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Side by Side Diff: src/objects.h

Issue 2809923002: Unify implementations of Map handles vectors and lists (Closed)
Patch Set: Format Created 3 years, 7 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_OBJECTS_H_ 5 #ifndef V8_OBJECTS_H_
6 #define V8_OBJECTS_H_ 6 #define V8_OBJECTS_H_
7 7
8 #include <iosfwd> 8 #include <iosfwd>
9 #include <memory> 9 #include <memory>
10 10
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4431 inline int flags(); 4431 inline int flags();
4432 inline void set_flags(int flags); 4432 inline void set_flags(int flags);
4433 class GroupField : public BitField<int, 0, 3> {}; 4433 class GroupField : public BitField<int, 0, 3> {};
4434 class CountField : public BitField<int, 3, 27> {}; 4434 class CountField : public BitField<int, 3, 27> {};
4435 STATIC_ASSERT(kGroupCount <= GroupField::kMax + 1); 4435 STATIC_ASSERT(kGroupCount <= GroupField::kMax + 1);
4436 }; 4436 };
4437 4437
4438 4438
4439 class PrototypeInfo; 4439 class PrototypeInfo;
4440 4440
4441 typedef std::vector<Handle<Map>> MapHandles;
4441 4442
4442 // All heap objects have a Map that describes their structure. 4443 // All heap objects have a Map that describes their structure.
4443 // A Map contains information about: 4444 // A Map contains information about:
4444 // - Size information about the object 4445 // - Size information about the object
4445 // - How to iterate over an object (for garbage collection) 4446 // - How to iterate over an object (for garbage collection)
4446 class Map: public HeapObject { 4447 class Map: public HeapObject {
4447 public: 4448 public:
4448 // Instance size. 4449 // Instance size.
4449 // Size in bytes or kVariableSizeSentinel if instances do not have 4450 // Size in bytes or kVariableSizeSentinel if instances do not have
4450 // a fixed size. 4451 // a fixed size.
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4953 Code* LookupInCodeCache(Name* name, Code::Flags code); 4954 Code* LookupInCodeCache(Name* name, Code::Flags code);
4954 4955
4955 static Handle<Map> GetObjectCreateMap(Handle<HeapObject> prototype); 4956 static Handle<Map> GetObjectCreateMap(Handle<HeapObject> prototype);
4956 4957
4957 // Computes a hash value for this map, to be used in HashTables and such. 4958 // Computes a hash value for this map, to be used in HashTables and such.
4958 int Hash(); 4959 int Hash();
4959 4960
4960 // Returns the transitioned map for this map with the most generic 4961 // Returns the transitioned map for this map with the most generic
4961 // elements_kind that's found in |candidates|, or |nullptr| if no match is 4962 // elements_kind that's found in |candidates|, or |nullptr| if no match is
4962 // found at all. 4963 // found at all.
4963 Map* FindElementsKindTransitionedMap(MapHandleList* candidates); 4964 Map* FindElementsKindTransitionedMap(MapHandles const& candidates);
4964 4965
4965 inline bool CanTransition(); 4966 inline bool CanTransition();
4966 4967
4967 inline bool IsBooleanMap(); 4968 inline bool IsBooleanMap();
4968 inline bool IsPrimitiveMap(); 4969 inline bool IsPrimitiveMap();
4969 inline bool IsJSReceiverMap(); 4970 inline bool IsJSReceiverMap();
4970 inline bool IsJSObjectMap(); 4971 inline bool IsJSObjectMap();
4971 inline bool IsJSArrayMap(); 4972 inline bool IsJSArrayMap();
4972 inline bool IsJSFunctionMap(); 4973 inline bool IsJSFunctionMap();
4973 inline bool IsStringMap(); 4974 inline bool IsStringMap();
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10220 } 10221 }
10221 }; 10222 };
10222 10223
10223 10224
10224 } // NOLINT, false-positive due to second-order macros. 10225 } // NOLINT, false-positive due to second-order macros.
10225 } // NOLINT, false-positive due to second-order macros. 10226 } // NOLINT, false-positive due to second-order macros.
10226 10227
10227 #include "src/objects/object-macros-undef.h" 10228 #include "src/objects/object-macros-undef.h"
10228 10229
10229 #endif // V8_OBJECTS_H_ 10230 #endif // V8_OBJECTS_H_
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