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Issue 2809363002: Rewrite references to "wtf/" to "platform/wtf/" in core/layout. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/layout/ng/geometry/ng_physical_rect.h" 5 #include "core/layout/ng/geometry/ng_physical_rect.h"
6 6
7 #include "wtf/text/WTFString.h" 7 #include "platform/wtf/text/WTFString.h"
8 8
9 namespace blink { 9 namespace blink {
10 10
11 NGPixelSnappedPhysicalRect NGPhysicalRect::SnapToDevicePixels() const { 11 NGPixelSnappedPhysicalRect NGPhysicalRect::SnapToDevicePixels() const {
12 NGPixelSnappedPhysicalRect snapped_rect; 12 NGPixelSnappedPhysicalRect snapped_rect;
13 snapped_rect.left = RoundToInt(location.left); 13 snapped_rect.left = RoundToInt(location.left);
14 snapped_rect.top = RoundToInt(location.top); 14 snapped_rect.top = RoundToInt(location.top);
15 snapped_rect.width = SnapSizeToPixel(size.width, location.left); 15 snapped_rect.width = SnapSizeToPixel(size.width, location.left);
16 snapped_rect.height = SnapSizeToPixel(size.height, location.top); 16 snapped_rect.height = SnapSizeToPixel(size.height, location.top);
17 17
18 return snapped_rect; 18 return snapped_rect;
19 } 19 }
20 20
21 bool NGPhysicalRect::operator==(const NGPhysicalRect& other) const { 21 bool NGPhysicalRect::operator==(const NGPhysicalRect& other) const {
22 return other.location == location && other.size == size; 22 return other.location == location && other.size == size;
23 } 23 }
24 24
25 String NGPhysicalRect::ToString() const { 25 String NGPhysicalRect::ToString() const {
26 return String::Format("%s,%s %sx%s", location.left.ToString().Ascii().Data(), 26 return String::Format("%s,%s %sx%s", location.left.ToString().Ascii().Data(),
27 location.top.ToString().Ascii().Data(), 27 location.top.ToString().Ascii().Data(),
28 size.width.ToString().Ascii().Data(), 28 size.width.ToString().Ascii().Data(),
29 size.height.ToString().Ascii().Data()); 29 size.height.ToString().Ascii().Data());
30 } 30 }
31 31
32 std::ostream& operator<<(std::ostream& os, const NGPhysicalRect& value) { 32 std::ostream& operator<<(std::ostream& os, const NGPhysicalRect& value) {
33 return os << value.ToString(); 33 return os << value.ToString();
34 } 34 }
35 35
36 } // namespace blink 36 } // namespace blink
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