| Index: third_party/WebKit/Source/core/layout/ng/ng_text_fragment_builder.cc
|
| diff --git a/third_party/WebKit/Source/core/layout/ng/ng_text_fragment_builder.cc b/third_party/WebKit/Source/core/layout/ng/ng_text_fragment_builder.cc
|
| deleted file mode 100644
|
| index 918e5eacc2bf592d5ed49c79fd70fec143f2c49d..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/Source/core/layout/ng/ng_text_fragment_builder.cc
|
| +++ /dev/null
|
| @@ -1,48 +0,0 @@
|
| -// Copyright 2017 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "core/layout/ng/ng_text_fragment_builder.h"
|
| -
|
| -#include "core/layout/ng/ng_fragment.h"
|
| -#include "core/layout/ng/ng_inline_node.h"
|
| -#include "core/layout/ng/ng_physical_text_fragment.h"
|
| -#include "platform/heap/Handle.h"
|
| -
|
| -namespace blink {
|
| -
|
| -NGTextFragmentBuilder::NGTextFragmentBuilder(NGInlineNode* node)
|
| - : direction_(TextDirection::kLtr), node_(node) {}
|
| -
|
| -NGTextFragmentBuilder& NGTextFragmentBuilder::SetDirection(
|
| - TextDirection direction) {
|
| - direction_ = direction;
|
| - return *this;
|
| -}
|
| -
|
| -NGTextFragmentBuilder& NGTextFragmentBuilder::SetInlineSize(LayoutUnit size) {
|
| - size_.inline_size = size;
|
| - return *this;
|
| -}
|
| -
|
| -NGTextFragmentBuilder& NGTextFragmentBuilder::SetBlockSize(LayoutUnit size) {
|
| - size_.block_size = size;
|
| - return *this;
|
| -}
|
| -
|
| -void NGTextFragmentBuilder::UniteMetrics(const NGLineHeightMetrics& metrics) {
|
| - metrics_.Unite(metrics);
|
| -}
|
| -
|
| -RefPtr<NGPhysicalTextFragment> NGTextFragmentBuilder::ToTextFragment(
|
| - unsigned index,
|
| - unsigned start_offset,
|
| - unsigned end_offset) {
|
| - NGWritingMode writing_mode(
|
| - FromPlatformWritingMode(node_->Style().GetWritingMode()));
|
| - return AdoptRef(new NGPhysicalTextFragment(
|
| - node_->GetLayoutObject(), node_, index, start_offset, end_offset,
|
| - size_.ConvertToPhysical(writing_mode)));
|
| -}
|
| -
|
| -} // namespace blink
|
|
|