| OLD | NEW |
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/renderer_host/renderer_frame_manager.h" | 5 #include "components/viz/frame_sinks/frame_eviction_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/memory/memory_coordinator_client_registry.h" | 11 #include "base/memory/memory_coordinator_client_registry.h" |
| 12 #include "base/memory/memory_coordinator_proxy.h" | 12 #include "base/memory/memory_coordinator_proxy.h" |
| 13 #include "base/memory/memory_pressure_listener.h" | 13 #include "base/memory/memory_pressure_listener.h" |
| 14 #include "base/memory/memory_pressure_monitor.h" | 14 #include "base/memory/memory_pressure_monitor.h" |
| 15 #include "base/memory/shared_memory.h" | 15 #include "base/memory/shared_memory.h" |
| 16 #include "base/sys_info.h" | 16 #include "base/sys_info.h" |
| 17 #include "build/build_config.h" | 17 #include "build/build_config.h" |
| 18 #include "components/display_compositor/host_shared_bitmap_manager.h" | 18 #include "components/display_compositor/host_shared_bitmap_manager.h" |
| 19 #include "content/public/common/content_features.h" | |
| 20 | 19 |
| 21 namespace content { | 20 namespace viz { |
| 22 namespace { | 21 namespace { |
| 23 | 22 |
| 24 const int kModeratePressurePercentage = 50; | 23 const int kModeratePressurePercentage = 50; |
| 25 const int kCriticalPressurePercentage = 10; | 24 const int kCriticalPressurePercentage = 10; |
| 26 | 25 |
| 27 } // namespace | 26 } // namespace |
| 28 | 27 |
| 29 RendererFrameManager* RendererFrameManager::GetInstance() { | 28 FrameEvictionManager* FrameEvictionManager::GetInstance() { |
| 30 return base::Singleton<RendererFrameManager>::get(); | 29 return base::Singleton<FrameEvictionManager>::get(); |
| 31 } | 30 } |
| 32 | 31 |
| 33 void RendererFrameManager::AddFrame(RendererFrameManagerClient* frame, | 32 void FrameEvictionManager::AddFrame(FrameEvictionManagerClient* frame, |
| 34 bool locked) { | 33 bool locked) { |
| 35 RemoveFrame(frame); | 34 RemoveFrame(frame); |
| 36 if (locked) | 35 if (locked) |
| 37 locked_frames_[frame] = 1; | 36 locked_frames_[frame] = 1; |
| 38 else | 37 else |
| 39 unlocked_frames_.push_front(frame); | 38 unlocked_frames_.push_front(frame); |
| 40 CullUnlockedFrames(GetMaxNumberOfSavedFrames()); | 39 CullUnlockedFrames(GetMaxNumberOfSavedFrames()); |
| 41 } | 40 } |
| 42 | 41 |
| 43 void RendererFrameManager::RemoveFrame(RendererFrameManagerClient* frame) { | 42 void FrameEvictionManager::RemoveFrame(FrameEvictionManagerClient* frame) { |
| 44 std::map<RendererFrameManagerClient*, size_t>::iterator locked_iter = | 43 std::map<FrameEvictionManagerClient*, size_t>::iterator locked_iter = |
| 45 locked_frames_.find(frame); | 44 locked_frames_.find(frame); |
| 46 if (locked_iter != locked_frames_.end()) | 45 if (locked_iter != locked_frames_.end()) |
| 47 locked_frames_.erase(locked_iter); | 46 locked_frames_.erase(locked_iter); |
| 48 unlocked_frames_.remove(frame); | 47 unlocked_frames_.remove(frame); |
| 49 } | 48 } |
| 50 | 49 |
| 51 void RendererFrameManager::LockFrame(RendererFrameManagerClient* frame) { | 50 void FrameEvictionManager::LockFrame(FrameEvictionManagerClient* frame) { |
| 52 std::list<RendererFrameManagerClient*>::iterator unlocked_iter = | 51 std::list<FrameEvictionManagerClient*>::iterator unlocked_iter = |
| 53 std::find(unlocked_frames_.begin(), unlocked_frames_.end(), frame); | 52 std::find(unlocked_frames_.begin(), unlocked_frames_.end(), frame); |
| 54 if (unlocked_iter != unlocked_frames_.end()) { | 53 if (unlocked_iter != unlocked_frames_.end()) { |
| 55 DCHECK(locked_frames_.find(frame) == locked_frames_.end()); | 54 DCHECK(locked_frames_.find(frame) == locked_frames_.end()); |
| 56 unlocked_frames_.remove(frame); | 55 unlocked_frames_.remove(frame); |
| 57 locked_frames_[frame] = 1; | 56 locked_frames_[frame] = 1; |
| 58 } else { | 57 } else { |
| 59 DCHECK(locked_frames_.find(frame) != locked_frames_.end()); | 58 DCHECK(locked_frames_.find(frame) != locked_frames_.end()); |
| 60 locked_frames_[frame]++; | 59 locked_frames_[frame]++; |
| 61 } | 60 } |
| 62 } | 61 } |
| 63 | 62 |
| 64 void RendererFrameManager::UnlockFrame(RendererFrameManagerClient* frame) { | 63 void FrameEvictionManager::UnlockFrame(FrameEvictionManagerClient* frame) { |
| 65 DCHECK(locked_frames_.find(frame) != locked_frames_.end()); | 64 DCHECK(locked_frames_.find(frame) != locked_frames_.end()); |
| 66 size_t locked_count = locked_frames_[frame]; | 65 size_t locked_count = locked_frames_[frame]; |
| 67 DCHECK(locked_count); | 66 DCHECK(locked_count); |
| 68 if (locked_count > 1) { | 67 if (locked_count > 1) { |
| 69 locked_frames_[frame]--; | 68 locked_frames_[frame]--; |
| 70 } else { | 69 } else { |
| 71 RemoveFrame(frame); | 70 RemoveFrame(frame); |
| 72 unlocked_frames_.push_front(frame); | 71 unlocked_frames_.push_front(frame); |
| 73 CullUnlockedFrames(GetMaxNumberOfSavedFrames()); | 72 CullUnlockedFrames(GetMaxNumberOfSavedFrames()); |
| 74 } | 73 } |
| 75 } | 74 } |
| 76 | 75 |
| 77 size_t RendererFrameManager::GetMaxNumberOfSavedFrames() const { | 76 size_t FrameEvictionManager::GetMaxNumberOfSavedFrames() const { |
| 78 int percentage = 100; | 77 int percentage = 100; |
| 79 if (base::FeatureList::IsEnabled(features::kMemoryCoordinator)) { | 78 auto* memory_coordinator_proxy = base::MemoryCoordinatorProxy::GetInstance(); |
| 80 switch (base::MemoryCoordinatorProxy::GetInstance()-> | 79 if (memory_coordinator_proxy) { |
| 81 GetCurrentMemoryState()) { | 80 switch (memory_coordinator_proxy->GetCurrentMemoryState()) { |
| 82 case base::MemoryState::NORMAL: | 81 case base::MemoryState::NORMAL: |
| 83 percentage = 100; | 82 percentage = 100; |
| 84 break; | 83 break; |
| 85 case base::MemoryState::THROTTLED: | 84 case base::MemoryState::THROTTLED: |
| 86 percentage = kCriticalPressurePercentage; | 85 percentage = kCriticalPressurePercentage; |
| 87 break; | 86 break; |
| 88 case base::MemoryState::SUSPENDED: | 87 case base::MemoryState::SUSPENDED: |
| 89 case base::MemoryState::UNKNOWN: | 88 case base::MemoryState::UNKNOWN: |
| 90 NOTREACHED(); | 89 NOTREACHED(); |
| 91 break; | 90 break; |
| (...skipping 15 matching lines...) Expand all Loading... |
| 107 break; | 106 break; |
| 108 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL: | 107 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL: |
| 109 percentage = kCriticalPressurePercentage; | 108 percentage = kCriticalPressurePercentage; |
| 110 break; | 109 break; |
| 111 } | 110 } |
| 112 } | 111 } |
| 113 size_t frames = (max_number_of_saved_frames_ * percentage) / 100; | 112 size_t frames = (max_number_of_saved_frames_ * percentage) / 100; |
| 114 return std::max(static_cast<size_t>(1), frames); | 113 return std::max(static_cast<size_t>(1), frames); |
| 115 } | 114 } |
| 116 | 115 |
| 117 RendererFrameManager::RendererFrameManager() | 116 FrameEvictionManager::FrameEvictionManager() |
| 118 : memory_pressure_listener_(new base::MemoryPressureListener( | 117 : memory_pressure_listener_(new base::MemoryPressureListener( |
| 119 base::Bind(&RendererFrameManager::OnMemoryPressure, | 118 base::Bind(&FrameEvictionManager::OnMemoryPressure, |
| 120 base::Unretained(this)))) { | 119 base::Unretained(this)))) { |
| 121 base::MemoryCoordinatorClientRegistry::GetInstance()->Register(this); | 120 base::MemoryCoordinatorClientRegistry::GetInstance()->Register(this); |
| 122 max_number_of_saved_frames_ = | 121 max_number_of_saved_frames_ = |
| 123 #if defined(OS_ANDROID) | 122 #if defined(OS_ANDROID) |
| 124 // If the amount of memory on the device is >= 3.5 GB, save up to 5 | 123 // If the amount of memory on the device is >= 3.5 GB, save up to 5 |
| 125 // frames. | 124 // frames. |
| 126 base::SysInfo::AmountOfPhysicalMemoryMB() < 1024 * 3.5f ? 1 : 5; | 125 base::SysInfo::AmountOfPhysicalMemoryMB() < 1024 * 3.5f ? 1 : 5; |
| 127 #else | 126 #else |
| 128 std::min(5, 2 + (base::SysInfo::AmountOfPhysicalMemoryMB() / 256)); | 127 std::min(5, 2 + (base::SysInfo::AmountOfPhysicalMemoryMB() / 256)); |
| 129 #endif | 128 #endif |
| 130 max_handles_ = base::SharedMemory::GetHandleLimit() / 8.0f; | 129 max_handles_ = base::SharedMemory::GetHandleLimit() / 8.0f; |
| 131 } | 130 } |
| 132 | 131 |
| 133 RendererFrameManager::~RendererFrameManager() {} | 132 FrameEvictionManager::~FrameEvictionManager() {} |
| 134 | 133 |
| 135 void RendererFrameManager::CullUnlockedFrames(size_t saved_frame_limit) { | 134 void FrameEvictionManager::CullUnlockedFrames(size_t saved_frame_limit) { |
| 136 if (unlocked_frames_.size() + locked_frames_.size() > 0) { | 135 if (unlocked_frames_.size() + locked_frames_.size() > 0) { |
| 137 float handles_per_frame = | 136 float handles_per_frame = |
| 138 display_compositor::HostSharedBitmapManager::current() | 137 display_compositor::HostSharedBitmapManager::current() |
| 139 ->AllocatedBitmapCount() * | 138 ->AllocatedBitmapCount() * |
| 140 1.0f / (unlocked_frames_.size() + locked_frames_.size()); | 139 1.0f / (unlocked_frames_.size() + locked_frames_.size()); |
| 141 | 140 |
| 142 saved_frame_limit = std::max( | 141 saved_frame_limit = std::max( |
| 143 1, | 142 1, static_cast<int>(std::min(static_cast<float>(saved_frame_limit), |
| 144 static_cast<int>(std::min(static_cast<float>(saved_frame_limit), | 143 max_handles_ / handles_per_frame))); |
| 145 max_handles_ / handles_per_frame))); | |
| 146 } | 144 } |
| 147 while (!unlocked_frames_.empty() && | 145 while (!unlocked_frames_.empty() && |
| 148 unlocked_frames_.size() + locked_frames_.size() > saved_frame_limit) { | 146 unlocked_frames_.size() + locked_frames_.size() > saved_frame_limit) { |
| 149 size_t old_size = unlocked_frames_.size(); | 147 size_t old_size = unlocked_frames_.size(); |
| 150 // Should remove self from list. | 148 // Should remove self from list. |
| 151 unlocked_frames_.back()->EvictCurrentFrame(); | 149 unlocked_frames_.back()->EvictCurrentFrame(); |
| 152 DCHECK_EQ(unlocked_frames_.size() + 1, old_size); | 150 DCHECK_EQ(unlocked_frames_.size() + 1, old_size); |
| 153 } | 151 } |
| 154 } | 152 } |
| 155 | 153 |
| 156 void RendererFrameManager::OnMemoryPressure( | 154 void FrameEvictionManager::OnMemoryPressure( |
| 157 base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) { | 155 base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) { |
| 158 switch (memory_pressure_level) { | 156 switch (memory_pressure_level) { |
| 159 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE: | 157 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE: |
| 160 PurgeMemory(kModeratePressurePercentage); | 158 PurgeMemory(kModeratePressurePercentage); |
| 161 break; | 159 break; |
| 162 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL: | 160 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL: |
| 163 PurgeMemory(kCriticalPressurePercentage); | 161 PurgeMemory(kCriticalPressurePercentage); |
| 164 break; | 162 break; |
| 165 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE: | 163 case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE: |
| 166 // No need to change anything when there is no pressure. | 164 // No need to change anything when there is no pressure. |
| 167 return; | 165 return; |
| 168 } | 166 } |
| 169 } | 167 } |
| 170 | 168 |
| 171 void RendererFrameManager::OnPurgeMemory() { | 169 void FrameEvictionManager::OnPurgeMemory() { |
| 172 PurgeMemory(kCriticalPressurePercentage); | 170 PurgeMemory(kCriticalPressurePercentage); |
| 173 } | 171 } |
| 174 | 172 |
| 175 void RendererFrameManager::PurgeMemory(int percentage) { | 173 void FrameEvictionManager::PurgeMemory(int percentage) { |
| 176 int saved_frame_limit = max_number_of_saved_frames_; | 174 int saved_frame_limit = max_number_of_saved_frames_; |
| 177 if (saved_frame_limit <= 1) | 175 if (saved_frame_limit <= 1) |
| 178 return; | 176 return; |
| 179 CullUnlockedFrames(std::max(1, (saved_frame_limit * percentage) / 100)); | 177 CullUnlockedFrames(std::max(1, (saved_frame_limit * percentage) / 100)); |
| 180 } | 178 } |
| 181 | 179 |
| 182 } // namespace content | 180 } // namespace viz |
| OLD | NEW |