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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2014 Google Inc. All rights reserved. | 3 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 */ | 25 */ |
| 26 | 26 |
| 27 #ifndef GraphicsLayerTreeBuilder_h | 27 #ifndef GraphicsLayerTreeBuilder_h |
| 28 #define GraphicsLayerTreeBuilder_h | 28 #define GraphicsLayerTreeBuilder_h |
| 29 | 29 |
| 30 #include "platform/graphics/GraphicsLayer.h" | 30 #include "platform/graphics/GraphicsLayer.h" |
| 31 #include "wtf/Allocator.h" | 31 #include "platform/wtf/Allocator.h" |
| 32 | 32 |
| 33 namespace blink { | 33 namespace blink { |
| 34 | 34 |
| 35 class PaintLayer; | 35 class PaintLayer; |
| 36 | 36 |
| 37 class GraphicsLayerTreeBuilder { | 37 class GraphicsLayerTreeBuilder { |
| 38 STACK_ALLOCATED(); | 38 STACK_ALLOCATED(); |
| 39 | 39 |
| 40 public: | 40 public: |
| 41 GraphicsLayerTreeBuilder(); | 41 GraphicsLayerTreeBuilder(); |
| 42 ~GraphicsLayerTreeBuilder(); | 42 ~GraphicsLayerTreeBuilder(); |
| 43 | 43 |
| 44 void Rebuild(PaintLayer&, GraphicsLayerVector&); | 44 void Rebuild(PaintLayer&, GraphicsLayerVector&); |
| 45 }; | 45 }; |
| 46 | 46 |
| 47 } // namespace blink | 47 } // namespace blink |
| 48 | 48 |
| 49 #endif // GraphicsLayerTreeBuilder_h | 49 #endif // GraphicsLayerTreeBuilder_h |
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