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Side by Side Diff: base/allocator/partition_allocator/address_space_randomization.cc

Issue 2811903003: Don't depend on base::win in PartitionAlloc. (Closed)
Patch Set: Fix the #including ordering. Created 3 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/allocator/partition_allocator/address_space_randomization.h" 5 #include "base/allocator/partition_allocator/address_space_randomization.h"
6 6
7 #include "base/allocator/partition_allocator/page_allocator.h" 7 #include "base/allocator/partition_allocator/page_allocator.h"
8 #include "base/allocator/partition_allocator/spin_lock.h" 8 #include "base/allocator/partition_allocator/spin_lock.h"
9 #include "base/win/windows_version.h" 9 #include "base/win/windows_version.h"
10 #include "build/build_config.h" 10 #include "build/build_config.h"
11 11
12 #if defined(OS_WIN) 12 #if defined(OS_WIN)
13 #include <windows.h> 13 #include <windows.h>
14 #else 14 #else
15 #include <sys/time.h> 15 #include <sys/time.h>
16 #include <unistd.h> 16 #include <unistd.h>
17 #endif 17 #endif
18 18
19 // VersionHelpers.h must be included after windows.h.
20 #if defined(OS_WIN)
21 #include <VersionHelpers.h>
22 #endif
23
19 namespace base { 24 namespace base {
20 25
21 namespace { 26 namespace {
22 27
23 // This is the same PRNG as used by tcmalloc for mapping address randomness; 28 // This is the same PRNG as used by tcmalloc for mapping address randomness;
24 // see http://burtleburtle.net/bob/rand/smallprng.html 29 // see http://burtleburtle.net/bob/rand/smallprng.html
25 struct ranctx { 30 struct ranctx {
26 subtle::SpinLock lock; 31 subtle::SpinLock lock;
27 bool initialized; 32 bool initialized;
28 uint32_t a; 33 uint32_t a;
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
85 uintptr_t random; 90 uintptr_t random;
86 random = static_cast<uintptr_t>(ranval(&s_ranctx)); 91 random = static_cast<uintptr_t>(ranval(&s_ranctx));
87 #if defined(ARCH_CPU_X86_64) 92 #if defined(ARCH_CPU_X86_64)
88 random <<= 32UL; 93 random <<= 32UL;
89 random |= static_cast<uintptr_t>(ranval(&s_ranctx)); 94 random |= static_cast<uintptr_t>(ranval(&s_ranctx));
90 // This address mask gives a low likelihood of address space collisions. We 95 // This address mask gives a low likelihood of address space collisions. We
91 // handle the situation gracefully if there is a collision. 96 // handle the situation gracefully if there is a collision.
92 #if defined(OS_WIN) 97 #if defined(OS_WIN)
93 random &= 0x3ffffffffffUL; 98 random &= 0x3ffffffffffUL;
94 // Windows >= 8.1 has the full 47 bits. Use them where available. 99 // Windows >= 8.1 has the full 47 bits. Use them where available.
95 if (base::win::GetVersion() < base::win::Version::VERSION_WIN8_1) { 100 static bool windows_81 = false;
101 static bool windows_81_initialized = false;
102 if (!windows_81_initialized) {
103 windows_81 = IsWindows8Point1OrGreater();
104 windows_81_initialized = true;
105 }
106 if (!windows_81) {
96 random += 0x10000000000UL; 107 random += 0x10000000000UL;
97 } 108 }
98 #elif defined(MEMORY_TOOL_REPLACES_ALLOCATOR) 109 #elif defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
99 // This range is copied from the TSan source, but works for all tools. 110 // This range is copied from the TSan source, but works for all tools.
100 random &= 0x007fffffffffUL; 111 random &= 0x007fffffffffUL;
101 random += 0x7e8000000000UL; 112 random += 0x7e8000000000UL;
102 #else 113 #else
103 // Linux and OS X support the full 47-bit user space of x64 processors. 114 // Linux and OS X support the full 47-bit user space of x64 processors.
104 random &= 0x3fffffffffffUL; 115 random &= 0x3fffffffffffUL;
105 #endif 116 #endif
(...skipping 16 matching lines...) Expand all
122 // This is a good range on Windows, Linux and Mac. 133 // This is a good range on Windows, Linux and Mac.
123 // Allocates in the 0.5-1.5GB region. 134 // Allocates in the 0.5-1.5GB region.
124 random &= 0x3fffffff; 135 random &= 0x3fffffff;
125 random += 0x20000000; 136 random += 0x20000000;
126 #endif // defined(ARCH_CPU_X86_64) 137 #endif // defined(ARCH_CPU_X86_64)
127 random &= kPageAllocationGranularityBaseMask; 138 random &= kPageAllocationGranularityBaseMask;
128 return reinterpret_cast<void*>(random); 139 return reinterpret_cast<void*>(random);
129 } 140 }
130 141
131 } // namespace base 142 } // namespace base
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