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Side by Side Diff: third_party/WebKit/Source/core/layout/shapes/Shape.cpp

Issue 2809363002: Rewrite references to "wtf/" to "platform/wtf/" in core/layout. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
27 * OF THE POSSIBILITY OF SUCH DAMAGE. 27 * OF THE POSSIBILITY OF SUCH DAMAGE.
28 */ 28 */
29 29
30 #include "core/layout/shapes/Shape.h" 30 #include "core/layout/shapes/Shape.h"
31 31
32 #include <memory>
32 #include "core/css/BasicShapeFunctions.h" 33 #include "core/css/BasicShapeFunctions.h"
33 #include "core/dom/DOMArrayBuffer.h" 34 #include "core/dom/DOMArrayBuffer.h"
34 #include "core/dom/DOMTypedArray.h" 35 #include "core/dom/DOMTypedArray.h"
35 #include "core/layout/shapes/BoxShape.h" 36 #include "core/layout/shapes/BoxShape.h"
36 #include "core/layout/shapes/PolygonShape.h" 37 #include "core/layout/shapes/PolygonShape.h"
37 #include "core/layout/shapes/RasterShape.h" 38 #include "core/layout/shapes/RasterShape.h"
38 #include "core/layout/shapes/RectangleShape.h" 39 #include "core/layout/shapes/RectangleShape.h"
39 #include "core/style/ComputedStyle.h" 40 #include "core/style/ComputedStyle.h"
40 #include "core/svg/graphics/SVGImage.h" 41 #include "core/svg/graphics/SVGImage.h"
41 #include "platform/LengthFunctions.h" 42 #include "platform/LengthFunctions.h"
42 #include "platform/geometry/FloatRoundedRect.h" 43 #include "platform/geometry/FloatRoundedRect.h"
43 #include "platform/geometry/FloatSize.h" 44 #include "platform/geometry/FloatSize.h"
44 #include "platform/graphics/GraphicsTypes.h" 45 #include "platform/graphics/GraphicsTypes.h"
45 #include "platform/graphics/ImageBuffer.h" 46 #include "platform/graphics/ImageBuffer.h"
46 #include "platform/graphics/paint/PaintFlags.h" 47 #include "platform/graphics/paint/PaintFlags.h"
47 #include "wtf/MathExtras.h" 48 #include "platform/wtf/MathExtras.h"
48 #include "wtf/PtrUtil.h" 49 #include "platform/wtf/PtrUtil.h"
49 #include "wtf/typed_arrays/ArrayBufferContents.h" 50 #include "platform/wtf/typed_arrays/ArrayBufferContents.h"
50 #include <memory>
51 51
52 namespace blink { 52 namespace blink {
53 53
54 static std::unique_ptr<Shape> CreateInsetShape(const FloatRoundedRect& bounds) { 54 static std::unique_ptr<Shape> CreateInsetShape(const FloatRoundedRect& bounds) {
55 DCHECK_GE(bounds.Rect().Width(), 0); 55 DCHECK_GE(bounds.Rect().Width(), 0);
56 DCHECK_GE(bounds.Rect().Height(), 0); 56 DCHECK_GE(bounds.Rect().Height(), 0);
57 return WTF::MakeUnique<BoxShape>(bounds); 57 return WTF::MakeUnique<BoxShape>(bounds);
58 } 58 }
59 59
60 static std::unique_ptr<Shape> CreateCircleShape(const FloatPoint& center, 60 static std::unique_ptr<Shape> CreateCircleShape(const FloatPoint& center,
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307 rounded_rect.Rect().Height()); 307 rounded_rect.Rect().Height());
308 FloatRoundedRect bounds(rect, rounded_rect.GetRadii()); 308 FloatRoundedRect bounds(rect, rounded_rect.GetRadii());
309 std::unique_ptr<Shape> shape = CreateInsetShape(bounds); 309 std::unique_ptr<Shape> shape = CreateInsetShape(bounds);
310 shape->writing_mode_ = writing_mode; 310 shape->writing_mode_ = writing_mode;
311 shape->margin_ = margin; 311 shape->margin_ = margin;
312 312
313 return shape; 313 return shape;
314 } 314 }
315 315
316 } // namespace blink 316 } // namespace blink
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