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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * Copyright (C) 2014 Apple Inc. All rights reserved. | 3 * Copyright (C) 2014 Apple Inc. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions are | 6 * modification, are permitted provided that the following conditions are |
| 7 * met: | 7 * met: |
| 8 * | 8 * |
| 9 * * Redistributions of source code must retain the above copyright | 9 * * Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 29 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 29 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 30 */ | 30 */ |
| 31 | 31 |
| 32 #ifndef ElementData_h | 32 #ifndef ElementData_h |
| 33 #define ElementData_h | 33 #define ElementData_h |
| 34 | 34 |
| 35 #include "core/dom/Attribute.h" | 35 #include "core/dom/Attribute.h" |
| 36 #include "core/dom/AttributeCollection.h" | 36 #include "core/dom/AttributeCollection.h" |
| 37 #include "core/dom/SpaceSplitString.h" | 37 #include "core/dom/SpaceSplitString.h" |
| 38 #include "platform/heap/Handle.h" | 38 #include "platform/heap/Handle.h" |
| 39 #include "wtf/text/AtomicString.h" | 39 #include "platform/wtf/text/AtomicString.h" |
| 40 | 40 |
| 41 namespace blink { | 41 namespace blink { |
| 42 | 42 |
| 43 class ShareableElementData; | 43 class ShareableElementData; |
| 44 class StylePropertySet; | 44 class StylePropertySet; |
| 45 class UniqueElementData; | 45 class UniqueElementData; |
| 46 | 46 |
| 47 // ElementData represents very common, but not necessarily unique to an element, | 47 // ElementData represents very common, but not necessarily unique to an element, |
| 48 // data such as attributes, inline style, and parsed class names and ids. | 48 // data such as attributes, inline style, and parsed class names and ids. |
| 49 class ElementData : public GarbageCollectedFinalized<ElementData> { | 49 class ElementData : public GarbageCollectedFinalized<ElementData> { |
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| 208 attribute_vector_.size()); | 208 attribute_vector_.size()); |
| 209 } | 209 } |
| 210 | 210 |
| 211 inline MutableAttributeCollection UniqueElementData::Attributes() { | 211 inline MutableAttributeCollection UniqueElementData::Attributes() { |
| 212 return MutableAttributeCollection(attribute_vector_); | 212 return MutableAttributeCollection(attribute_vector_); |
| 213 } | 213 } |
| 214 | 214 |
| 215 } // namespace blink | 215 } // namespace blink |
| 216 | 216 |
| 217 #endif // ElementData_h | 217 #endif // ElementData_h |
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