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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ | 5 #ifndef ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ |
6 #define ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ | 6 #define ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "ash/accelerators/accelerator_controller_delegate.h" | 10 #include "ash/accelerators/accelerator_controller_delegate.h" |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 | 12 |
13 namespace ash { | 13 namespace ash { |
14 | 14 |
15 class ScreenshotDelegate; | 15 class ScreenshotDelegate; |
16 | 16 |
17 // Contains all the accelerators that have dependencies on portions of ash | 17 // Support for accelerators that only work in classic ash and not in mash, |
18 // not yet converted to ash/common. When adding a new accelerator that only | 18 // for example accelerators related to display management. These sorts of |
19 // depends on ash/common code, add it to accelerator_controller.cc instead. | 19 // accelerators should be rare. Most new accelerators should be added to |
| 20 // accelerator_controller.cc instead. |
20 class ASH_EXPORT AcceleratorControllerDelegateAura | 21 class ASH_EXPORT AcceleratorControllerDelegateAura |
21 : public AcceleratorControllerDelegate { | 22 : public AcceleratorControllerDelegate { |
22 public: | 23 public: |
23 AcceleratorControllerDelegateAura(); | 24 AcceleratorControllerDelegateAura(); |
24 ~AcceleratorControllerDelegateAura() override; | 25 ~AcceleratorControllerDelegateAura() override; |
25 | 26 |
26 void SetScreenshotDelegate( | 27 void SetScreenshotDelegate( |
27 std::unique_ptr<ScreenshotDelegate> screenshot_delegate); | 28 std::unique_ptr<ScreenshotDelegate> screenshot_delegate); |
28 ScreenshotDelegate* screenshot_delegate() { | 29 ScreenshotDelegate* screenshot_delegate() { |
29 return screenshot_delegate_.get(); | 30 return screenshot_delegate_.get(); |
30 } | 31 } |
31 | 32 |
32 // AcceleratorControllerDelegate: | 33 // AcceleratorControllerDelegate: |
33 bool HandlesAction(AcceleratorAction action) override; | 34 bool HandlesAction(AcceleratorAction action) override; |
34 bool CanPerformAction(AcceleratorAction action, | 35 bool CanPerformAction(AcceleratorAction action, |
35 const ui::Accelerator& accelerator, | 36 const ui::Accelerator& accelerator, |
36 const ui::Accelerator& previous_accelerator) override; | 37 const ui::Accelerator& previous_accelerator) override; |
37 void PerformAction(AcceleratorAction action, | 38 void PerformAction(AcceleratorAction action, |
38 const ui::Accelerator& accelerator) override; | 39 const ui::Accelerator& accelerator) override; |
39 | 40 |
40 private: | 41 private: |
41 std::unique_ptr<ScreenshotDelegate> screenshot_delegate_; | 42 std::unique_ptr<ScreenshotDelegate> screenshot_delegate_; |
42 | 43 |
43 DISALLOW_COPY_AND_ASSIGN(AcceleratorControllerDelegateAura); | 44 DISALLOW_COPY_AND_ASSIGN(AcceleratorControllerDelegateAura); |
44 }; | 45 }; |
45 | 46 |
46 } // namespace ash | 47 } // namespace ash |
47 | 48 |
48 #endif // ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ | 49 #endif // ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ |
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