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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
| 6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include "bindings/core/v8/ExceptionState.h" | 9 #include "bindings/core/v8/ExceptionState.h" |
| 10 #include "bindings/core/v8/ScriptWrappable.h" | 10 #include "bindings/core/v8/ScriptWrappable.h" |
| 11 #include "core/dom/DOMTypedArray.h" | 11 #include "core/dom/DOMTypedArray.h" |
| 12 #include "core/dom/NotShared.h" | |
| 13 #include "platform/heap/Handle.h" | 12 #include "platform/heap/Handle.h" |
| 14 #include "platform/transforms/TransformationMatrix.h" | 13 #include "platform/transforms/TransformationMatrix.h" |
| 15 | 14 |
| 16 namespace blink { | 15 namespace blink { |
| 17 | 16 |
| 18 class DOMMatrix; | 17 class DOMMatrix; |
| 19 class DOMMatrixInit; | 18 class DOMMatrixInit; |
| 20 class DOMPoint; | 19 class DOMPoint; |
| 21 class DOMPointInit; | 20 class DOMPointInit; |
| 22 | 21 |
| 23 class CORE_EXPORT DOMMatrixReadOnly | 22 class CORE_EXPORT DOMMatrixReadOnly |
| 24 : public GarbageCollectedFinalized<DOMMatrixReadOnly>, | 23 : public GarbageCollectedFinalized<DOMMatrixReadOnly>, |
| 25 public ScriptWrappable { | 24 public ScriptWrappable { |
| 26 DEFINE_WRAPPERTYPEINFO(); | 25 DEFINE_WRAPPERTYPEINFO(); |
| 27 | 26 |
| 28 public: | 27 public: |
| 29 static DOMMatrixReadOnly* Create(ExceptionState&); | 28 static DOMMatrixReadOnly* Create(ExceptionState&); |
| 30 static DOMMatrixReadOnly* Create(const String&, ExceptionState&); | 29 static DOMMatrixReadOnly* Create(const String&, ExceptionState&); |
| 31 static DOMMatrixReadOnly* Create(Vector<double>, ExceptionState&); | 30 static DOMMatrixReadOnly* Create(Vector<double>, ExceptionState&); |
| 32 static DOMMatrixReadOnly* fromFloat32Array(NotShared<DOMFloat32Array>, | 31 static DOMMatrixReadOnly* fromFloat32Array(DOMFloat32Array*, ExceptionState&); |
| 33 ExceptionState&); | 32 static DOMMatrixReadOnly* fromFloat64Array(DOMFloat64Array*, ExceptionState&); |
| 34 static DOMMatrixReadOnly* fromFloat64Array(NotShared<DOMFloat64Array>, | |
| 35 ExceptionState&); | |
| 36 static DOMMatrixReadOnly* fromMatrix(DOMMatrixInit&, ExceptionState&); | 33 static DOMMatrixReadOnly* fromMatrix(DOMMatrixInit&, ExceptionState&); |
| 37 virtual ~DOMMatrixReadOnly(); | 34 virtual ~DOMMatrixReadOnly(); |
| 38 | 35 |
| 39 double a() const { return matrix_->M11(); } | 36 double a() const { return matrix_->M11(); } |
| 40 double b() const { return matrix_->M12(); } | 37 double b() const { return matrix_->M12(); } |
| 41 double c() const { return matrix_->M21(); } | 38 double c() const { return matrix_->M21(); } |
| 42 double d() const { return matrix_->M22(); } | 39 double d() const { return matrix_->M22(); } |
| 43 double e() const { return matrix_->M41(); } | 40 double e() const { return matrix_->M41(); } |
| 44 double f() const { return matrix_->M42(); } | 41 double f() const { return matrix_->M42(); } |
| 45 | 42 |
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| 85 double z = 0, | 82 double z = 0, |
| 86 double angle = 0); | 83 double angle = 0); |
| 87 DOMMatrix* skewX(double sx); | 84 DOMMatrix* skewX(double sx); |
| 88 DOMMatrix* skewY(double sy); | 85 DOMMatrix* skewY(double sy); |
| 89 DOMMatrix* flipX(); | 86 DOMMatrix* flipX(); |
| 90 DOMMatrix* flipY(); | 87 DOMMatrix* flipY(); |
| 91 DOMMatrix* inverse(); | 88 DOMMatrix* inverse(); |
| 92 | 89 |
| 93 DOMPoint* transformPoint(const DOMPointInit&); | 90 DOMPoint* transformPoint(const DOMPointInit&); |
| 94 | 91 |
| 95 NotShared<DOMFloat32Array> toFloat32Array() const; | 92 DOMFloat32Array* toFloat32Array() const; |
| 96 NotShared<DOMFloat64Array> toFloat64Array() const; | 93 DOMFloat64Array* toFloat64Array() const; |
| 97 | 94 |
| 98 const String toString() const; | 95 const String toString() const; |
| 99 | 96 |
| 100 ScriptValue toJSONForBinding(ScriptState*) const; | 97 ScriptValue toJSONForBinding(ScriptState*) const; |
| 101 | 98 |
| 102 const TransformationMatrix& Matrix() const { return *matrix_; } | 99 const TransformationMatrix& Matrix() const { return *matrix_; } |
| 103 | 100 |
| 104 DEFINE_INLINE_TRACE() {} | 101 DEFINE_INLINE_TRACE() {} |
| 105 | 102 |
| 106 protected: | 103 protected: |
| (...skipping 27 matching lines...) Expand all Loading... |
| 134 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr | 131 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr |
| 135 // to allocate TransformationMatrix on PartitionAlloc. | 132 // to allocate TransformationMatrix on PartitionAlloc. |
| 136 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | 133 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. |
| 137 std::unique_ptr<TransformationMatrix> matrix_; | 134 std::unique_ptr<TransformationMatrix> matrix_; |
| 138 bool is2d_; | 135 bool is2d_; |
| 139 }; | 136 }; |
| 140 | 137 |
| 141 } // namespace blink | 138 } // namespace blink |
| 142 | 139 |
| 143 #endif | 140 #endif |
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