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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ | 5 #ifndef ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ |
| 6 #define ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ | 6 #define ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "ash/accelerators/accelerator_controller_delegate.h" | 10 #include "ash/accelerators/accelerator_controller_delegate.h" |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 | 12 |
| 13 namespace ash { | 13 namespace ash { |
| 14 | 14 |
| 15 class ScreenshotDelegate; | 15 class ScreenshotDelegate; |
| 16 | 16 |
| 17 // Contains all the accelerators that have dependencies on portions of ash | 17 // Support for accelerators that only work in classic ash and not in mash, |
| 18 // not yet converted to ash/common. When adding a new accelerator that only | 18 // for example accelerators related to display management. These sorts of |
| 19 // depends on ash/common code, add it to accelerator_controller.cc instead. | 19 // accelerators should be rare. Most new accelerators should be added to |
| 20 // accelerator_controller.cc instead. |
| 20 class ASH_EXPORT AcceleratorControllerDelegateAura | 21 class ASH_EXPORT AcceleratorControllerDelegateAura |
| 21 : public AcceleratorControllerDelegate { | 22 : public AcceleratorControllerDelegate { |
| 22 public: | 23 public: |
| 23 AcceleratorControllerDelegateAura(); | 24 AcceleratorControllerDelegateAura(); |
| 24 ~AcceleratorControllerDelegateAura() override; | 25 ~AcceleratorControllerDelegateAura() override; |
| 25 | 26 |
| 26 void SetScreenshotDelegate( | 27 void SetScreenshotDelegate( |
| 27 std::unique_ptr<ScreenshotDelegate> screenshot_delegate); | 28 std::unique_ptr<ScreenshotDelegate> screenshot_delegate); |
| 28 ScreenshotDelegate* screenshot_delegate() { | 29 ScreenshotDelegate* screenshot_delegate() { |
| 29 return screenshot_delegate_.get(); | 30 return screenshot_delegate_.get(); |
| 30 } | 31 } |
| 31 | 32 |
| 32 // AcceleratorControllerDelegate: | 33 // AcceleratorControllerDelegate: |
| 33 bool HandlesAction(AcceleratorAction action) override; | 34 bool HandlesAction(AcceleratorAction action) override; |
| 34 bool CanPerformAction(AcceleratorAction action, | 35 bool CanPerformAction(AcceleratorAction action, |
| 35 const ui::Accelerator& accelerator, | 36 const ui::Accelerator& accelerator, |
| 36 const ui::Accelerator& previous_accelerator) override; | 37 const ui::Accelerator& previous_accelerator) override; |
| 37 void PerformAction(AcceleratorAction action, | 38 void PerformAction(AcceleratorAction action, |
| 38 const ui::Accelerator& accelerator) override; | 39 const ui::Accelerator& accelerator) override; |
| 39 | 40 |
| 40 private: | 41 private: |
| 41 std::unique_ptr<ScreenshotDelegate> screenshot_delegate_; | 42 std::unique_ptr<ScreenshotDelegate> screenshot_delegate_; |
| 42 | 43 |
| 43 DISALLOW_COPY_AND_ASSIGN(AcceleratorControllerDelegateAura); | 44 DISALLOW_COPY_AND_ASSIGN(AcceleratorControllerDelegateAura); |
| 44 }; | 45 }; |
| 45 | 46 |
| 46 } // namespace ash | 47 } // namespace ash |
| 47 | 48 |
| 48 #endif // ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ | 49 #endif // ASH_ACCELERATORS_ACCELERATOR_HANDLER_AURA_H_ |
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