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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
| 13 * | 13 * |
| 14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
| 18 */ | 18 */ |
| 19 | 19 |
| 20 #ifndef SVGTextQuery_h | 20 #ifndef SVGTextQuery_h |
| 21 #define SVGTextQuery_h | 21 #define SVGTextQuery_h |
| 22 | 22 |
| 23 #include "platform/geometry/FloatPoint.h" | 23 #include "platform/geometry/FloatPoint.h" |
| 24 #include "platform/geometry/FloatRect.h" | 24 #include "platform/geometry/FloatRect.h" |
| 25 #include "wtf/Allocator.h" | 25 #include "platform/wtf/Allocator.h" |
| 26 | 26 |
| 27 namespace blink { | 27 namespace blink { |
| 28 | 28 |
| 29 class LayoutObject; | 29 class LayoutObject; |
| 30 | 30 |
| 31 class SVGTextQuery { | 31 class SVGTextQuery { |
| 32 STACK_ALLOCATED(); | 32 STACK_ALLOCATED(); |
| 33 | 33 |
| 34 public: | 34 public: |
| 35 SVGTextQuery(LayoutObject* layout_object) | 35 SVGTextQuery(LayoutObject* layout_object) |
| 36 : query_root_layout_object_(layout_object) {} | 36 : query_root_layout_object_(layout_object) {} |
| 37 | 37 |
| 38 unsigned NumberOfCharacters() const; | 38 unsigned NumberOfCharacters() const; |
| 39 float TextLength() const; | 39 float TextLength() const; |
| 40 float SubStringLength(unsigned start_position, unsigned length) const; | 40 float SubStringLength(unsigned start_position, unsigned length) const; |
| 41 FloatPoint StartPositionOfCharacter(unsigned position) const; | 41 FloatPoint StartPositionOfCharacter(unsigned position) const; |
| 42 FloatPoint EndPositionOfCharacter(unsigned position) const; | 42 FloatPoint EndPositionOfCharacter(unsigned position) const; |
| 43 float RotationOfCharacter(unsigned position) const; | 43 float RotationOfCharacter(unsigned position) const; |
| 44 FloatRect ExtentOfCharacter(unsigned position) const; | 44 FloatRect ExtentOfCharacter(unsigned position) const; |
| 45 int CharacterNumberAtPosition(const FloatPoint&) const; | 45 int CharacterNumberAtPosition(const FloatPoint&) const; |
| 46 | 46 |
| 47 private: | 47 private: |
| 48 LayoutObject* query_root_layout_object_; | 48 LayoutObject* query_root_layout_object_; |
| 49 }; | 49 }; |
| 50 | 50 |
| 51 } // namespace blink | 51 } // namespace blink |
| 52 | 52 |
| 53 #endif | 53 #endif |
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