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1 /* | 1 /* |
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
4 * Copyright 2014 The Chromium Authors. All rights reserved. | 4 * Copyright 2014 The Chromium Authors. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
11 * This library is distributed in the hope that it will be useful, | 11 * This library is distributed in the hope that it will be useful, |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
14 * Library General Public License for more details. | 14 * Library General Public License for more details. |
15 * | 15 * |
16 * You should have received a copy of the GNU Library General Public License | 16 * You should have received a copy of the GNU Library General Public License |
17 * along with this library; see the file COPYING.LIB. If not, write to | 17 * along with this library; see the file COPYING.LIB. If not, write to |
18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
19 * Boston, MA 02110-1301, USA. | 19 * Boston, MA 02110-1301, USA. |
20 */ | 20 */ |
21 | 21 |
22 #ifndef LayoutSVGResourcePattern_h | 22 #ifndef LayoutSVGResourcePattern_h |
23 #define LayoutSVGResourcePattern_h | 23 #define LayoutSVGResourcePattern_h |
24 | 24 |
| 25 #include <memory> |
25 #include "core/layout/svg/LayoutSVGResourcePaintServer.h" | 26 #include "core/layout/svg/LayoutSVGResourcePaintServer.h" |
26 #include "core/svg/PatternAttributes.h" | 27 #include "core/svg/PatternAttributes.h" |
27 #include "platform/heap/Handle.h" | 28 #include "platform/heap/Handle.h" |
| 29 #include "platform/wtf/HashMap.h" |
28 #include "third_party/skia/include/core/SkRefCnt.h" | 30 #include "third_party/skia/include/core/SkRefCnt.h" |
29 #include "wtf/HashMap.h" | |
30 #include <memory> | |
31 | 31 |
32 namespace blink { | 32 namespace blink { |
33 | 33 |
34 class AffineTransform; | 34 class AffineTransform; |
35 class FloatRect; | 35 class FloatRect; |
36 class SVGPatternElement; | 36 class SVGPatternElement; |
37 struct PatternData; | 37 struct PatternData; |
38 | 38 |
39 class LayoutSVGResourcePattern final : public LayoutSVGResourcePaintServer { | 39 class LayoutSVGResourcePattern final : public LayoutSVGResourcePaintServer { |
40 public: | 40 public: |
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75 // Hence, we need one Pattern shader per client. The display list OTOH is the | 75 // Hence, we need one Pattern shader per client. The display list OTOH is the |
76 // same => we should be able to cache a single display list per | 76 // same => we should be able to cache a single display list per |
77 // LayoutSVGResourcePattern + one Pattern(shader) for each client -- this | 77 // LayoutSVGResourcePattern + one Pattern(shader) for each client -- this |
78 // would avoid re-recording when multiple clients share the same pattern. | 78 // would avoid re-recording when multiple clients share the same pattern. |
79 HashMap<const LayoutObject*, std::unique_ptr<PatternData>> pattern_map_; | 79 HashMap<const LayoutObject*, std::unique_ptr<PatternData>> pattern_map_; |
80 }; | 80 }; |
81 | 81 |
82 } // namespace blink | 82 } // namespace blink |
83 | 83 |
84 #endif | 84 #endif |
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