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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NGInlineNode_h | 5 #ifndef NGInlineNode_h |
6 #define NGInlineNode_h | 6 #define NGInlineNode_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "core/layout/LayoutBlockFlow.h" | 9 #include "core/layout/LayoutBlockFlow.h" |
10 #include "core/layout/ng/ng_layout_input_node.h" | 10 #include "core/layout/ng/ng_layout_input_node.h" |
11 #include "platform/fonts/FontFallbackPriority.h" | 11 #include "platform/fonts/FontFallbackPriority.h" |
12 #include "platform/fonts/shaping/ShapeResult.h" | 12 #include "platform/fonts/shaping/ShapeResult.h" |
13 #include "platform/heap/Handle.h" | 13 #include "platform/heap/Handle.h" |
14 #include "platform/text/TextDirection.h" | 14 #include "platform/text/TextDirection.h" |
15 #include "wtf/text/WTFString.h" | 15 #include "platform/wtf/text/WTFString.h" |
16 | 16 |
17 #include <unicode/ubidi.h> | 17 #include <unicode/ubidi.h> |
18 #include <unicode/uscript.h> | 18 #include <unicode/uscript.h> |
19 | 19 |
20 namespace blink { | 20 namespace blink { |
21 | 21 |
22 class ComputedStyle; | 22 class ComputedStyle; |
23 class LayoutBlockFlow; | 23 class LayoutBlockFlow; |
24 class LayoutObject; | 24 class LayoutObject; |
25 class LayoutUnit; | 25 class LayoutUnit; |
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245 | 245 |
246 private: | 246 private: |
247 NGLayoutInlineItem* start_item_; | 247 NGLayoutInlineItem* start_item_; |
248 unsigned size_; | 248 unsigned size_; |
249 unsigned start_index_; | 249 unsigned start_index_; |
250 }; | 250 }; |
251 | 251 |
252 } // namespace blink | 252 } // namespace blink |
253 | 253 |
254 #endif // NGInlineNode_h | 254 #endif // NGInlineNode_h |
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