| Index: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl
|
| index c645b8796134414c0b7ecf4c4e0d9ad3fcc2b02e..75fe60beb9ff13ddf3861f715d00e317a204f8e1 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl
|
| @@ -465,12 +465,12 @@ typedef unsigned long long GLuint64;
|
|
|
| /* Multiple Render Targets */
|
| void drawBuffers(sequence<GLenum> buffers);
|
| - void clearBufferiv(GLenum buffer, GLint drawbuffer, Int32Array value);
|
| - void clearBufferiv(GLenum buffer, GLint drawbuffer, sequence<GLint> value);
|
| - void clearBufferuiv(GLenum buffer, GLint drawbuffer, Uint32Array value);
|
| - void clearBufferuiv(GLenum buffer, GLint drawbuffer, sequence<GLuint> value);
|
| - void clearBufferfv(GLenum buffer, GLint drawbuffer, Float32Array value);
|
| - void clearBufferfv(GLenum buffer, GLint drawbuffer, sequence<GLfloat> value);
|
| + void clearBufferiv(GLenum buffer, GLint drawbuffer, Int32Array value, optional GLuint srcOffset = 0);
|
| + void clearBufferiv(GLenum buffer, GLint drawbuffer, sequence<GLint> value, optional GLuint srcOffset = 0);
|
| + void clearBufferuiv(GLenum buffer, GLint drawbuffer, Uint32Array value, optional GLuint srcOffset = 0);
|
| + void clearBufferuiv(GLenum buffer, GLint drawbuffer, sequence<GLuint> value, optional GLuint srcOffset = 0);
|
| + void clearBufferfv(GLenum buffer, GLint drawbuffer, Float32Array value, optional GLuint srcOffset = 0);
|
| + void clearBufferfv(GLenum buffer, GLint drawbuffer, sequence<GLfloat> value, optional GLuint srcOffset = 0);
|
| void clearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
|
|
|
| /* Query Objects */
|
|
|