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Side by Side Diff: third_party/WebKit/public/platform/scheduler/base/task_queue.h

Issue 2812313002: [scheduler] Remove blink::scheduler::TaskQueue from public API. (Closed)
Patch Set: Rebased & addressed skyostil@'s comment Created 3 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef THIRD_PARTY_WEBKIT_PUBLIC_PLATFORM_SCHEDULER_BASE_TASK_QUEUE_H_
6 #define THIRD_PARTY_WEBKIT_PUBLIC_PLATFORM_SCHEDULER_BASE_TASK_QUEUE_H_
7
8 #include "base/macros.h"
9 #include "base/message_loop/message_loop.h"
10 #include "base/optional.h"
11 #include "base/single_thread_task_runner.h"
12 #include "base/time/time.h"
13 #include "public/platform/WebCommon.h"
14
15 namespace base {
16 namespace trace_event {
17 class BlameContext;
18 }
19 }
20
21 namespace blink {
22 namespace scheduler {
23
24 class TimeDomain;
25
26 class BLINK_PLATFORM_EXPORT TaskQueue : public base::SingleThreadTaskRunner {
27 public:
28 TaskQueue() {}
29
30 class BLINK_PLATFORM_EXPORT Observer {
31 public:
32 virtual ~Observer() {}
33
34 // Notify observer that the time at which this queue wants to run
35 // the next task has changed. |next_wakeup| can be in the past
36 // (e.g. base::TimeTicks() can be used to notify about immediate work).
37 // Can be called on any thread
38 // All methods but SetObserver, SetTimeDomain and GetTimeDomain can be
39 // called on |queue|.
40 virtual void OnQueueNextWakeUpChanged(TaskQueue* queue,
41 base::TimeTicks next_wake_up) = 0;
42 };
43
44 // Unregisters the task queue after which no tasks posted to it will run and
45 // the TaskQueueManager's reference to it will be released soon.
46 virtual void UnregisterTaskQueue() = 0;
47
48 enum QueuePriority {
49 // Queues with control priority will run before any other queue, and will
50 // explicitly starve other queues. Typically this should only be used for
51 // private queues which perform control operations.
52 CONTROL_PRIORITY,
53 // Queues with high priority will be selected preferentially over normal or
54 // best effort queues. The selector will ensure that high priority queues
55 // cannot completely starve normal priority queues.
56 HIGH_PRIORITY,
57 // Queues with normal priority are the default.
58 NORMAL_PRIORITY,
59 // Queues with best effort priority will only be run if all other queues are
60 // empty. They can be starved by the other queues.
61 BEST_EFFORT_PRIORITY,
62 // Must be the last entry.
63 QUEUE_PRIORITY_COUNT,
64 FIRST_QUEUE_PRIORITY = CONTROL_PRIORITY,
65 };
66
67 // Can be called on any thread.
68 static const char* PriorityToString(QueuePriority priority);
69
70 enum class QueueType {
71 // Keep TaskQueue::NameForQueueType in sync.
72 // This enum is used for a histogram and it should not be re-numbered.
73 CONTROL = 0,
74 DEFAULT = 1,
75 DEFAULT_LOADING = 2,
76 DEFAULT_TIMER = 3,
77 UNTHROTTLED = 4,
78 FRAME_LOADING = 5,
79 FRAME_TIMER = 6,
80 FRAME_UNTHROTTLED = 7,
81 COMPOSITOR = 8,
82 IDLE = 9,
83 TEST = 10,
84
85 COUNT = 11
86 };
87
88 // Returns name of the given queue type. Returned string has application
89 // lifetime.
90 static const char* NameForQueueType(QueueType queue_type);
91
92 // Options for constructing a TaskQueue. Once set the |name| and
93 // |should_monitor_quiescence| are immutable.
94 struct Spec {
95 explicit Spec(QueueType type)
96 : type(type),
97 should_monitor_quiescence(false),
98 time_domain(nullptr),
99 should_notify_observers(true),
100 should_report_when_execution_blocked(false) {}
101
102 Spec SetShouldMonitorQuiescence(bool should_monitor) {
103 should_monitor_quiescence = should_monitor;
104 return *this;
105 }
106
107 Spec SetShouldNotifyObservers(bool run_observers) {
108 should_notify_observers = run_observers;
109 return *this;
110 }
111
112 Spec SetTimeDomain(TimeDomain* domain) {
113 time_domain = domain;
114 return *this;
115 }
116
117 // See TaskQueueManager::Observer::OnTriedToExecuteBlockedTask.
118 Spec SetShouldReportWhenExecutionBlocked(bool should_report) {
119 should_report_when_execution_blocked = should_report;
120 return *this;
121 }
122
123 QueueType type;
124 bool should_monitor_quiescence;
125 TimeDomain* time_domain;
126 bool should_notify_observers;
127 bool should_report_when_execution_blocked;
128 };
129
130 // An interface that lets the owner vote on whether or not the associated
131 // TaskQueue should be enabled.
132 class QueueEnabledVoter {
133 public:
134 QueueEnabledVoter() {}
135 virtual ~QueueEnabledVoter() {}
136
137 // Votes to enable or disable the associated TaskQueue. The TaskQueue will
138 // only be enabled if all the voters agree it should be enabled, or if there
139 // are no voters.
140 // NOTE this must be called on the thread the associated TaskQueue was
141 // created on.
142 virtual void SetQueueEnabled(bool enabled) = 0;
143
144 private:
145 DISALLOW_COPY_AND_ASSIGN(QueueEnabledVoter);
146 };
147
148 // Returns an interface that allows the caller to vote on whether or not this
149 // TaskQueue is enabled. The TaskQueue will be enabled if there are no voters
150 // or if all agree it should be enabled.
151 // NOTE this must be called on the thread this TaskQueue was created by.
152 virtual std::unique_ptr<QueueEnabledVoter> CreateQueueEnabledVoter() = 0;
153
154 // NOTE this must be called on the thread this TaskQueue was created by.
155 virtual bool IsQueueEnabled() const = 0;
156
157 // Returns true if the queue is completely empty.
158 virtual bool IsEmpty() const = 0;
159
160 // Returns the number of pending tasks in the queue.
161 virtual size_t GetNumberOfPendingTasks() const = 0;
162
163 // Returns true if the queue has work that's ready to execute now.
164 // NOTE: this must be called on the thread this TaskQueue was created by.
165 virtual bool HasPendingImmediateWork() const = 0;
166
167 // Returns requested run time of next scheduled wake-up for a delayed task
168 // which is not ready to run. If there are no such tasks or the queue is
169 // disabled (by a QueueEnabledVoter) it returns base::nullopt.
170 // NOTE: this must be called on the thread this TaskQueue was created by.
171 virtual base::Optional<base::TimeTicks> GetNextScheduledWakeUp() = 0;
172
173 // Can be called on any thread.
174 virtual QueueType GetQueueType() const = 0;
175
176 // Can be called on any thread.
177 virtual const char* GetName() const = 0;
178
179 // Set the priority of the queue to |priority|. NOTE this must be called on
180 // the thread this TaskQueue was created by.
181 virtual void SetQueuePriority(QueuePriority priority) = 0;
182
183 // Returns the current queue priority.
184 virtual QueuePriority GetQueuePriority() const = 0;
185
186 // These functions can only be called on the same thread that the task queue
187 // manager executes its tasks on.
188 virtual void AddTaskObserver(
189 base::MessageLoop::TaskObserver* task_observer) = 0;
190 virtual void RemoveTaskObserver(
191 base::MessageLoop::TaskObserver* task_observer) = 0;
192
193 // Set the blame context which is entered and left while executing tasks from
194 // this task queue. |blame_context| must be null or outlive this task queue.
195 // Must be called on the thread this TaskQueue was created by.
196 virtual void SetBlameContext(
197 base::trace_event::BlameContext* blame_context) = 0;
198
199 // Removes the task queue from the previous TimeDomain and adds it to
200 // |domain|. This is a moderately expensive operation.
201 virtual void SetTimeDomain(TimeDomain* domain) = 0;
202
203 // Returns the queue's current TimeDomain. Can be called from any thread.
204 virtual TimeDomain* GetTimeDomain() const = 0;
205
206 enum class InsertFencePosition {
207 NOW, // Tasks posted on the queue up till this point further may run.
208 // All further tasks are blocked.
209 BEGINNING_OF_TIME, // No tasks posted on this queue may run.
210 };
211
212 // Inserts a barrier into the task queue which prevents tasks with an enqueue
213 // order greater than the fence from running until either the fence has been
214 // removed or a subsequent fence has unblocked some tasks within the queue.
215 // Note: delayed tasks get their enqueue order set once their delay has
216 // expired, and non-delayed tasks get their enqueue order set when posted.
217 virtual void InsertFence(InsertFencePosition position) = 0;
218
219 // Removes any previously added fence and unblocks execution of any tasks
220 // blocked by it.
221 virtual void RemoveFence() = 0;
222
223 virtual bool BlockedByFence() const = 0;
224
225 virtual void SetObserver(Observer* observer) = 0;
226
227 protected:
228 ~TaskQueue() override {}
229
230 DISALLOW_COPY_AND_ASSIGN(TaskQueue);
231 };
232
233 } // namespace scheduler
234 } // namespace blink
235
236 #endif // THIRD_PARTY_WEBKIT_PUBLIC_PLATFORM_SCHEDULER_BASE_TASK_QUEUE_H_
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