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Unified Diff: components/viz/frame_sinks/frame_evictor.h

Issue 2811083002: Move frame eviction into components (Closed)
Patch Set: Rebase Created 3 years, 8 months ago
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Index: components/viz/frame_sinks/frame_evictor.h
diff --git a/components/viz/frame_sinks/frame_evictor.h b/components/viz/frame_sinks/frame_evictor.h
new file mode 100644
index 0000000000000000000000000000000000000000..664bb44ebabc59276b38f19919fbf8c267c364e3
--- /dev/null
+++ b/components/viz/frame_sinks/frame_evictor.h
@@ -0,0 +1,46 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef COMPONENTS_VIZ_FRAME_SINKS_FRAME_EVICTOR_H_
+#define COMPONENTS_VIZ_FRAME_SINKS_FRAME_EVICTOR_H_
+
+#include "base/macros.h"
+#include "components/viz/frame_sinks/frame_eviction_manager.h"
+#include "components/viz/frame_sinks/viz_export.h"
+
+namespace viz {
+
+class VIZ_EXPORT FrameEvictorClient {
+ public:
+ virtual ~FrameEvictorClient() {}
+ virtual void EvictDelegatedFrame() = 0;
+};
+
+class VIZ_EXPORT FrameEvictor : public FrameEvictionManagerClient {
+ public:
+ // |client| must outlive |this|.
+ explicit FrameEvictor(FrameEvictorClient* client);
+ ~FrameEvictor() override;
+
+ void SwappedFrame(bool visible);
+ void DiscardedFrame();
+ void SetVisible(bool visible);
+ void LockFrame();
+ void UnlockFrame();
+ bool HasFrame() { return has_frame_; }
+
+ private:
+ // FrameEvictionManagerClient implementation.
+ void EvictCurrentFrame() override;
+
+ FrameEvictorClient* client_;
+ bool has_frame_;
+ bool visible_;
+
+ DISALLOW_COPY_AND_ASSIGN(FrameEvictor);
+};
+
+} // namespace viz
+
+#endif // COMPONENTS_VIZ_FRAME_SINKS_FRAME_EVICTOR_H_
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