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Unified Diff: ui/snapshot/snapshot_async.cc

Issue 281003002: Make ui::Snapshot asynchronous on Android, remove CompositeAndReadback. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: pixeltests: syntax Created 6 years, 7 months ago
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Index: ui/snapshot/snapshot_async.cc
diff --git a/ui/snapshot/snapshot_async.cc b/ui/snapshot/snapshot_async.cc
new file mode 100644
index 0000000000000000000000000000000000000000..5f18225fcf431dc7a463525f58ed001f577002d2
--- /dev/null
+++ b/ui/snapshot/snapshot_async.cc
@@ -0,0 +1,103 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/snapshot/snapshot_async.h"
+
+#include "base/location.h"
+#include "base/memory/ref_counted.h"
+#include "base/numerics/safe_conversions.h"
+#include "base/task_runner_util.h"
+#include "skia/ext/image_operations.h"
+#include "third_party/skia/include/core/SkBitmap.h"
+#include "third_party/skia/include/core/SkPixelRef.h"
+#include "ui/gfx/codec/png_codec.h"
+#include "ui/gfx/image/image.h"
+#include "ui/gfx/image/image_skia.h"
+#include "ui/gfx/skbitmap_operations.h"
+
+namespace ui {
+
+namespace {
+
+void OnFrameScalingFinished(const GrabWindowSnapshotAsyncCallback& callback,
+ const SkBitmap& scaled_bitmap) {
+ callback.Run(gfx::Image(gfx::ImageSkia::CreateFrom1xBitmap(scaled_bitmap)));
+}
+
+SkBitmap ScaleBitmap(const SkBitmap& input_bitmap,
+ const gfx::Size& target_size) {
+ return skia::ImageOperations::Resize(input_bitmap,
+ skia::ImageOperations::RESIZE_GOOD,
+ target_size.width(),
+ target_size.height(),
+ static_cast<SkBitmap::Allocator*>(NULL));
+}
+
+scoped_refptr<base::RefCountedBytes> EncodeBitmap(const SkBitmap& bitmap) {
+ scoped_refptr<base::RefCountedBytes> png_data(new base::RefCountedBytes);
+ SkAutoLockPixels lock(bitmap);
+ unsigned char* pixels = reinterpret_cast<unsigned char*>(bitmap.getPixels());
+#if SK_A32_SHIFT == 24 && SK_R32_SHIFT == 16 && SK_G32_SHIFT == 8
+ gfx::PNGCodec::ColorFormat kColorFormat = gfx::PNGCodec::FORMAT_BGRA;
+#elif SK_A32_SHIFT == 24 && SK_B32_SHIFT == 16 && SK_G32_SHIFT == 8
+ gfx::PNGCodec::ColorFormat kColorFormat = gfx::PNGCodec::FORMAT_RGBA;
+#else
+#error Unknown color format
+#endif
+ if (!gfx::PNGCodec::Encode(pixels,
+ kColorFormat,
+ gfx::Size(bitmap.width(), bitmap.height()),
+ base::checked_cast<int>(bitmap.rowBytes()),
+ true,
+ std::vector<gfx::PNGCodec::Comment>(),
+ &png_data->data())) {
+ return scoped_refptr<base::RefCountedBytes>();
+ }
+ return png_data;
+}
+
+} // namespace
+
+void SnapshotAsync::ScaleCopyOutputResult(
+ const GrabWindowSnapshotAsyncCallback& callback,
+ const gfx::Size& target_size,
+ scoped_refptr<base::TaskRunner> background_task_runner,
+ scoped_ptr<cc::CopyOutputResult> result) {
+ if (result->IsEmpty()) {
+ callback.Run(gfx::Image());
+ return;
+ }
+
+ // TODO(sergeyu): Potentially images can be scaled on GPU before reading it
+ // from GPU. Image scaling is implemented in content::GlHelper, but it's can't
+ // be used here because it's not in content/public. Move the scaling code
+ // somewhere so that it can be reused here.
+ base::PostTaskAndReplyWithResult(
+ background_task_runner,
+ FROM_HERE,
+ base::Bind(ScaleBitmap, *result->TakeBitmap(), target_size),
+ base::Bind(&OnFrameScalingFinished, callback));
+}
+
+void SnapshotAsync::EncodeCopyOutputResult(
+ const GrabWindowSnapshotAsyncPNGCallback& callback,
+ scoped_refptr<base::TaskRunner> background_task_runner,
+ scoped_ptr<cc::CopyOutputResult> result) {
+ if (result->IsEmpty()) {
+ callback.Run(scoped_refptr<base::RefCountedBytes>());
+ return;
+ }
+
+ // TODO(sergeyu): Potentially images can be scaled on GPU before reading it
+ // from GPU. Image scaling is implemented in content::GlHelper, but it's can't
+ // be used here because it's not in content/public. Move the scaling code
+ // somewhere so that it can be reused here.
+ base::PostTaskAndReplyWithResult(
+ background_task_runner,
+ FROM_HERE,
+ base::Bind(EncodeBitmap, *result->TakeBitmap()),
+ callback);
+}
+
+} // namespace ui
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