VDA, and make sure that it tries to free the codec and the right | |
517 // surface texture. | |
518 EXPECT_CALL( | |
519 codec_allocator_, | |
520 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
521 codec_allocator_.most_recent_overlay(), | |
522 codec_allocator_.most_recent_surface_texture())); | |
523 vda_ = nullptr; | |
524 base::RunLoop().RunUntilIdle(); | |
525 } | |
526 | |
527 TEST_F(AndroidVideoDecodeAcceleratorTest, AsyncInitWithSurfaceAndDelete) { | |
528 // When |config_| specifies a surface, we should be given a factory during | |
529 // startup for it. When |helper_| provides an overlay, the codec should be | |
530 // allocated using it. Shutdown should provide the overlay when releasing the | |
531 // media codec. | |
532 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
533 | |
534 InitializeAVDAWithOverlay(); | |
535 | |
536 // Delete the VDA, and make sure that it tries to free the codec and the | |
537 // overlay that it provided to us. | |
538 EXPECT_CALL( | |
539 codec_allocator_, | |
540 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
541 codec_allocator_.most_recent_overlay(), | |
542 codec_allocator_.most_recent_surface_texture())); | |
543 vda_ = nullptr; | |
544 base::RunLoop().RunUntilIdle(); | |
545 } | |
546 | |
547 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
548 SwitchesToSurfaceTextureWhenSurfaceDestroyed) { | |
549 // Provide a surface, and a codec, then destroy the surface. AVDA should use | |
550 // SetSurface to switch to SurfaceTexture. | |
551 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
552 | |
553 InitializeAVDAWithOverlay(); | |
554 | |
555 // It would be nice if we knew that this was a surface texture. As it is, we | |
556 // just destroy the VDA and expect that we're provided with one. Hopefully, | |
557 // AVDA is actually calling SetSurface properly. | |
558 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)) | |
559 .WillOnce(Return(true)); | |
560 helper_->StopImmediately(codec_allocator_.most_recent_overlay()); | |
561 | |
562 EXPECT_CALL(codec_allocator_, | |
563 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
564 nullptr, NotNull())); | |
565 vda_ = nullptr; | |
566 base::RunLoop().RunUntilIdle(); | |
567 } | |
568 | |
569 TEST_F(AndroidVideoDecodeAcceleratorTest, SwitchesToSurfaceTextureEventually) { | |
570 // Provide a surface, and a codec, then request that AVDA switches to a | |
571 // surface texture. Verify that it does. | |
572 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
573 | |
574 InitializeAVDAWithOverlay(); | |
575 | |
576 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)) | |
577 .WillOnce(Return(true)); | |
578 | |
579 // Note that it's okay if |avda_| switches before ProvideSurfaceTexture | |
580 // returns, since it has no queued output anyway. | |
581 helper_->ProvideSurfaceTexture(); | |
582 LetAVDAUpdateSurface(); | |
583 | |
584 // Verify that we're now using some surface texture. | |
585 EXPECT_CALL(codec_allocator_, | |
586 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
587 nullptr, NotNull())); | |
588 vda_ = nullptr; | |
589 base::RunLoop().RunUntilIdle(); | |
590 } | |
591 | |
592 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
593 SetSurfaceFailureDoesntSwitchSurfaces) { | |
594 // Initialize AVDA with a surface, then request that AVDA switches to a | |
595 // surface texture. When it tries to UpdateSurface, pretend to fail. AVDA | |
596 // should notify error, and also release the original surface. | |
597 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
598 | |
599 InitializeAVDAWithOverlay(); | |
600 | |
601 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)) | |
602 .WillOnce(Return(false)); | |
603 EXPECT_CALL(client_, | |
604 NotifyError(AndroidVideoDecodeAccelerator::PLATFORM_FAILURE)) | |
605 .Times(1); | |
606 helper_->ProvideSurfaceTexture(); | |
607 | |
608 // Verify that we're still using an overlay. | |
609 EXPECT_CALL(codec_allocator_, | |
610 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
611 NotNull(), nullptr)); | |
612 | |
613 // Also destroy the VDA to be sure that it cleans up the codec. It can do so | |
614 // earlier if it wants to, but isn't required to. | |
615 LetAVDAUpdateSurface(); | |
616 vda_ = nullptr; | |
617 base::RunLoop().RunUntilIdle(); | |
618 } | |
619 | |
620 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
621 SwitchToSurfaceAndBackBeforeSetSurface) { | |
622 // Ask AVDA to switch from ST to overlay, then back to ST before it has a | |
623 // chance to do the first switch. It should simply drop the overlay. | |
624 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
625 | |
626 InitializeAVDAWithSurfaceTexture(); | |
627 | |
628 // Don't let AVDA switch immediately, else it could choose to SetSurface when | |
629 // it first gets the overlay. | |
630 SetHasUnrenderedPictureBuffers(true); | |
631 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)).Times(0); | |
632 std::unique_ptr<MockAndroidOverlay> overlay = | |
633 base::MakeUnique<MockAndroidOverlay>(); | |
634 auto overlay_weak = overlay->GetWeakPtr(); | |
635 helper_->ProvideOverlay(std::move(overlay)); | |
636 // ProvideOverlay should not drop |overlay_weak| yet. | |
637 ASSERT_TRUE(overlay_weak.get() != nullptr); | |
638 | |
639 // While the incoming surface is pending, switch back to SurfaceTexture. | |
640 helper_->ProvideSurfaceTexture(); | |
641 // ProvideOverlay should drop |overlay_weak|. | |
642 ASSERT_TRUE(overlay_weak.get() == nullptr); | |
643 | |
644 // Cleanup should free the the original SurfaceTexture. It would probably be | |
645 // fine to free a new one, but that seems like a waste of resources. So, we | |
646 // enforce that it should elide the switch entirely. | |
647 EXPECT_CALL( | |
648 codec_allocator_, | |
649 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), nullptr, | |
650 codec_allocator_.most_recent_surface_texture())); | |
651 LetAVDAUpdateSurface(); | |
652 vda_ = nullptr; | |
653 base::RunLoop().RunUntilIdle(); | |
654 } | |
655 | |
656 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
657 ChangingOutputSurfaceVoluntarilyWithoutSetSurfaceIsIgnored) { | |
658 // If we ask AVDA to change to SurfaceTexture should be ignored on platforms | |
659 // that don't support SetSurface (pre-M or blacklisted). It should also | |
660 // ignore SurfaceTexture => overlay, but we don't check that. | |
661 // | |
662 // Also note that there are other probably reasonable things to do (like | |
663 // signal an error), but we want to be sure that it doesn't try to SetSurface. | |
664 // We also want to be sure that, if it doesn't signal an error, that it also | |
665 // doesn't get confused about which surface is in use. So, we assume that it | |
666 // doesn't signal an error, and we check that it releases the right surface | |
667 // with the codec. | |
668 EXPECT_CALL(client_, NotifyError(_)).Times(0); | |
669 | |
670 platform_config_.allow_setsurface = false; | |
671 InitializeAVDAWithOverlay(); | |
672 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)).Times(0); | |
673 | |
674 // This should not switch to SurfaceTexture. | |
675 helper_->ProvideSurfaceTexture(); | |
676 LetAVDAUpdateSurface(); | |
677 | |
678 // It should free an overlay with the codec. | |
679 EXPECT_CALL( | |
680 codec_allocator_, | |
681 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
682 codec_allocator_.most_recent_overlay(), nullptr)); | |
683 vda_ = nullptr; | |
684 base::RunLoop().RunUntilIdle(); | |
685 } | |
686 | |
687 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
688 OnSurfaceDestroyedWithoutSetSurfaceFreesTheCodec) { | |
689 // If AVDA receives OnSurfaceDestroyed without support for SetSurface, then it | |
690 // should free the codec. | |
691 platform_config_.allow_setsurface = false; | |
692 InitializeAVDAWithOverlay(); | |
693 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)).Times(0); | |
694 | |
695 // This should free the codec. | |
696 EXPECT_CALL( | |
697 codec_allocator_, | |
698 MockReleaseMediaCodec(codec_allocator_.most_recent_codec(), | |
699 codec_allocator_.most_recent_overlay(), nullptr)); | |
700 helper_->StopImmediately(codec_allocator_.most_recent_overlay()); | |
701 base::RunLoop().RunUntilIdle(); | |
702 | |
703 // Verify that the codec has been released, since |vda_| will be destroyed | |
704 // soon. The expectations must be met before that. | |
705 testing::Mock::VerifyAndClearExpectations(&codec_allocator_); | |
706 } | |
707 | |
708 TEST_F(AndroidVideoDecodeAcceleratorTest, | |
709 MultipleSurfaceTextureCallbacksAreIgnored) { | |
710 // Ask AVDA to switch to ST when it's already using ST, nothing should happen. | |
711 SKIP_IF_MEDIACODEC_IS_NOT_AVAILABLE(); | |
712 | |
713 InitializeAVDAWithSurfaceTexture(); | |
714 | |
715 // This should do nothing. | |
716 EXPECT_CALL(*codec_allocator_.most_recent_codec(), SetSurface(_)).Times(0); | |
717 helper_->ProvideSurfaceTexture(); | |
718 | |
719 base::RunLoop().RunUntilIdle(); | |
720 } | |
721 | |
151 } // namespace media | 722 } // namespace media |
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