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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CueTimeline_h | 5 #ifndef CueTimeline_h |
| 6 #define CueTimeline_h | 6 #define CueTimeline_h |
| 7 | 7 |
| 8 #include "core/html/track/TextTrackCue.h" | 8 #include "core/html/track/TextTrackCue.h" |
| 9 #include "core/html/track/vtt/VTTCue.h" | 9 #include "core/html/track/vtt/VTTCue.h" |
| 10 #include "platform/PODIntervalTree.h" | 10 #include "platform/PODIntervalTree.h" |
| 11 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
| 12 #include "wtf/Vector.h" | 12 #include "platform/wtf/Vector.h" |
| 13 | 13 |
| 14 namespace blink { | 14 namespace blink { |
| 15 | 15 |
| 16 class HTMLMediaElement; | 16 class HTMLMediaElement; |
| 17 class TextTrackCueList; | 17 class TextTrackCueList; |
| 18 | 18 |
| 19 // TODO(Oilpan): This needs to be PODIntervalTree<double, Member<TextTrackCue>>. | 19 // TODO(Oilpan): This needs to be PODIntervalTree<double, Member<TextTrackCue>>. |
| 20 // However, it is not easy to move PODIntervalTree to the heap (for a | 20 // However, it is not easy to move PODIntervalTree to the heap (for a |
| 21 // C++-template reason) so we leave it as a raw pointer at the moment. This is | 21 // C++-template reason) so we leave it as a raw pointer at the moment. This is |
| 22 // safe because CueTimeline and TextTrackCue are guaranteed to die at the same | 22 // safe because CueTimeline and TextTrackCue are guaranteed to die at the same |
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| 91 | 91 |
| 92 template <> | 92 template <> |
| 93 struct ValueToString<TextTrackCue*> { | 93 struct ValueToString<TextTrackCue*> { |
| 94 static String ToString(TextTrackCue* const& cue) { return cue->ToString(); } | 94 static String ToString(TextTrackCue* const& cue) { return cue->ToString(); } |
| 95 }; | 95 }; |
| 96 #endif | 96 #endif |
| 97 | 97 |
| 98 } // namespace blink | 98 } // namespace blink |
| 99 | 99 |
| 100 #endif // CueTimeline_h | 100 #endif // CueTimeline_h |
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