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Side by Side Diff: third_party/WebKit/Source/core/layout/ng/ng_layout_result.h

Issue 2809363002: Rewrite references to "wtf/" to "platform/wtf/" in core/layout. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NGLayoutResult_h 5 #ifndef NGLayoutResult_h
6 #define NGLayoutResult_h 6 #define NGLayoutResult_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "core/layout/ng/geometry/ng_static_position.h" 9 #include "core/layout/ng/geometry/ng_static_position.h"
10 #include "core/layout/ng/ng_floating_object.h" 10 #include "core/layout/ng/ng_floating_object.h"
11 #include "core/layout/ng/ng_physical_fragment.h" 11 #include "core/layout/ng/ng_physical_fragment.h"
12 #include "platform/LayoutUnit.h" 12 #include "platform/LayoutUnit.h"
13 #include "platform/heap/Handle.h" 13 #include "platform/heap/Handle.h"
14 #include "wtf/Vector.h" 14 #include "platform/wtf/Vector.h"
15 15
16 namespace blink { 16 namespace blink {
17 17
18 class LayoutObject; 18 class LayoutObject;
19 class NGBlockNode; 19 class NGBlockNode;
20 struct NGFloatingObject; 20 struct NGFloatingObject;
21 21
22 // The NGLayoutResult stores the resulting data from layout. This includes 22 // The NGLayoutResult stores the resulting data from layout. This includes
23 // geometry information in form of a NGPhysicalFragment, which is kept around 23 // geometry information in form of a NGPhysicalFragment, which is kept around
24 // for painting, hit testing, etc., as well as additional data which is only 24 // for painting, hit testing, etc., as well as additional data which is only
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63 63
64 RefPtr<NGPhysicalFragment> physical_fragment_; 64 RefPtr<NGPhysicalFragment> physical_fragment_;
65 PersistentHeapLinkedHashSet<WeakMember<NGBlockNode>> out_of_flow_descendants_; 65 PersistentHeapLinkedHashSet<WeakMember<NGBlockNode>> out_of_flow_descendants_;
66 Vector<NGStaticPosition> out_of_flow_positions_; 66 Vector<NGStaticPosition> out_of_flow_positions_;
67 Vector<RefPtr<NGFloatingObject>> unpositioned_floats_; 67 Vector<RefPtr<NGFloatingObject>> unpositioned_floats_;
68 }; 68 };
69 69
70 } // namespace blink 70 } // namespace blink
71 71
72 #endif // NGLayoutResult_h 72 #endif // NGLayoutResult_h
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