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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SlotAssignment_h | 5 #ifndef SlotAssignment_h |
| 6 #define SlotAssignment_h | 6 #define SlotAssignment_h |
| 7 | 7 |
| 8 // #include "core/dom/DocumentOrderedList.h" | 8 // #include "core/dom/DocumentOrderedList.h" |
| 9 #include "core/dom/DocumentOrderedMap.h" | 9 #include "core/dom/DocumentOrderedMap.h" |
| 10 #include "platform/heap/Handle.h" | 10 #include "platform/heap/Handle.h" |
| 11 #include "wtf/HashMap.h" | 11 #include "platform/wtf/HashMap.h" |
| 12 #include "wtf/text/AtomicString.h" | 12 #include "platform/wtf/text/AtomicString.h" |
| 13 #include "wtf/text/AtomicStringHash.h" | 13 #include "platform/wtf/text/AtomicStringHash.h" |
| 14 | 14 |
| 15 namespace blink { | 15 namespace blink { |
| 16 | 16 |
| 17 class HTMLSlotElement; | 17 class HTMLSlotElement; |
| 18 class Node; | 18 class Node; |
| 19 class ShadowRoot; | 19 class ShadowRoot; |
| 20 | 20 |
| 21 // TODO(hayato): Support SlotAssignment for non-shadow trees, e.g. a document | 21 // TODO(hayato): Support SlotAssignment for non-shadow trees, e.g. a document |
| 22 // tree. | 22 // tree. |
| 23 class SlotAssignment final : public GarbageCollected<SlotAssignment> { | 23 class SlotAssignment final : public GarbageCollected<SlotAssignment> { |
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| 63 HeapVector<Member<HTMLSlotElement>> slots_; | 63 HeapVector<Member<HTMLSlotElement>> slots_; |
| 64 Member<DocumentOrderedMap> slot_map_; | 64 Member<DocumentOrderedMap> slot_map_; |
| 65 WeakMember<ShadowRoot> owner_; | 65 WeakMember<ShadowRoot> owner_; |
| 66 unsigned needs_collect_slots_ : 1; | 66 unsigned needs_collect_slots_ : 1; |
| 67 unsigned slot_count_ : 31; | 67 unsigned slot_count_ : 31; |
| 68 }; | 68 }; |
| 69 | 69 |
| 70 } // namespace blink | 70 } // namespace blink |
| 71 | 71 |
| 72 #endif // HTMLSlotAssignment_h | 72 #endif // HTMLSlotAssignment_h |
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