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Side by Side Diff: media/cast/audio_receiver/audio_receiver.h

Issue 280993002: [Cast] Repair receiver playout time calculations and frame skip logic. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 6 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_CAST_AUDIO_RECEIVER_AUDIO_RECEIVER_H_ 5 #ifndef MEDIA_CAST_AUDIO_RECEIVER_AUDIO_RECEIVER_H_
6 #define MEDIA_CAST_AUDIO_RECEIVER_AUDIO_RECEIVER_H_ 6 #define MEDIA_CAST_AUDIO_RECEIVER_AUDIO_RECEIVER_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/callback.h" 9 #include "base/callback.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/weak_ptr.h" 13 #include "base/memory/weak_ptr.h"
14 #include "base/threading/non_thread_safe.h" 14 #include "base/threading/non_thread_safe.h"
15 #include "base/time/tick_clock.h" 15 #include "base/time/tick_clock.h"
16 #include "base/time/time.h" 16 #include "base/time/time.h"
17 #include "media/cast/base/clock_drift_smoother.h"
17 #include "media/cast/cast_config.h" 18 #include "media/cast/cast_config.h"
18 #include "media/cast/cast_environment.h" 19 #include "media/cast/cast_environment.h"
19 #include "media/cast/cast_receiver.h" 20 #include "media/cast/cast_receiver.h"
20 #include "media/cast/framer/framer.h" 21 #include "media/cast/framer/framer.h"
21 #include "media/cast/rtcp/receiver_rtcp_event_subscriber.h" 22 #include "media/cast/rtcp/receiver_rtcp_event_subscriber.h"
22 #include "media/cast/rtcp/rtcp.h" 23 #include "media/cast/rtcp/rtcp.h"
23 #include "media/cast/rtp_receiver/rtp_receiver.h" 24 #include "media/cast/rtp_receiver/rtp_receiver.h"
24 #include "media/cast/rtp_receiver/rtp_receiver_defines.h" 25 #include "media/cast/rtp_receiver/rtp_receiver_defines.h"
25 #include "media/cast/transport/utility/transport_encryption_handler.h" 26 #include "media/cast/transport/utility/transport_encryption_handler.h"
26 27
27 namespace media { 28 namespace media {
28 namespace cast { 29 namespace cast {
29 30
30 class AudioDecoder; 31 class AudioDecoder;
31 32
32 // AudioReceiver receives packets out-of-order while clients make requests for 33 // AudioReceiver receives packets out-of-order while clients make requests for
33 // complete frames in-order. (A frame consists of one or more packets.) 34 // complete frames in-order. (A frame consists of one or more packets.)
34 // 35 //
35 // AudioReceiver also includes logic for computing the playout time for each 36 // AudioReceiver also includes logic for computing the playout time for each
36 // frame, accounting for a constant targeted playout delay. The purpose of the 37 // frame, accounting for a constant targeted playout delay. The purpose of the
37 // playout delay is to provide a fixed window of time between the capture event 38 // playout delay is to provide a fixed window of time between the capture event
38 // on the sender and the playout on the receiver. This is important because 39 // on the sender and the playout on the receiver. This is important because
39 // each step of the pipeline (i.e., encode frame, then transmit/retransmit from 40 // each step of the pipeline (i.e., encode frame, then transmit/retransmit from
40 // the sender, then receive and re-order packets on the receiver, then decode 41 // the sender, then receive and re-order packets on the receiver, then decode
41 // frame) can vary in duration and is typically very hard to predict. 42 // frame) can vary in duration and is typically very hard to predict.
42 // Heuristics will determine when the targeted playout delay is insufficient in
43 // the current environment; and the receiver can then increase the playout
44 // delay, notifying the sender, to account for the extra variance.
45 // TODO(miu): Make the last sentence true. http://crbug.com/360111
46 // 43 //
47 // Two types of frames can be requested: 1) A frame of decoded audio data; or 2) 44 // Two types of frames can be requested: 1) A frame of decoded audio data; or 2)
48 // a frame of still-encoded audio data, to be passed into an external audio 45 // a frame of still-encoded audio data, to be passed into an external audio
49 // decoder. Each request for a frame includes a callback which AudioReceiver 46 // decoder. Each request for a frame includes a callback which AudioReceiver
50 // guarantees will be called at some point in the future unless the 47 // guarantees will be called at some point in the future unless the
51 // AudioReceiver is destroyed. Clients should generally limit the number of 48 // AudioReceiver is destroyed. Clients should generally limit the number of
52 // outstanding requests (perhaps to just one or two). 49 // outstanding requests (perhaps to just one or two).
53 // 50 //
54 // This class is not thread safe. Should only be called from the Main cast 51 // This class is not thread safe. Should only be called from the Main cast
55 // thread. 52 // thread.
(...skipping 18 matching lines...) Expand all
74 71
75 // Request an encoded audio frame. 72 // Request an encoded audio frame.
76 // 73 //
77 // The given |callback| is guaranteed to be run at some point in the future, 74 // The given |callback| is guaranteed to be run at some point in the future,
78 // even if to respond with NULL at shutdown time. 75 // even if to respond with NULL at shutdown time.
79 void GetEncodedAudioFrame(const FrameEncodedCallback& callback); 76 void GetEncodedAudioFrame(const FrameEncodedCallback& callback);
80 77
81 // Deliver another packet, possibly a duplicate, and possibly out-of-order. 78 // Deliver another packet, possibly a duplicate, and possibly out-of-order.
82 void IncomingPacket(scoped_ptr<Packet> packet); 79 void IncomingPacket(scoped_ptr<Packet> packet);
83 80
84 // Update target audio delay used to compute the playout time. Rtcp
85 // will also be updated (will be included in all outgoing reports).
86 void SetTargetDelay(base::TimeDelta target_delay);
87
88 protected: 81 protected:
89 friend class AudioReceiverTest; // Invokes OnReceivedPayloadData(). 82 friend class AudioReceiverTest; // Invokes OnReceivedPayloadData().
90 83
91 virtual void OnReceivedPayloadData(const uint8* payload_data, 84 virtual void OnReceivedPayloadData(const uint8* payload_data,
92 size_t payload_size, 85 size_t payload_size,
93 const RtpCastHeader& rtp_header) OVERRIDE; 86 const RtpCastHeader& rtp_header) OVERRIDE;
94 87
95 // RtpPayloadFeedback implementation. 88 // RtpPayloadFeedback implementation.
96 virtual void CastFeedback(const RtcpCastMessage& cast_message) OVERRIDE; 89 virtual void CastFeedback(const RtcpCastMessage& cast_message) OVERRIDE;
97 90
98 private: 91 private:
99 // Processes ready-to-consume packets from |framer_|, decrypting each packet's 92 // Processes ready-to-consume packets from |framer_|, decrypting each packet's
100 // payload data, and then running the enqueued callbacks in order (one for 93 // payload data, and then running the enqueued callbacks in order (one for
101 // each packet). This method may post a delayed task to re-invoke itself in 94 // each packet). This method may post a delayed task to re-invoke itself in
102 // the future to wait for missing/incomplete frames. 95 // the future to wait for missing/incomplete frames.
103 void EmitAvailableEncodedFrames(); 96 void EmitAvailableEncodedFrames();
104 97
105 // Clears the |is_waiting_for_consecutive_frame_| flag and invokes 98 // Clears the |is_waiting_for_consecutive_frame_| flag and invokes
106 // EmitAvailableEncodedFrames(). 99 // EmitAvailableEncodedFrames().
107 void EmitAvailableEncodedFramesAfterWaiting(); 100 void EmitAvailableEncodedFramesAfterWaiting();
108 101
109 // Feeds an EncodedFrame into |audio_decoder_|. GetRawAudioFrame() uses this 102 // Feeds an EncodedFrame into |audio_decoder_|. GetRawAudioFrame() uses this
110 // as a callback for GetEncodedAudioFrame(). 103 // as a callback for GetEncodedAudioFrame().
111 void DecodeEncodedAudioFrame( 104 void DecodeEncodedAudioFrame(
112 const AudioFrameDecodedCallback& callback, 105 const AudioFrameDecodedCallback& callback,
113 scoped_ptr<transport::EncodedFrame> encoded_frame); 106 scoped_ptr<transport::EncodedFrame> encoded_frame);
114 107
115 // Return the playout time based on the current time and rtp timestamp. 108 // Computes the playout time for a frame with the given |rtp_timestamp|.
116 base::TimeTicks GetPlayoutTime(base::TimeTicks now, uint32 rtp_timestamp); 109 // Because lip-sync info is refreshed regularly, calling this method with the
117 110 // same argument may return different results.
118 void InitializeTimers(); 111 base::TimeTicks GetPlayoutTime(uint32 rtp_timestamp) const;
119 112
120 // Schedule the next RTCP report. 113 // Schedule the next RTCP report.
121 void ScheduleNextRtcpReport(); 114 void ScheduleNextRtcpReport();
122 115
123 // Actually send the next RTCP report. 116 // Actually send the next RTCP report.
124 void SendNextRtcpReport(); 117 void SendNextRtcpReport();
125 118
126 // Schedule timing for the next cast message. 119 // Schedule timing for the next cast message.
127 void ScheduleNextCastMessage(); 120 void ScheduleNextCastMessage();
128 121
(...skipping 13 matching lines...) Expand all
142 const base::TimeTicks& playout_time, 135 const base::TimeTicks& playout_time,
143 scoped_ptr<AudioBus> audio_bus, 136 scoped_ptr<AudioBus> audio_bus,
144 bool is_continuous); 137 bool is_continuous);
145 138
146 const scoped_refptr<CastEnvironment> cast_environment_; 139 const scoped_refptr<CastEnvironment> cast_environment_;
147 140
148 // Subscribes to raw events. 141 // Subscribes to raw events.
149 // Processes raw audio events to be sent over to the cast sender via RTCP. 142 // Processes raw audio events to be sent over to the cast sender via RTCP.
150 ReceiverRtcpEventSubscriber event_subscriber_; 143 ReceiverRtcpEventSubscriber event_subscriber_;
151 144
145 // Configured audio codec.
152 const transport::AudioCodec codec_; 146 const transport::AudioCodec codec_;
147
148 // RTP timebase: The number of RTP units advanced per one second. For audio,
149 // this is the sampling rate.
153 const int frequency_; 150 const int frequency_;
154 base::TimeDelta target_delay_delta_; 151
152 // The total amount of time between a frame's capture/recording on the sender
153 // and its playback on the receiver (i.e., shown to a user). This is fixed as
154 // a value large enough to give the system sufficient time to encode,
155 // transmit/retransmit, receive, decode, and render; given its run-time
156 // environment (sender/receiver hardware performance, network conditions,
157 // etc.).
158 const base::TimeDelta target_playout_delay_;
159
160 // Set to false initially, then set to true after scheduling the periodic
161 // sending of reports back to the sender. Reports are first scheduled just
162 // after receiving a first packet (since the first packet identifies the
163 // sender for the remainder of the session).
164 bool reports_are_scheduled_;
165
166 // Assembles packets into frames, providing this receiver with complete,
167 // decodable EncodedFrames.
155 Framer framer_; 168 Framer framer_;
169
170 // Decodes frames into raw audio for playback.
156 scoped_ptr<AudioDecoder> audio_decoder_; 171 scoped_ptr<AudioDecoder> audio_decoder_;
172
173 // Manages sending/receiving of RTCP packets, including sender/receiver
174 // reports.
157 Rtcp rtcp_; 175 Rtcp rtcp_;
158 base::TimeDelta time_offset_; 176
159 base::TimeTicks time_first_incoming_packet_; 177 // Decrypts encrypted frames.
160 uint32 first_incoming_rtp_timestamp_;
161 transport::TransportEncryptionHandler decryptor_; 178 transport::TransportEncryptionHandler decryptor_;
162 179
163 // Outstanding callbacks to run to deliver on client requests for frames. 180 // Outstanding callbacks to run to deliver on client requests for frames.
164 std::list<FrameEncodedCallback> frame_request_queue_; 181 std::list<FrameEncodedCallback> frame_request_queue_;
165 182
166 // True while there's an outstanding task to re-invoke 183 // True while there's an outstanding task to re-invoke
167 // EmitAvailableEncodedFrames(). 184 // EmitAvailableEncodedFrames().
168 bool is_waiting_for_consecutive_frame_; 185 bool is_waiting_for_consecutive_frame_;
169 186
170 // This mapping allows us to log AUDIO_ACK_SENT as a frame event. In addition 187 // This mapping allows us to log AUDIO_ACK_SENT as a frame event. In addition
171 // it allows the event to be transmitted via RTCP. 188 // it allows the event to be transmitted via RTCP.
172 RtpTimestamp frame_id_to_rtp_timestamp_[256]; 189 RtpTimestamp frame_id_to_rtp_timestamp_[256];
173 190
191 // Lip-sync values used to compute the playout time of each frame from its RTP
192 // timestamp. These are updated each time the first packet of a frame is
193 // received.
194 RtpTimestamp lip_sync_rtp_timestamp_;
195 base::TimeTicks lip_sync_reference_time_;
196 ClockDriftSmoother lip_sync_drift_;
197
174 // NOTE: Weak pointers must be invalidated before all other member variables. 198 // NOTE: Weak pointers must be invalidated before all other member variables.
175 base::WeakPtrFactory<AudioReceiver> weak_factory_; 199 base::WeakPtrFactory<AudioReceiver> weak_factory_;
176 200
177 DISALLOW_COPY_AND_ASSIGN(AudioReceiver); 201 DISALLOW_COPY_AND_ASSIGN(AudioReceiver);
178 }; 202 };
179 203
180 } // namespace cast 204 } // namespace cast
181 } // namespace media 205 } // namespace media
182 206
183 #endif // MEDIA_CAST_AUDIO_RECEIVER_AUDIO_RECEIVER_H_ 207 #endif // MEDIA_CAST_AUDIO_RECEIVER_AUDIO_RECEIVER_H_
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