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1 /* | 1 /* |
2 * Copyright (c) 2013, Google Inc. All rights reserved. | 2 * Copyright (c) 2013, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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53 StartTimeline(); | 53 StartTimeline(); |
54 } | 54 } |
55 | 55 |
56 void SetUpWithoutStartingTimeline() { | 56 void SetUpWithoutStartingTimeline() { |
57 page_holder = DummyPageHolder::Create(); | 57 page_holder = DummyPageHolder::Create(); |
58 document = &page_holder->GetDocument(); | 58 document = &page_holder->GetDocument(); |
59 document->GetAnimationClock().ResetTimeForTesting(); | 59 document->GetAnimationClock().ResetTimeForTesting(); |
60 timeline = AnimationTimeline::Create(document.Get()); | 60 timeline = AnimationTimeline::Create(document.Get()); |
61 timeline->ResetForTesting(); | 61 timeline->ResetForTesting(); |
62 animation = timeline->Play(0); | 62 animation = timeline->Play(0); |
63 animation->setStartTime(0); | 63 animation->setStartTime(0, false); |
64 animation->setEffect(MakeAnimation()); | 64 animation->setEffect(MakeAnimation()); |
65 } | 65 } |
66 | 66 |
67 void StartTimeline() { SimulateFrame(0); } | 67 void StartTimeline() { SimulateFrame(0); } |
68 | 68 |
69 KeyframeEffect* MakeAnimation(double duration = 30, | 69 KeyframeEffect* MakeAnimation(double duration = 30, |
70 double playback_rate = 1) { | 70 double playback_rate = 1) { |
71 Timing timing; | 71 Timing timing; |
72 timing.iteration_duration = duration; | 72 timing.iteration_duration = duration; |
73 timing.playback_rate = playback_rate; | 73 timing.playback_rate = playback_rate; |
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152 TEST_F(AnimationAnimationTest, | 152 TEST_F(AnimationAnimationTest, |
153 SetCurrentTimeNegativeWithoutSimultaneousPlaybackRateChange) { | 153 SetCurrentTimeNegativeWithoutSimultaneousPlaybackRateChange) { |
154 SimulateFrame(20); | 154 SimulateFrame(20); |
155 EXPECT_EQ(20, animation->CurrentTimeInternal()); | 155 EXPECT_EQ(20, animation->CurrentTimeInternal()); |
156 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); | 156 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); |
157 animation->setPlaybackRate(-1); | 157 animation->setPlaybackRate(-1); |
158 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); | 158 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); |
159 SimulateFrame(30); | 159 SimulateFrame(30); |
160 EXPECT_EQ(20, animation->CurrentTimeInternal()); | 160 EXPECT_EQ(20, animation->CurrentTimeInternal()); |
161 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); | 161 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); |
162 animation->setCurrentTime(-10 * 1000); | 162 animation->setCurrentTime(-10 * 1000, false); |
163 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); | 163 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); |
164 } | 164 } |
165 | 165 |
166 TEST_F(AnimationAnimationTest, SetCurrentTimePastContentEnd) { | 166 TEST_F(AnimationAnimationTest, SetCurrentTimePastContentEnd) { |
167 animation->setCurrentTime(50 * 1000); | 167 animation->setCurrentTime(50 * 1000, false); |
168 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); | 168 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); |
169 EXPECT_EQ(50, animation->CurrentTimeInternal()); | 169 EXPECT_EQ(50, animation->CurrentTimeInternal()); |
170 SimulateFrame(20); | 170 SimulateFrame(20); |
171 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); | 171 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); |
172 EXPECT_EQ(50, animation->CurrentTimeInternal()); | 172 EXPECT_EQ(50, animation->CurrentTimeInternal()); |
173 | 173 |
174 animation->setPlaybackRate(-2); | 174 animation->setPlaybackRate(-2); |
175 animation->setCurrentTime(50 * 1000); | 175 animation->setCurrentTime(50 * 1000, false); |
176 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); | 176 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); |
177 EXPECT_EQ(50, animation->CurrentTimeInternal()); | 177 EXPECT_EQ(50, animation->CurrentTimeInternal()); |
178 SimulateFrame(20); | 178 SimulateFrame(20); |
179 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); | 179 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); |
180 SimulateFrame(40); | 180 SimulateFrame(40); |
181 EXPECT_EQ(10, animation->CurrentTimeInternal()); | 181 EXPECT_EQ(10, animation->CurrentTimeInternal()); |
182 } | 182 } |
183 | 183 |
184 TEST_F(AnimationAnimationTest, SetCurrentTimeMax) { | 184 TEST_F(AnimationAnimationTest, SetCurrentTimeMax) { |
185 animation->SetCurrentTimeInternal(std::numeric_limits<double>::max()); | 185 animation->SetCurrentTimeInternal(std::numeric_limits<double>::max()); |
186 EXPECT_EQ(std::numeric_limits<double>::max(), | 186 EXPECT_EQ(std::numeric_limits<double>::max(), |
187 animation->CurrentTimeInternal()); | 187 animation->CurrentTimeInternal()); |
188 SimulateFrame(100); | 188 SimulateFrame(100); |
189 EXPECT_EQ(std::numeric_limits<double>::max(), | 189 EXPECT_EQ(std::numeric_limits<double>::max(), |
190 animation->CurrentTimeInternal()); | 190 animation->CurrentTimeInternal()); |
191 } | 191 } |
192 | 192 |
193 TEST_F(AnimationAnimationTest, SetCurrentTimeSetsStartTime) { | 193 TEST_F(AnimationAnimationTest, SetCurrentTimeSetsStartTime) { |
194 EXPECT_EQ(0, animation->startTime()); | 194 EXPECT_EQ(0, animation->startTime()); |
195 animation->setCurrentTime(1000); | 195 animation->setCurrentTime(1000, false); |
196 EXPECT_EQ(-1000, animation->startTime()); | 196 EXPECT_EQ(-1000, animation->startTime()); |
197 SimulateFrame(1); | 197 SimulateFrame(1); |
198 EXPECT_EQ(-1000, animation->startTime()); | 198 EXPECT_EQ(-1000, animation->startTime()); |
199 EXPECT_EQ(2000, animation->currentTime()); | 199 EXPECT_EQ(2000, animation->currentTime()); |
200 } | 200 } |
201 | 201 |
202 TEST_F(AnimationAnimationTest, SetStartTime) { | 202 TEST_F(AnimationAnimationTest, SetStartTime) { |
203 SimulateFrame(20); | 203 SimulateFrame(20); |
204 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); | 204 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); |
205 EXPECT_EQ(0, animation->StartTimeInternal()); | 205 EXPECT_EQ(0, animation->StartTimeInternal()); |
206 EXPECT_EQ(20 * 1000, animation->currentTime()); | 206 EXPECT_EQ(20 * 1000, animation->currentTime()); |
207 animation->setStartTime(10 * 1000); | 207 animation->setStartTime(10 * 1000, false); |
208 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); | 208 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); |
209 EXPECT_EQ(10, animation->StartTimeInternal()); | 209 EXPECT_EQ(10, animation->StartTimeInternal()); |
210 EXPECT_EQ(10 * 1000, animation->currentTime()); | 210 EXPECT_EQ(10 * 1000, animation->currentTime()); |
211 SimulateFrame(30); | 211 SimulateFrame(30); |
212 EXPECT_EQ(10, animation->StartTimeInternal()); | 212 EXPECT_EQ(10, animation->StartTimeInternal()); |
213 EXPECT_EQ(20 * 1000, animation->currentTime()); | 213 EXPECT_EQ(20 * 1000, animation->currentTime()); |
214 animation->setStartTime(-20 * 1000); | 214 animation->setStartTime(-20 * 1000, false); |
215 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); | 215 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); |
216 } | 216 } |
217 | 217 |
218 TEST_F(AnimationAnimationTest, SetStartTimeLimitsAnimation) { | 218 TEST_F(AnimationAnimationTest, SetStartTimeLimitsAnimation) { |
219 animation->setStartTime(-50 * 1000); | 219 animation->setStartTime(-50 * 1000, false); |
220 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); | 220 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); |
221 EXPECT_EQ(30, animation->CurrentTimeInternal()); | 221 EXPECT_EQ(30, animation->CurrentTimeInternal()); |
222 animation->setPlaybackRate(-1); | 222 animation->setPlaybackRate(-1); |
223 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); | 223 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); |
224 animation->setStartTime(-100 * 1000); | 224 animation->setStartTime(-100 * 1000, false); |
225 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); | 225 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); |
226 EXPECT_EQ(0, animation->CurrentTimeInternal()); | 226 EXPECT_EQ(0, animation->CurrentTimeInternal()); |
227 EXPECT_TRUE(animation->Limited()); | 227 EXPECT_TRUE(animation->Limited()); |
228 } | 228 } |
229 | 229 |
230 TEST_F(AnimationAnimationTest, SetStartTimeOnLimitedAnimation) { | 230 TEST_F(AnimationAnimationTest, SetStartTimeOnLimitedAnimation) { |
231 SimulateFrame(30); | 231 SimulateFrame(30); |
232 animation->setStartTime(-10 * 1000); | 232 animation->setStartTime(-10 * 1000, false); |
233 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); | 233 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); |
234 EXPECT_EQ(30, animation->CurrentTimeInternal()); | 234 EXPECT_EQ(30, animation->CurrentTimeInternal()); |
235 animation->SetCurrentTimeInternal(50); | 235 animation->SetCurrentTimeInternal(50); |
236 animation->setStartTime(-40 * 1000); | 236 animation->setStartTime(-40 * 1000, false); |
237 EXPECT_EQ(30, animation->CurrentTimeInternal()); | 237 EXPECT_EQ(30, animation->CurrentTimeInternal()); |
238 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); | 238 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); |
239 EXPECT_TRUE(animation->Limited()); | 239 EXPECT_TRUE(animation->Limited()); |
240 } | 240 } |
241 | 241 |
242 TEST_F(AnimationAnimationTest, StartTimePauseFinish) { | 242 TEST_F(AnimationAnimationTest, StartTimePauseFinish) { |
243 NonThrowableExceptionState exception_state; | 243 NonThrowableExceptionState exception_state; |
244 animation->pause(); | 244 animation->pause(); |
245 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); | 245 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); |
246 EXPECT_TRUE(std::isnan(animation->startTime())); | 246 EXPECT_TRUE(std::isnan(animation->startTime())); |
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379 } | 379 } |
380 | 380 |
381 TEST_F(AnimationAnimationTest, ReverseSeeksToStart) { | 381 TEST_F(AnimationAnimationTest, ReverseSeeksToStart) { |
382 animation->SetCurrentTimeInternal(-10); | 382 animation->SetCurrentTimeInternal(-10); |
383 animation->setPlaybackRate(-1); | 383 animation->setPlaybackRate(-1); |
384 animation->reverse(); | 384 animation->reverse(); |
385 EXPECT_EQ(0, animation->CurrentTimeInternal()); | 385 EXPECT_EQ(0, animation->CurrentTimeInternal()); |
386 } | 386 } |
387 | 387 |
388 TEST_F(AnimationAnimationTest, ReverseSeeksToEnd) { | 388 TEST_F(AnimationAnimationTest, ReverseSeeksToEnd) { |
389 animation->setCurrentTime(40 * 1000); | 389 animation->setCurrentTime(40 * 1000, false); |
390 animation->reverse(); | 390 animation->reverse(); |
391 EXPECT_EQ(30, animation->CurrentTimeInternal()); | 391 EXPECT_EQ(30, animation->CurrentTimeInternal()); |
392 } | 392 } |
393 | 393 |
394 TEST_F(AnimationAnimationTest, ReverseBeyondLimit) { | 394 TEST_F(AnimationAnimationTest, ReverseBeyondLimit) { |
395 animation->SetCurrentTimeInternal(40); | 395 animation->SetCurrentTimeInternal(40); |
396 animation->setPlaybackRate(-1); | 396 animation->setPlaybackRate(-1); |
397 animation->reverse(); | 397 animation->reverse(); |
398 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); | 398 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); |
399 EXPECT_EQ(0, animation->CurrentTimeInternal()); | 399 EXPECT_EQ(0, animation->CurrentTimeInternal()); |
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411 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); | 411 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); |
412 | 412 |
413 animation->setPlaybackRate(-1); | 413 animation->setPlaybackRate(-1); |
414 animation->finish(exception_state); | 414 animation->finish(exception_state); |
415 EXPECT_EQ(0, animation->CurrentTimeInternal()); | 415 EXPECT_EQ(0, animation->CurrentTimeInternal()); |
416 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); | 416 EXPECT_EQ(Animation::kFinished, animation->PlayStateInternal()); |
417 } | 417 } |
418 | 418 |
419 TEST_F(AnimationAnimationTest, FinishAfterEffectEnd) { | 419 TEST_F(AnimationAnimationTest, FinishAfterEffectEnd) { |
420 NonThrowableExceptionState exception_state; | 420 NonThrowableExceptionState exception_state; |
421 animation->setCurrentTime(40 * 1000); | 421 animation->setCurrentTime(40 * 1000, false); |
422 animation->finish(exception_state); | 422 animation->finish(exception_state); |
423 EXPECT_EQ(40, animation->CurrentTimeInternal()); | 423 EXPECT_EQ(40, animation->CurrentTimeInternal()); |
424 } | 424 } |
425 | 425 |
426 TEST_F(AnimationAnimationTest, FinishBeforeStart) { | 426 TEST_F(AnimationAnimationTest, FinishBeforeStart) { |
427 NonThrowableExceptionState exception_state; | 427 NonThrowableExceptionState exception_state; |
428 animation->SetCurrentTimeInternal(-10); | 428 animation->SetCurrentTimeInternal(-10); |
429 animation->setPlaybackRate(-1); | 429 animation->setPlaybackRate(-1); |
430 animation->finish(exception_state); | 430 animation->finish(exception_state); |
431 EXPECT_EQ(0, animation->CurrentTimeInternal()); | 431 EXPECT_EQ(0, animation->CurrentTimeInternal()); |
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532 animation->setPlaybackRate(std::numeric_limits<double>::max()); | 532 animation->setPlaybackRate(std::numeric_limits<double>::max()); |
533 SimulateFrame(0); | 533 SimulateFrame(0); |
534 EXPECT_EQ(std::numeric_limits<double>::max(), animation->playbackRate()); | 534 EXPECT_EQ(std::numeric_limits<double>::max(), animation->playbackRate()); |
535 EXPECT_EQ(0, animation->CurrentTimeInternal()); | 535 EXPECT_EQ(0, animation->CurrentTimeInternal()); |
536 SimulateFrame(1); | 536 SimulateFrame(1); |
537 EXPECT_EQ(30, animation->CurrentTimeInternal()); | 537 EXPECT_EQ(30, animation->CurrentTimeInternal()); |
538 } | 538 } |
539 | 539 |
540 TEST_F(AnimationAnimationTest, SetEffect) { | 540 TEST_F(AnimationAnimationTest, SetEffect) { |
541 animation = timeline->Play(0); | 541 animation = timeline->Play(0); |
542 animation->setStartTime(0); | 542 animation->setStartTime(0, false); |
543 AnimationEffectReadOnly* effect1 = MakeAnimation(); | 543 AnimationEffectReadOnly* effect1 = MakeAnimation(); |
544 AnimationEffectReadOnly* effect2 = MakeAnimation(); | 544 AnimationEffectReadOnly* effect2 = MakeAnimation(); |
545 animation->setEffect(effect1); | 545 animation->setEffect(effect1); |
546 EXPECT_EQ(effect1, animation->effect()); | 546 EXPECT_EQ(effect1, animation->effect()); |
547 EXPECT_EQ(0, animation->CurrentTimeInternal()); | 547 EXPECT_EQ(0, animation->CurrentTimeInternal()); |
548 animation->SetCurrentTimeInternal(15); | 548 animation->SetCurrentTimeInternal(15); |
549 animation->setEffect(effect2); | 549 animation->setEffect(effect2); |
550 EXPECT_EQ(15, animation->CurrentTimeInternal()); | 550 EXPECT_EQ(15, animation->CurrentTimeInternal()); |
551 EXPECT_EQ(0, effect1->GetAnimation()); | 551 EXPECT_EQ(0, effect1->GetAnimation()); |
552 EXPECT_EQ(animation, effect2->GetAnimation()); | 552 EXPECT_EQ(animation, effect2->GetAnimation()); |
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590 EXPECT_EQ(0, animation2->effect()); | 590 EXPECT_EQ(0, animation2->effect()); |
591 } | 591 } |
592 | 592 |
593 TEST_F(AnimationAnimationTest, AnimationsReturnTimeToNextEffect) { | 593 TEST_F(AnimationAnimationTest, AnimationsReturnTimeToNextEffect) { |
594 Timing timing; | 594 Timing timing; |
595 timing.start_delay = 1; | 595 timing.start_delay = 1; |
596 timing.iteration_duration = 1; | 596 timing.iteration_duration = 1; |
597 timing.end_delay = 1; | 597 timing.end_delay = 1; |
598 KeyframeEffect* keyframe_effect = KeyframeEffect::Create(0, nullptr, timing); | 598 KeyframeEffect* keyframe_effect = KeyframeEffect::Create(0, nullptr, timing); |
599 animation = timeline->Play(keyframe_effect); | 599 animation = timeline->Play(keyframe_effect); |
600 animation->setStartTime(0); | 600 animation->setStartTime(0, false); |
601 | 601 |
602 SimulateFrame(0); | 602 SimulateFrame(0); |
603 EXPECT_EQ(1, animation->TimeToEffectChange()); | 603 EXPECT_EQ(1, animation->TimeToEffectChange()); |
604 | 604 |
605 SimulateFrame(0.5); | 605 SimulateFrame(0.5); |
606 EXPECT_EQ(0.5, animation->TimeToEffectChange()); | 606 EXPECT_EQ(0.5, animation->TimeToEffectChange()); |
607 | 607 |
608 SimulateFrame(1); | 608 SimulateFrame(1); |
609 EXPECT_EQ(0, animation->TimeToEffectChange()); | 609 EXPECT_EQ(0, animation->TimeToEffectChange()); |
610 | 610 |
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727 EXPECT_EQ(0, animation->currentTime()); | 727 EXPECT_EQ(0, animation->currentTime()); |
728 EXPECT_TRUE(std::isnan(animation->startTime())); | 728 EXPECT_TRUE(std::isnan(animation->startTime())); |
729 SimulateFrame(10); | 729 SimulateFrame(10); |
730 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); | 730 EXPECT_EQ(Animation::kRunning, animation->PlayStateInternal()); |
731 EXPECT_EQ(0, animation->currentTime()); | 731 EXPECT_EQ(0, animation->currentTime()); |
732 EXPECT_EQ(10 * 1000, animation->startTime()); | 732 EXPECT_EQ(10 * 1000, animation->startTime()); |
733 } | 733 } |
734 | 734 |
735 TEST_F(AnimationAnimationTest, PlayBackwardsAfterCancel) { | 735 TEST_F(AnimationAnimationTest, PlayBackwardsAfterCancel) { |
736 animation->setPlaybackRate(-1); | 736 animation->setPlaybackRate(-1); |
737 animation->setCurrentTime(15 * 1000); | 737 animation->setCurrentTime(15 * 1000, false); |
738 SimulateFrame(0); | 738 SimulateFrame(0); |
739 animation->cancel(); | 739 animation->cancel(); |
740 EXPECT_EQ(Animation::kIdle, animation->PlayStateInternal()); | 740 EXPECT_EQ(Animation::kIdle, animation->PlayStateInternal()); |
741 EXPECT_TRUE(std::isnan(animation->currentTime())); | 741 EXPECT_TRUE(std::isnan(animation->currentTime())); |
742 EXPECT_TRUE(std::isnan(animation->startTime())); | 742 EXPECT_TRUE(std::isnan(animation->startTime())); |
743 animation->play(); | 743 animation->play(); |
744 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); | 744 EXPECT_EQ(Animation::kPending, animation->PlayStateInternal()); |
745 EXPECT_EQ(30 * 1000, animation->currentTime()); | 745 EXPECT_EQ(30 * 1000, animation->currentTime()); |
746 EXPECT_TRUE(std::isnan(animation->startTime())); | 746 EXPECT_TRUE(std::isnan(animation->startTime())); |
747 SimulateFrame(10); | 747 SimulateFrame(10); |
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813 timeline->Play(keyframe_effect_not_composited); | 813 timeline->Play(keyframe_effect_not_composited); |
814 | 814 |
815 SimulateFrame(0, composited_element_ids); | 815 SimulateFrame(0, composited_element_ids); |
816 EXPECT_TRUE(animation_composited->CanStartAnimationOnCompositor( | 816 EXPECT_TRUE(animation_composited->CanStartAnimationOnCompositor( |
817 composited_element_ids)); | 817 composited_element_ids)); |
818 EXPECT_FALSE(animation_not_composited->CanStartAnimationOnCompositor( | 818 EXPECT_FALSE(animation_not_composited->CanStartAnimationOnCompositor( |
819 composited_element_ids)); | 819 composited_element_ids)); |
820 } | 820 } |
821 | 821 |
822 } // namespace blink | 822 } // namespace blink |
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